Player Matchup

Sylvanus
Sylvanus
Bronze III
FCDallas12
Sylvanus
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Party 3
Merlin
Merlin
Gold III
SeikoNakashima
Merlin
Gold III
Level 160
God Stats
7W - 3L
1,772 SR
Queue Stats
180W - 174L
1,555 MMR
Party 2
Serqet
Serqet
Gold V
TXG00SE
Serqet
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Silver I
Weetabix59
Artemis
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,587 MMR
Party 2
Jormungandr
Jormungandr
Gold III
randomsam98
Jormungandr
Gold III
Level 127
God Stats
104W - 97L
1,424 SR
Queue Stats
451W - 427L
1,574 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,539 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,612 SR
1,573 MMR
Neith
Neith
Silver I
Flybruh
Neith
Silver I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 101L
1,413 MMR
Party 1
Scylla
Scylla
Platinum V
HoldYoNeck
Scylla
Platinum V
Level 146
God Stats
3W - 4L
1,495 SR
Queue Stats
187W - 169L
1,735 MMR
Party 1
Hel
Hel
Gold II
brotothedeckard
Hel
Gold II
Level 88
God Stats
4W - 2L
1,928 SR
Queue Stats
215W - 202L
1,573 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
eagles16champs
Erlang Shen
Gold III
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
1,198W - 1,215L
1,571 MMR
Solo
Kali
Kali
Gold III
swoop tlew
Kali
Gold III
Level 74
God Stats
19W - 17L
1,637 SR
Queue Stats
92W - 104L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FCDallas12
Sylvanus
18
2 / 3 / 10
12,904
516
8,281
22,135
26,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 3 / 7
14,330
573
11,411
10,288
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
TXG00SE
Serqet
20
8 / 1 / 6
15,527
621
14,379
20,045
13,248
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
Weetabix59
Artemis
20
7 / 5 / 7
16,778
671
21,549
18,533
8,931
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
randomsam98
Jormungandr
19
3 / 1 / 3
13,239
530
10,200
16,735
19,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DanzaburouJanusNemesisSetApollo

VS

Bans
Nu WaCthulhuYmirPersephoneSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flybruh
Neith
17
6 / 6 / 2
12,313
493
11,782
18,949
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
HoldYoNeck
Scylla
20
1 / 1 / 2
12,635
505
15,074
14,289
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 3
11,983
479
10,039
22,461
10,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
eagles16champs
Erlang Shen
17
1 / 8 / 8
10,995
440
7,963
18,694
12,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 2 / 5
12,014
481
5,997
21,461
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
23
Kills
13
13
Deaths
24
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FCDallas12
Sylvanus
2
3
10
2.33
L
Neith
Flybruh
Neith
6
6
2
1.17
L
Scylla
HoldYoNeck
Scylla
1
1
2
2
W
3
3
7
2.17
W
Serqet
TXG00SE
Serqet
8
1
6
11
W
Artemis
Weetabix59
Artemis
7
5
7
2.1
L
3
7
3
0.64
L
Erlang Shen
eagles16champs
Erlang Shen
1
8
8
0.63
W
Jormungandr
randomsam98
Jormungandr
3
1
3
4.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,820
Damage
50,855
87,736
Taken
95,854
73,450
Mitigated
41,841
27,853
Healing
39,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FCDallas12
Sylvanus
8,281
1,060
4,313
9,853
22,135
26,848
446
6,857
15,155
31,838
0
L
Neith
Flybruh
Neith
11,782
4,759
0
4,391
18,949
6,048
889
1,666
17,053
0
73,533
L
Scylla
HoldYoNeck
Scylla
15,074
1,750
0
3,298
14,289
5,015
124
7,226
6,006
95,380
0
W
11,411
521
0
1,711
10,288
4,452
671
3,278
6,972
127,293
0
W
Serqet
TXG00SE
Serqet
14,379
3,709
0
952
20,045
13,248
693
6,088
13,876
747
131,530
W
Artemis
Weetabix59
Artemis
21,549
11,450
0
7,834
18,533
8,931
7,958
3,318
15,091
0
152,788
L
10,039
1,122
9,441
10,941
22,461
10,130
455
9,895
11,547
79,658
0
L
Erlang Shen
eagles16champs
Erlang Shen
7,963
4,258
0
2,760
18,694
12,573
9
4,128
14,020
10,523
55,104
W
Jormungandr
randomsam98
Jormungandr
10,200
936
0
3,190
16,735
19,971
1,186
7,792
8,465
72,679
0
L
5,997
3,469
0
8,687
21,461
8,075
94
5,968
14,653
0
78,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,778
Gold Earned
59,940
745
Minions Killed
728
0
Camps Cleared
0
2,438,506
Distance Traveled
2,191,867
41
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,904
516
37
1
0
467,765
4
L
Neith
12,313
493
146
6
0
370,279
1
L
Scylla
12,635
505
195
8
0
442,791
8
W
Merlin
14,330
573
204
8
0
443,876
11
W
Serqet
15,527
621
165
7
0
586,612
9
W
Artemis
16,778
671
214
9
0
444,027
7
L
Hel
11,983
479
158
6
0
420,040
4
L
Erlang Shen
10,995
440
76
3
0
444,889
2
W
Jormungandr
13,239
530
125
5
0
496,226
10
L
Kali
12,014
481
153
6
0
513,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role