Player Matchup

Chang'e
Chang'e
LipeKolin
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
OhSwack
Tsukuyomi
Level 15
God Stats
6W - 6L
1,575 SR
Queue Stats
304W - 343L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
TheRadLime
Jormungandr
Level 5
God Stats
11W - 20L
1,708 SR
Queue Stats
224W - 257L
1,529 Elo+
Party 1
Bellona
Bellona
Tru_Luck
Bellona
Level 6
God Stats
4W - 10L
1,653 SR
Queue Stats
117W - 140L
1,454 Elo+
Party 1
Skadi
Skadi
balloflightning
Skadi
Level 15
God Stats
2W - 1L
1,742 SR
Queue Stats
23W - 25L
1,423 Elo+
Party 1
Team Averages
Level 10
1,636 SR
1,479 Elo+

VS

Team Averages
Level 28
1,499 SR
1,593 Elo+
Bellona
Bellona
AngelSylveon
Bellona
Level 47
God Stats
22W - 18L
1,620 SR
Queue Stats
40W - 34L
1,678 Elo+
Party 2
Ares
Ares
Mr-BinSmokinBudz
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,585 Elo+
Party 2
Artemis
Artemis
Resistance_One
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
apodo_anexo9
Zeus
Level 29
God Stats
1W - 0L
1,376 SR
Queue Stats
70W - 50L
1,703 Elo+
Solo
Terra
Terra
oPandaCat
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LipeKolin
Chang'e
14
1 / 12 / 2
9,188
438
7,486
16,920
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
OhSwack
Tsukuyomi
16
5 / 11 / 1
11,488
547
11,168
20,785
7,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TheRadLime
Jormungandr
13
3 / 11 / 1
9,780
466
9,836
21,921
16,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Tru_Luck
Bellona
14
0 / 11 / 4
9,213
439
9,852
20,067
13,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 15 / 3
8,205
391
9,193
19,583
4,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngelSylveon
Bellona
12
8 / 3 / 1
10,209
486
8,746
11,480
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 22
12,408
591
6,516
14,829
21,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
23 / 2 / 9
14,867
708
31,463
20,460
12,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 2 / 1
15,009
715
13,770
12,662
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
oPandaCat
Terra
19
14 / 1 / 16
13,494
643
20,711
25,092
23,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
10
Kills
60
60
Deaths
10
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bellona
AngelSylveon
Bellona
8
3
1
2.83
L
Chang'e
LipeKolin
Chang'e
1
12
2
0.17
W
4
2
22
7.5
L
Tsukuyomi
OhSwack
Tsukuyomi
5
11
1
0.5
W
23
2
9
13.75
L
Jormungandr
TheRadLime
Jormungandr
3
11
1
0.32
L
Bellona
Tru_Luck
Bellona
0
11
4
0.18
W
11
2
1
5.75
L
1
15
3
0.17
W
Terra
oPandaCat
Terra
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,535
Damage
81,206
99,276
Taken
84,523
49,147
Mitigated
71,363
13,606
Healing
36,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AngelSylveon
Bellona
8,746
5,279
0
4,577
11,480
8,333
717
1,510
9,970
0
32,772
L
Chang'e
LipeKolin
Chang'e
7,486
413
711
2,286
16,920
6,197
138
11,843
5,077
33,604
0
W
6,516
537
0
1,368
14,829
21,163
615
2,527
12,302
30,453
0
L
Tsukuyomi
OhSwack
Tsukuyomi
11,168
5,109
0
5,273
20,785
7,442
1,584
9,296
11,489
0
51,324
W
31,463
19,371
0
11,218
20,460
12,025
8,475
4,687
15,773
0
108,440
L
Jormungandr
TheRadLime
Jormungandr
9,836
3,166
0
242
21,921
16,634
304
6,328
15,593
46,880
0
L
Bellona
Tru_Luck
Bellona
9,852
4,872
0
2,980
20,067
13,974
3,248
6,854
13,213
0
39,626
W
13,770
1,125
0
2,961
12,662
6,039
5,119
2,699
9,963
122,242
0
L
9,193
4,529
0
2,114
19,583
4,900
798
6,676
12,907
0
29,858
W
Terra
oPandaCat
Terra
20,711
5,823
5,826
10,193
25,092
23,803
753
5,899
19,193
82,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,874
Gold Earned
65,987
314
Minions Killed
563
0
Camps Cleared
0
1,574,139
Distance Traveled
1,680,345
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,209
486
51
2
0
187,428
0
L
Chang'e
9,188
438
55
3
0
312,935
0
W
Ares
12,408
591
32
2
0
399,280
3
L
Tsukuyomi
11,488
547
80
4
0
293,235
1
W
Artemis
14,867
708
149
7
0
324,161
1
L
Jormungandr
9,780
466
71
3
0
334,077
1
L
Bellona
9,213
439
75
4
0
348,759
2
W
Zeus
15,009
715
213
10
0
340,748
2
L
Skadi
8,205
391
33
2
0
285,133
0
W
Terra
13,494
643
118
6
0
428,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role