Player Matchup

Thanatos
Thanatos
AllianceHDYT
Thanatos
Level 8
God Stats
7W - 13L
1,543 SR
Queue Stats
15W - 15L
1,848 Elo+
Party 2
Rama
Rama
DanielTN1992
Rama
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,615 Elo+
Party 3
Hel
Hel
Two_Peace_Signs
Hel
Level 28
God Stats
0W - 2L
1,248 SR
Queue Stats
70W - 78L
1,663 Elo+
Party 2
Hera
Hera
Xephosos
Hera
Level 23
God Stats
2W - 5L
1,860 SR
Queue Stats
108W - 111L
1,692 Elo+
Party 2
Raijin
Raijin
sololanetroll
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,579 Elo+
Party 3
Team Averages
Level 21
1,530 SR
1,679 Elo+

VS

Team Averages
Level 12
1,608 SR
1,590 Elo+
Mercury
Mercury
AmericanErrorism
Mercury
Level 6
God Stats
43W - 17L
1,500 SR
Queue Stats
53W - 25L
1,590 Elo+
Party 1
Artemis
Artemis
Arcadium415
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,653 Elo+
Party 1
Mulan
Mulan
FriendOfHagrid
Mulan
Level 4
God Stats
5W - 3L
1,665 SR
Queue Stats
8W - 4L
1,734 Elo+
Party 1
Merlin
Merlin
Ieatmanythings
Merlin
Level 27
God Stats
1W - 1L
1,484 SR
Queue Stats
2W - 5L
1,313 Elo+
Solo
Ymir
Ymir
splatocaster
Ymir
Level 13
God Stats
23W - 11L
1,890 SR
Queue Stats
63W - 40L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllianceHDYT
Thanatos
12
2 / 5 / 1
7,593
475
5,264
9,229
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 2
7,633
477
5,492
8,573
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 6 / 0
6,529
408
2,115
7,409
3,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
12
0 / 5 / 0
7,531
471
3,132
6,189
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 0
9,224
577
1,917
7,458
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,535
533
2,231
8,834
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Arcadium415
Artemis
15
6 / 2 / 0
9,031
564
9,095
9,344
3,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 0 / 3
10,518
657
7,008
8,518
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 0 / 0
10,927
683
6,504
6,261
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 6
8,033
502
1,429
7,384
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AllianceHDYT
Thanatos
2
5
1
0.5
W
2
1
4
4
W
Artemis
Arcadium415
Artemis
6
2
0
3
L
0
1
2
1
W
5
0
3
6.5
W
5
0
0
5
L
2
6
0
0.33
L
Hera
0
5
0
0
L
0
1
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
26,267
38,858
Taken
40,341
13,435
Mitigated
21,805
13,279
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AllianceHDYT
Thanatos
5,264
1,765
0
4,378
9,229
3,239
0
2,333
6,703
0
31,840
W
2,231
851
0
4,649
8,834
2,871
0
280
8,554
0
56,231
W
Artemis
Arcadium415
Artemis
9,095
5,086
0
5,125
9,344
3,326
1,420
562
8,782
0
65,610
L
5,492
4,767
0
3,015
8,573
2,134
0
174
8,399
0
50,488
W
7,008
1,043
0
5,181
8,518
7,610
0
2,836
5,354
0
61,496
W
6,504
1,322
0
2,819
6,261
2,600
1,028
1,262
4,835
98,166
0
L
2,115
158
1,146
1,207
7,409
3,496
0
1,439
5,960
13,965
0
L
Hera
3,132
787
0
958
6,189
1,686
0
697
5,218
43,408
0
L
1,917
49
0
2,575
7,458
2,880
0
3,135
4,091
70,850
0
W
1,429
557
0
1,727
7,384
5,398
0
1,692
5,652
22,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,510
Gold Earned
47,044
494
Minions Killed
600
0
Camps Cleared
0
1,265,947
Distance Traveled
1,595,261
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,593
475
62
4
0
278,248
5
W
Mercury
8,535
533
103
6
0
364,068
5
W
Artemis
9,031
564
112
7
0
268,785
8
L
Rama
7,633
477
115
7
0
223,264
2
W
Mulan
10,518
657
146
9
0
338,628
10
W
Merlin
10,927
683
197
12
0
316,757
7
L
Hel
6,529
408
29
2
0
223,523
1
L
Hera
7,531
471
113
7
0
253,441
2
L
Raijin
9,224
577
175
11
0
287,471
5
W
Ymir
8,033
502
42
3
0
307,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role