Player Matchup

Cthulhu
Cthulhu
alfredore
Cthulhu
Level 23
God Stats
38W - 18L
1,920 SR
Queue Stats
196W - 161L
1,804 Elo+
Party 1
Heimdallr
Heimdallr
jrichardsss
Heimdallr
Level 106
God Stats
9W - 9L
1,862 SR
Queue Stats
222W - 209L
1,638 Elo+
Party 1
Vulcan
Vulcan
xXgonzalo96
Vulcan
Level 107
God Stats
6W - 7L
1,762 SR
Queue Stats
165W - 140L
1,625 Elo+
Party 1
Team Averages
Level 79
1,848 SR
1,689 Elo+

VS

Team Averages
Level 25
1,469 SR
1,431 Elo+
Ymir
Ymir
About60BlackGuys
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,511 Elo+
Party 2
Janus
Janus
GIassofMiIk
Janus
Level 28
God Stats
1W - 4L
1,561 SR
Queue Stats
7W - 16L
1,342 Elo+
Party 2
Cernunnos
Cernunnos
LaneJ2
Cernunnos
Level 40
God Stats
8W - 12L
1,347 SR
Queue Stats
71W - 70L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
alfredore
Cthulhu
13
6 / 1 / 2
9,707
693
9,671
12,011
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
jrichardsss
Heimdallr
12
1 / 1 / 6
8,907
636
6,689
6,721
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
13
1 / 0 / 7
9,223
659
12,392
6,529
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,790
556
1,129
12,185
7,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 1
8,176
584
7,426
12,058
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
LaneJ2
Cernunnos
12
1 / 1 / 1
8,166
583
6,913
11,967
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
5
1
0.3
L
Cernunnos
LaneJ2
Cernunnos
1
1
1
1.5
W
Cthulhu
alfredore
Cthulhu
6
1
2
7
W
Heimdallr
jrichardsss
Heimdallr
1
1
6
4
W
Vulcan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
15,468
25,261
Taken
36,210
13,773
Mitigated
15,621
4,440
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,129
109
670
660
12,185
7,656
0
6,637
4,806
8,288
0
L
7,426
236
220
472
12,058
3,986
0
7,043
4,519
39,018
0
L
Cernunnos
LaneJ2
Cernunnos
6,913
2,508
0
2,038
11,967
3,979
0
6,570
4,777
0
45,667
W
Cthulhu
alfredore
Cthulhu
9,671
74
108
2,833
12,011
9,051
391
3,849
7,956
27,412
0
W
Heimdallr
jrichardsss
Heimdallr
6,689
2,258
0
410
6,721
2,483
2,337
2,644
3,865
0
40,461
W
Vulcan
12,392
4,927
0
1,089
6,529
2,239
991
1,574
4,881
44,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,837
Gold Earned
24,132
161
Minions Killed
152
0
Camps Cleared
0
796,082
Distance Traveled
807,654
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,790
556
13
1
0
294,646
1
L
Janus
8,176
584
65
5
0
265,661
0
L
Cernunnos
8,166
583
74
5
0
247,347
1
W
Cthulhu
9,707
693
39
3
0
268,516
3
W
Heimdallr
8,907
636
67
5
0
242,103
0
W
Vulcan
9,223
659
55
4
0
285,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role