Player Matchup

Chaac
Chaac
CrimsonLag
Chaac
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,778 Elo+
Party 1
Neith
Neith
Gruminicus
Neith
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RescueWhale
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,653 Elo+
Party 2
Ares
Ares
TheMADDOG210
Ares
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,709 Elo+
Party 1
Chang'e
Chang'e
Zephyros6
Chang'e
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 99
1,543 SR
1,628 Elo+

VS

Team Averages
Level 116
1,526 SR
1,470 Elo+
Ne Zha
Ne Zha
AvoidingTheCuck
Ne Zha
Level 125
God Stats
0W - 3L
1,348 SR
Queue Stats
54W - 53L
1,514 Elo+
Solo
Danzaburou
Danzaburou
CHocolateMi1k
Danzaburou
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Vulcan
Vulcan
INtrapMiNT
Vulcan
Level 126
God Stats
13W - 9L
1,952 SR
Queue Stats
62W - 84L
1,550 Elo+
Solo
Cthulhu
Cthulhu
LiLSumthin90
Cthulhu
Level 123
God Stats
3W - 3L
1,555 SR
Queue Stats
17W - 32L
1,331 Elo+
Solo
Bellona
Bellona
SanedracJ
Bellona
Level 108
God Stats
0W - 1L
1,275 SR
Queue Stats
14W - 12L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
5 / 1 / 11
11,241
803
12,789
15,863
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
18
7 / 3 / 5
11,351
811
10,285
11,225
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 1 / 13
11,381
813
12,246
6,611
2,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 15
10,830
774
9,612
14,699
13,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chang'e
Zephyros6
Chang'e
17
7 / 2 / 11
11,592
828
12,948
13,594
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,112
722
14,719
12,928
5,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
CHocolateMi1k
Danzaburou
15
2 / 6 / 2
9,609
686
7,827
10,331
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
INtrapMiNT
Vulcan
15
1 / 4 / 3
8,771
627
11,413
11,086
4,628
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
LiLSumthin90
Cthulhu
13
2 / 5 / 0
8,288
592
9,395
15,536
15,281
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
SanedracJ
Bellona
14
1 / 4 / 4
8,314
594
8,328
14,563
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
24
Kills
9
9
Deaths
24
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Danzaburou
CHocolateMi1k
Danzaburou
2
6
2
0.5
W
Chaac
5
1
11
10.5
W
Neith
7
3
5
3.17
L
Vulcan
INtrapMiNT
Vulcan
1
4
3
0.63
L
Cthulhu
LiLSumthin90
Cthulhu
2
5
0
0.4
W
3
1
13
9.5
L
Bellona
SanedracJ
Bellona
1
4
4
0.75
W
2
2
15
4.75
W
Chang'e
Zephyros6
Chang'e
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,880
Damage
51,682
61,992
Taken
64,444
42,185
Mitigated
38,130
26,389
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,719
1,569
0
3,107
12,928
5,505
0
6,499
6,354
0
42,600
L
Danzaburou
CHocolateMi1k
Danzaburou
7,827
4,383
0
1,011
10,331
4,154
0
4,542
5,764
0
24,603
W
Chaac
12,789
1,506
2,710
7,154
15,863
14,939
353
6,201
9,399
892
36,303
W
Neith
10,285
3,474
0
3,322
11,225
5,356
5,184
2,422
8,673
0
50,749
L
Vulcan
INtrapMiNT
Vulcan
11,413
3,545
0
348
11,086
4,628
0
6,949
4,087
37,287
0
L
Cthulhu
LiLSumthin90
Cthulhu
9,395
186
936
0
15,536
15,281
0
9,432
5,894
26,661
0
W
12,246
1,643
1,190
2,508
6,611
2,563
1,323
2,254
4,332
56,567
0
L
Bellona
SanedracJ
Bellona
8,328
394
0
811
14,563
8,562
0
8,296
6,083
0
22,957
W
9,612
115
0
250
14,699
13,129
379
4,572
10,052
14,234
0
W
Chang'e
Zephyros6
Chang'e
12,948
645
4,351
4,904
13,594
6,198
215
5,472
8,042
26,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
45,094
319
Minions Killed
257
11
Camps Cleared
4
1,290,537
Distance Traveled
1,123,610
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,112
722
60
4
1
240,913
3
L
Danzaburou
9,609
686
44
3
0
171,473
0
W
Chaac
11,241
803
81
6
1
271,499
1
W
Neith
11,351
811
94
7
5
239,999
2
L
Vulcan
8,771
627
73
5
1
225,232
2
L
Cthulhu
8,288
592
38
3
0
226,848
1
W
Nu Wa
11,381
813
97
7
5
279,566
0
L
Bellona
8,314
594
42
3
2
259,144
4
W
Ares
10,830
774
8
1
0
238,143
3
W
Chang'e
11,592
828
39
3
0
261,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role