Player Matchup

Anubis
Anubis
DrCovid2020
Anubis
Level 16
God Stats
17W - 20L
1,473 SR
Queue Stats
33W - 46L
1,363 Elo+
Party 1
Ao Kuang
Ao Kuang
LukemiaLarry
Ao Kuang
Level 27
God Stats
10W - 8L
1,467 SR
Queue Stats
227W - 210L
1,430 Elo+
Party 1
Rama
Rama
SoSoap
Rama
Level 22
God Stats
0W - 4L
1,278 SR
Queue Stats
76W - 77L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
SonyLikesMen
Cthulhu
Level 22
God Stats
44W - 38L
1,460 SR
Queue Stats
339W - 341L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
notpebis69
Amaterasu
Level 9
God Stats
1W - 5L
1,310 SR
Queue Stats
11W - 19L
1,337 Elo+
Party 1
Team Averages
Level 19
1,398 SR
1,391 Elo+

VS

Team Averages
Level 25
1,637 SR
1,511 Elo+
Arachne
Arachne
KatanaGGS
Arachne
Level 26
God Stats
21W - 14L
1,865 SR
Queue Stats
94W - 114L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ORxIxON
Cu Chulainn
Level 23
God Stats
20W - 21L
1,437 SR
Queue Stats
245W - 276L
1,508 Elo+
Party 2
Nox
Nox
Spixylol
Nox
Level 22
God Stats
5W - 0L
1,865 SR
Queue Stats
80W - 86L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
mangoose416
Kuzenbo
Level 26
God Stats
1W - 1L
1,240 SR
Queue Stats
79W - 78L
1,523 Elo+
Solo
Artemis
Artemis
spyiswhite
Artemis
Level 29
God Stats
37W - 23L
1,775 SR
Queue Stats
206W - 210L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 5 / 3
8,750
583
9,699
8,551
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LukemiaLarry
Ao Kuang
12
3 / 6 / 2
7,339
489
7,519
14,147
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
SoSoap
Rama
10
0 / 7 / 6
6,081
405
3,395
7,932
2,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SonyLikesMen
Cthulhu
12
4 / 1 / 3
7,917
528
6,839
10,325
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
notpebis69
Amaterasu
12
1 / 4 / 3
6,684
446
3,227
10,030
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KatanaGGS
Arachne
14
9 / 4 / 7
9,032
602
9,944
14,034
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
ORxIxON
Cu Chulainn
15
7 / 4 / 2
8,876
592
10,197
10,808
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 6 / 6
7,471
498
5,097
8,118
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
mangoose416
Kuzenbo
12
0 / 1 / 8
7,799
520
3,787
9,940
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
spyiswhite
Artemis
13
6 / 0 / 2
8,677
578
6,099
4,610
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
15
Kills
23
23
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
5
3
1.7
W
Arachne
KatanaGGS
Arachne
9
4
7
3.13
L
Ao Kuang
LukemiaLarry
Ao Kuang
3
6
2
0.67
W
Cu Chulainn
ORxIxON
Cu Chulainn
7
4
2
2
L
Rama
SoSoap
Rama
0
7
6
0.43
L
Cthulhu
SonyLikesMen
Cthulhu
4
1
3
5.5
W
1
6
6
0.67
W
Kuzenbo
mangoose416
Kuzenbo
0
1
8
4
L
Amaterasu
notpebis69
Amaterasu
1
4
3
0.63
W
Artemis
spyiswhite
Artemis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,679
Damage
35,124
50,985
Taken
47,510
21,671
Mitigated
23,266
15,339
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,699
487
0
2,109
8,551
4,283
171
2,515
5,878
41,867
0
W
Arachne
KatanaGGS
Arachne
9,944
6,897
0
6,959
14,034
4,848
0
5,939
8,095
0
42,195
L
Ao Kuang
LukemiaLarry
Ao Kuang
7,519
2,218
0
4,879
14,147
4,765
189
2,687
11,352
40,166
0
W
Cu Chulainn
ORxIxON
Cu Chulainn
10,197
3,589
0
2,217
10,808
8,313
1,505
4,931
5,877
3,675
43,439
L
Rama
SoSoap
Rama
3,395
2,028
351
642
7,932
2,235
938
1,149
6,723
0
15,894
L
Cthulhu
SonyLikesMen
Cthulhu
6,839
143
442
3,250
10,325
5,357
0
1,778
8,534
38,758
0
W
5,097
927
0
309
8,118
1,952
301
7,051
1,067
27,088
0
W
Kuzenbo
mangoose416
Kuzenbo
3,787
1,479
0
1,542
9,940
6,619
909
4,452
5,488
26,627
0
L
Amaterasu
notpebis69
Amaterasu
3,227
1,341
0
3,666
10,030
5,031
163
1,195
8,767
0
17,360
W
Artemis
spyiswhite
Artemis
6,099
1,566
0
1,486
4,610
1,534
936
1,860
2,750
0
45,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,771
Gold Earned
41,855
282
Minions Killed
323
0
Camps Cleared
0
1,348,564
Distance Traveled
1,394,967
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,750
583
68
5
0
252,501
0
W
Arachne
9,032
602
64
4
0
322,120
0
L
Ao Kuang
7,339
489
92
6
0
287,706
1
W
Cu Chulainn
8,876
592
79
5
0
283,506
3
L
Rama
6,081
405
40
3
0
232,489
4
L
Cthulhu
7,917
528
53
4
0
291,409
6
W
Nox
7,471
498
60
4
0
252,253
0
W
Kuzenbo
7,799
520
40
3
0
300,574
5
L
Amaterasu
6,684
446
29
2
0
284,459
1
W
Artemis
8,677
578
80
5
0
236,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role