Player Matchup

Danzaburou
Danzaburou
Apocako
Danzaburou
Level 45
God Stats
2W - 1L
1,310 SR
Queue Stats
2W - 3L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
Hirosam14
Cthulhu
Level 27
God Stats
2W - 3L
1,081 SR
Queue Stats
2W - 3L
1,144 Elo+
Party 2
Kukulkan
Kukulkan
TheTrueXahblau
Kukulkan
Level 44
God Stats
1W - 2L
1,365 SR
Queue Stats
3W - 5L
1,144 Elo+
Party 2
Team Averages
Level 39
1,252 SR
1,144 Elo+

VS

Team Averages
Level 52
1,392 SR
1,305 Elo+
Hel
Hel
ebbyt0427
Hel
Level 29
God Stats
3W - 4L
1,175 SR
Queue Stats
127W - 126L
1,408 Elo+
Party 1
Artemis
Artemis
mayias12
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
rissroxx
Artio
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 157L
1,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apocako
Danzaburou
13
2 / 1 / 4
10,261
641
7,927
8,163
2,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Hirosam14
Cthulhu
13
3 / 0 / 5
11,209
701
10,490
9,095
5,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
15
3 / 0 / 5
10,355
647
8,485
4,254
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
9,105
569
4,790
11,166
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
mayias12
Artemis
8
0 / 1 / 1
8,360
523
3,428
4,005
1,305
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
rissroxx
Artio
12
1 / 3 / 0
8,663
541
1,725
17,930
15,541
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Apocako
Danzaburou
2
1
4
4
W
Cthulhu
Hirosam14
Cthulhu
3
0
5
5.5
W
Kukulkan
3
0
5
5.5
L
0
4
0
0
L
Artemis
mayias12
Artemis
0
1
1
0.5
L
Artio
rissroxx
Artio
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
9,943
21,512
Taken
33,101
9,443
Mitigated
20,916
5,811
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Apocako
Danzaburou
7,927
3,202
0
2,910
8,163
2,522
939
2,628
5,409
0
44,814
W
Cthulhu
Hirosam14
Cthulhu
10,490
269
486
1,915
9,095
5,285
684
2,574
6,316
31,003
0
W
Kukulkan
8,485
653
0
500
4,254
1,636
1,041
942
3,232
43,072
0
L
4,790
547
1,844
3,877
11,166
4,070
0
5,402
5,700
46,925
0
L
Artemis
mayias12
Artemis
3,428
1,411
0
1,740
4,005
1,305
76
2,197
1,680
0
22,810
L
Artio
rissroxx
Artio
1,725
320
168
576
17,930
15,541
0
10,890
6,690
6,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
26,128
178
Minions Killed
151
0
Camps Cleared
0
791,770
Distance Traveled
660,342
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,261
641
51
3
0
273,549
0
W
Cthulhu
11,209
701
27
2
0
286,467
1
W
Kukulkan
10,355
647
100
6
0
231,754
1
L
Hel
9,105
569
85
5
0
264,016
3
L
Artemis
8,360
523
48
3
0
128,448
1
L
Artio
8,663
541
18
1
0
267,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role