Player Matchup

Cerberus
Cerberus
Karnisnipez
Cerberus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 208L
1,012 Elo+
Party 2
Da Ji
Da Ji
Uriah112
Da Ji
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
xX_Gibbs91_Xx
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,163 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,225 Elo+

VS

Team Averages
Level 36
1,534 SR
1,457 Elo+
Vulcan
Vulcan
CommandrCorn
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 324L
1,433 Elo+
Party 1
Tyr
Tyr
Miku Riptide
Tyr
Level 29
God Stats
1W - 5L
1,299 SR
Queue Stats
165W - 204L
1,481 Elo+
Party 1
Fenrir
Fenrir
NL Fred4716
Fenrir
Level 49
God Stats
8W - 11L
1,802 SR
Queue Stats
222W - 226L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Karnisnipez
Cerberus
14
3 / 8 / 6
11,019
689
12,777
24,256
20,777
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Da Ji
Uriah112
Da Ji
13
6 / 6 / 2
10,712
670
7,026
12,912
4,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 8 / 3
10,764
673
9,160
15,948
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 5 / 10
11,076
692
12,501
9,949
2,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 7 / 13
11,519
720
12,948
15,314
6,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
16 / 2 / 6
13,336
834
17,256
16,127
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
14
Kills
22
22
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
5
10
1.4
L
Cerberus
Karnisnipez
Cerberus
3
8
6
0.75
W
4
7
13
1.5
W
Fenrir
16
2
6
9.5
L
Da Ji
Uriah112
Da Ji
6
6
2
1.17
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
42,705
53,116
Taken
41,390
31,136
Mitigated
19,195
7,966
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,501
3,381
38
1,978
9,949
2,712
894
6,768
3,181
47,876
0
L
Cerberus
Karnisnipez
Cerberus
12,777
1,450
147
4,087
24,256
20,777
0
6,229
18,027
41,575
0
W
12,948
3,259
0
633
15,314
6,249
1,233
7,689
7,625
0
23,772
W
Fenrir
17,256
7,613
0
4,455
16,127
10,234
1,349
8,066
8,061
0
49,202
L
Da Ji
Uriah112
Da Ji
7,026
1,538
0
58
12,912
4,842
0
1,347
11,565
0
20,448
L
9,160
1,105
1,072
2,602
15,948
5,517
0
4,961
10,987
39,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
35,931
161
Minions Killed
124
0
Camps Cleared
0
699,474
Distance Traveled
819,216
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,076
692
68
4
0
262,239
2
L
Cerberus
11,019
689
86
5
0
242,437
0
W
Tyr
11,519
720
17
1
0
264,009
0
W
Fenrir
13,336
834
39
2
0
292,968
0
L
Da Ji
10,712
670
27
2
0
231,136
1
L
Ra
10,764
673
48
3
0
225,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role