Player Matchup

Yemoja
Yemoja
EpharaPolis
Yemoja
Level 17
God Stats
19W - 17L
1,460 SR
Queue Stats
28W - 31L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
ProsshSRK
Heimdallr
Level 13
God Stats
14W - 15L
1,562 SR
Queue Stats
15W - 18L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
TheKênpachi
Sun Wukong
Level 7
God Stats
1W - 3L
1,276 SR
Queue Stats
18W - 18L
1,435 Elo+
Party 2
Thor
Thor
Xanulin
Thor
Level 5
God Stats
4W - 1L
1,789 SR
Queue Stats
27W - 27L
1,492 Elo+
Party 2
Ra
Ra
leenisweenis
Ra
Level 8
God Stats
13W - 13L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Team Averages
Level 10
1,517 SR
1,470 Elo+

VS

Team Averages
Level 30
1,457 SR
1,440 Elo+
He Bo
He Bo
SpartanS240
He Bo
Level 17
God Stats
14W - 18L
1,468 SR
Queue Stats
38W - 37L
1,520 Elo+
Party 1
Arachne
Arachne
Xynoklae
Arachne
Level 66
God Stats
27W - 28L
1,470 SR
Queue Stats
28W - 31L
1,420 Elo+
Party 1
Cupid
Cupid
flippermiffin
Cupid
Level 24
God Stats
16W - 20L
1,363 SR
Queue Stats
19W - 24L
1,379 Elo+
Party 1
Vamana
Vamana
jimbobshorewood
Vamana
Level 21
God Stats
15W - 22L
1,361 SR
Queue Stats
20W - 28L
1,405 Elo+
Party 1
Khepri
Khepri
thegod22
Khepri
Level 22
God Stats
8W - 7L
1,621 SR
Queue Stats
22W - 26L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
3 / 3 / 1
7,773
486
5,299
8,820
4,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ProsshSRK
Heimdallr
11
0 / 4 / 1
6,592
412
5,352
10,902
4,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TheKênpachi
Sun Wukong
14
4 / 4 / 2
8,819
551
10,858
15,013
7,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
Xanulin
Thor
9
0 / 5 / 2
6,203
388
1,697
9,675
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 10 / 1
7,060
441
3,552
10,566
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 10
9,063
566
15,043
9,627
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Xynoklae
Arachne
16
14 / 1 / 5
10,347
647
12,452
10,605
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 2
6,945
434
1,831
5,505
1,672
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 1
8,129
508
5,918
9,375
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
thegod22
Khepri
11
1 / 1 / 6
7,143
446
3,384
9,573
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
26
26
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
3
1
1.17
L
Heimdallr
ProsshSRK
Heimdallr
0
4
1
0.13
W
8
3
10
4.33
L
Sun Wukong
TheKênpachi
Sun Wukong
4
4
2
1.25
L
Thor
Xanulin
Thor
0
5
2
0.2
W
Arachne
Xynoklae
Arachne
14
1
5
16.5
W
1
1
2
2
W
2
2
1
1.25
L
1
10
1
0.15
W
Khepri
thegod22
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
38,628
54,976
Taken
44,685
22,696
Mitigated
25,648
12,262
Healing
18,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,299
1,317
418
775
8,820
4,185
420
2,465
6,330
22,907
0
L
Heimdallr
ProsshSRK
Heimdallr
5,352
2,169
0
4,146
10,902
4,056
897
2,808
8,044
0
39,366
W
15,043
1,506
48
3,375
9,627
3,363
608
3,240
6,387
47,258
0
L
Sun Wukong
TheKênpachi
Sun Wukong
10,858
2,873
0
4,340
15,013
7,557
0
4,820
9,693
0
46,125
L
Thor
Xanulin
Thor
1,697
173
0
1,993
9,675
3,012
52
3,616
6,034
0
20,593
W
Arachne
Xynoklae
Arachne
12,452
7,865
0
5,474
10,605
7,081
752
1,172
9,433
9,196
58,903
W
1,831
942
284
2,309
5,505
1,672
1,776
1,346
4,159
0
32,990
W
5,918
2,349
243
4,674
9,375
7,114
354
191
9,184
0
43,742
L
3,552
1,273
71
519
10,566
3,886
212
5,495
5,071
36,349
0
W
Khepri
thegod22
Khepri
3,384
375
0
2,428
9,573
6,418
450
2,902
6,671
18,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
41,627
330
Minions Killed
347
0
Camps Cleared
0
1,357,660
Distance Traveled
1,593,313
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,773
486
34
2
0
282,064
3
L
Heimdallr
6,592
412
76
5
0
245,904
0
W
He Bo
9,063
566
83
5
0
278,050
3
L
Sun Wukong
8,819
551
105
7
0
274,058
2
L
Thor
6,203
388
44
3
0
276,718
0
W
Arachne
10,347
647
113
7
0
382,594
4
W
Cupid
6,945
434
61
4
0
302,062
0
W
Vamana
8,129
508
72
5
0
299,717
6
L
Ra
7,060
441
71
4
0
278,916
1
W
Khepri
7,143
446
18
1
0
330,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role