Player Matchup

Chang'e
Chang'e
Platinum V
AFJayy
Chang'e
Platinum V
Level 76
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 7L
1,878 MMR
Party 1
Achilles
Achilles
Platinum V
ReeceMorningWood
Achilles
Platinum V
Level 129
God Stats
1W - 1L
1,530 SR
Queue Stats
15W - 7L
1,878 MMR
Party 1
Izanami
Izanami
Platinum V
Seth_Senpai
Izanami
Platinum V
Level 125
God Stats
0W - 1L
1,691 SR
Queue Stats
18W - 10L
1,878 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,643 SR
1,878 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,702 SR
1,838 MMR
Vulcan
Vulcan
Gold I
DivineBurbs
Vulcan
Gold I
Level 150
God Stats
9W - 0L
1,699 SR
Queue Stats
62W - 41L
1,838 MMR
Party 2
Cthulhu
Cthulhu
Gold I
The Gustaf
Cthulhu
Gold I
Level 127
God Stats
6W - 4L
1,509 SR
Queue Stats
62W - 41L
1,838 MMR
Party 2
Bellona
Bellona
Gold I
Topa Taco
Bellona
Gold I
Level 130
God Stats
5W - 2L
1,897 SR
Queue Stats
62W - 41L
1,838 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AFJayy
Chang'e
14
0 / 3 / 2
10,484
552
6,130
14,407
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 1
11,195
589
13,001
20,199
25,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Seth_Senpai
Izanami
14
1 / 4 / 3
11,129
586
7,615
16,787
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Cu ChulainnHeraSetPersephoneAphrodite

VS

Bans
SobekScyllaKumbhakarnaNu WaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 0 / 5
11,834
623
19,887
6,049
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
The Gustaf
Cthulhu
17
5 / 0 / 3
12,225
643
9,316
12,191
15,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Topa Taco
Bellona
15
1 / 4 / 7
11,839
623
12,984
16,517
17,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AFJayy
Chang'e
0
3
2
0.33
W
Vulcan
2
0
5
4.5
L
3
1
1
3.5
L
Izanami
Seth_Senpai
Izanami
1
4
3
0.63
W
Cthulhu
The Gustaf
Cthulhu
5
0
3
6.5
W
Bellona
Topa Taco
Bellona
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,746
Damage
42,187
51,393
Taken
34,757
37,118
Mitigated
35,256
23,639
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AFJayy
Chang'e
6,130
226
5,332
8,696
14,407
4,698
0
6,675
7,379
35,340
0
W
Vulcan
19,887
7,663
0
1,876
6,049
2,925
1,494
215
5,568
93,445
0
L
13,001
2,162
0
5,320
20,199
25,136
44
11,401
7,937
0
38,743
L
Izanami
Seth_Senpai
Izanami
7,615
4,930
0
4,291
16,787
7,284
1,001
10,373
6,109
6,046
89,110
W
Cthulhu
The Gustaf
Cthulhu
9,316
25
1,734
3,754
12,191
15,145
379
2,573
9,056
37,946
0
W
Bellona
Topa Taco
Bellona
12,984
3,915
0
1,397
16,517
17,186
109
3,441
12,400
6,226
67,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
35,898
269
Minions Killed
263
0
Camps Cleared
0
1,053,370
Distance Traveled
1,217,261
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,484
552
78
4
0
347,409
2
W
Vulcan
11,834
623
126
7
0
416,316
5
L
Achilles
11,195
589
47
2
0
399,587
4
L
Izanami
11,129
586
144
8
0
306,374
3
W
Cthulhu
12,225
643
67
4
0
413,660
4
W
Bellona
11,839
623
70
4
0
387,285
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role