Player Matchup

Anhur
Anhur
Bubislegend
Anhur
Level 104
God Stats
2W - 4L
1,256 SR
Queue Stats
73W - 71L
1,223 Elo+
Party 2
Artio
Artio
XApocalypse43X
Artio
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 88L
1,407 Elo+
Solo
Mercury
Mercury
ceritelli1
Mercury
Level 123
God Stats
10W - 18L
1,254 SR
Queue Stats
203W - 211L
1,324 Elo+
Party 2
Ra
Ra
cussingmussel
Ra
Level 98
God Stats
156W - 131L
1,453 SR
Queue Stats
176W - 170L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
inFLYweTRUST
Kumbhakarna
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
9W - 8L
1,371 Elo+
Party 2
Team Averages
Level 100
1,440 SR
1,342 Elo+

VS

Team Averages
Level 83
1,673 SR
1,461 Elo+
Erlang Shen
Erlang Shen
JoshelGrande7
Erlang Shen
Level 85
God Stats
13W - 10L
1,877 SR
Queue Stats
116W - 124L
1,474 Elo+
Party 1
Skadi
Skadi
NoGame-NoLife42
Skadi
Level 47
God Stats
8W - 2L
1,805 SR
Queue Stats
10W - 9L
1,517 Elo+
Solo
Chang'e
Chang'e
Tiny_Evil21
Chang'e
Level 120
God Stats
1W - 1L
1,557 SR
Queue Stats
53W - 50L
1,427 Elo+
Party 1
Khepri
Khepri
bassartist23
Khepri
Level 39
God Stats
7W - 9L
1,624 SR
Queue Stats
153W - 153L
1,359 Elo+
Party 1
Tyr
Tyr
jomoorigotto
Tyr
Level 122
God Stats
11W - 8L
1,500 SR
Queue Stats
183W - 148L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 1
14,908
621
22,160
16,847
9,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 3 / 6
10,832
451
4,579
19,798
19,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
ceritelli1
Mercury
17
2 / 8 / 3
11,192
466
4,734
18,098
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 8 / 2
11,974
499
10,944
13,558
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
inFLYweTRUST
Kumbhakarna
11
0 / 3 / 6
9,241
385
2,653
14,342
6,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JoshelGrande7
Erlang Shen
20
9 / 5 / 6
13,872
578
16,337
18,314
12,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
5 / 7 / 5
12,388
516
10,399
13,854
4,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Tiny_Evil21
Chang'e
19
9 / 4 / 8
12,838
535
19,329
16,900
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
16
3 / 6 / 10
11,398
475
4,965
18,153
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 0
7,402
308
460
1,226
300

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
22
Kills
26
27
Deaths
22
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
14
5
1
2.9
W
Erlang Shen
JoshelGrande7
Erlang Shen
9
5
6
2.4
W
5
7
5
1.07
W
Chang'e
Tiny_Evil21
Chang'e
9
4
8
3.25
L
0
3
6
1
W
Khepri
3
6
10
1.33
L
Mercury
ceritelli1
Mercury
2
8
3
0.44
L
6
8
2
0.88
L
Kumbhakarna
inFLYweTRUST
Kumbhakarna
0
3
6
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
51,490
82,643
Taken
68,447
48,939
Mitigated
37,345
22,059
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,160
15,078
0
3,812
16,847
9,829
4,671
3,278
13,569
0
104,032
W
Erlang Shen
JoshelGrande7
Erlang Shen
16,337
8,732
0
3,766
18,314
12,363
48
5,522
12,731
13,347
86,295
W
10,399
5,359
0
3,312
13,854
4,443
2,089
3,180
10,604
0
77,624
W
Chang'e
Tiny_Evil21
Chang'e
19,329
356
1,192
6,896
16,900
6,963
830
6,121
10,609
87,943
0
L
4,579
741
981
8,190
19,798
19,386
1,320
4,667
15,131
47,555
0
W
Khepri
4,965
658
0
3,443
18,153
13,276
371
4,520
13,433
31,781
0
L
Mercury
ceritelli1
Mercury
4,734
1,717
0
1,411
18,098
7,183
0
7,314
10,784
0
75,086
L
10,944
974
1,961
2,388
13,558
5,570
193
7,208
6,350
57,939
0
L
Kumbhakarna
inFLYweTRUST
Kumbhakarna
2,653
242
562
2,754
14,342
6,971
469
5,430
8,888
19,766
0
W
460
72
0
571
1,226
300
0
64
1,162
0
4,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,147
Gold Earned
57,898
459
Minions Killed
439
0
Camps Cleared
0
1,812,769
Distance Traveled
1,822,494
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,908
621
170
7
0
402,922
4
W
Erlang Shen
13,872
578
148
6
0
475,668
4
W
Skadi
12,388
516
108
5
0
417,629
2
W
Chang'e
12,838
535
126
5
0
442,366
0
L
Artio
10,832
451
103
4
0
390,456
5
W
Khepri
11,398
475
45
2
0
447,690
0
L
Mercury
11,192
466
93
4
0
418,268
6
L
Ra
11,974
499
71
3
0
306,298
2
L
Kumbhakarna
9,241
385
22
1
0
294,825
0
W
Tyr
7,402
308
12
1
0
39,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role