Player Matchup

Bellona
Bellona
Lilbabybrownie
Bellona
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 102L
1,984 Elo+
Party 1
Hera
Hera
raptorelite
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 65L
1,806 Elo+
Party 1
Cerberus
Cerberus
xMrCatNHat
Cerberus
Level 102
God Stats
67W - 35L
1,631 SR
Queue Stats
218W - 133L
1,743 Elo+
Party 1
Team Averages
Level 87
1,544 SR
1,845 Elo+

VS

Team Averages
Level 52
1,708 SR
1,943 Elo+
Anhur
Anhur
ChaosxAssassin24
Anhur
Level 126
God Stats
11W - 2L
1,500 SR
Queue Stats
201W - 38L
1,866 Elo+
Party 2
Sylvanus
Sylvanus
LeafySign840380
Sylvanus
Level 24
God Stats
28W - 1L
2,123 SR
Queue Stats
216W - 33L
2,019 Elo+
Party 2
Cernunnos
Cernunnos
oddak-
Cernunnos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 8L
1,945 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,331
757
7,647
8,688
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 11
7,842
713
8,114
7,414
3,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
xMrCatNHat
Cerberus
13
7 / 6 / 4
9,577
871
9,351
13,178
9,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 11
8,412
765
4,953
8,979
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
11
3 / 5 / 11
8,268
752
4,518
12,526
9,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
oddak-
Cernunnos
13
10 / 1 / 5
9,878
898
13,654
11,616
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
15
15
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
W
Sylvanus
3
5
11
1.7
L
4
3
3
1.83
W
Cernunnos
oddak-
Cernunnos
10
1
5
12.5
L
0
6
11
0.92
L
Cerberus
xMrCatNHat
Cerberus
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
23,125
29,280
Taken
33,121
20,656
Mitigated
21,528
2,178
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,953
2,421
0
658
8,979
4,683
739
4,468
4,511
1,366
20,326
W
Sylvanus
4,518
734
4,213
4,359
12,526
9,997
218
7,266
5,260
12,248
0
L
7,647
1,417
0
160
8,688
6,937
0
2,273
6,415
0
28,247
W
Cernunnos
oddak-
Cernunnos
13,654
7,527
0
2,132
11,616
6,848
2,643
5,734
5,882
3,517
49,017
L
8,114
1,822
0
210
7,414
3,788
87
1,168
6,246
26,825
0
L
Cerberus
xMrCatNHat
Cerberus
9,351
433
0
1,808
13,178
9,931
0
2,525
10,653
29,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
26,558
144
Minions Killed
112
0
Camps Cleared
0
632,832
Distance Traveled
542,505
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,412
765
37
3
0
185,100
2
W
Sylvanus
8,268
752
15
1
0
166,898
3
L
Bellona
8,331
757
37
3
0
221,147
4
W
Cernunnos
9,878
898
60
5
0
190,507
1
L
Hera
7,842
713
39
4
0
203,721
2
L
Cerberus
9,577
871
68
6
0
207,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role