Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EVO83_PR
Nemesis
Level 106
God Stats
12W - 12L
1,559 SR
Queue Stats
489W - 457L
1,507 Elo+
Solo
Izanami
Izanami
Katie_0602
Izanami
Level 121
God Stats
12W - 4L
1,738 SR
Queue Stats
202W - 196L
1,401 Elo+
Party 2
Ra
Ra
Misto86
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 94L
1,619 Elo+
Solo
Khepri
Khepri
YazxDaxBaddest
Khepri
Level 61
God Stats
8W - 4L
1,501 SR
Queue Stats
50W - 56L
1,317 Elo+
Party 2
Team Averages
Level 115
1,560 SR
1,469 Elo+

VS

Team Averages
Level 81
1,601 SR
1,508 Elo+
Janus
Janus
Emosen Ryu
Janus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 150L
1,469 Elo+
Party 1
Ymir
Ymir
ITS_MR_PICKLE_2U
Ymir
Level 44
God Stats
5W - 3L
1,791 SR
Queue Stats
95W - 117L
1,495 Elo+
Party 3
Cupid
Cupid
LBURaven32
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,548 Elo+
Party 3
Kumbhakarna
Kumbhakarna
XxDoubleL17xX
Kumbhakarna
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
390W - 412L
1,559 Elo+
Party 3
Vulcan
Vulcan
mojuji
Vulcan
Level 108
God Stats
5W - 9L
1,715 SR
Queue Stats
443W - 416L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 2
8,191
585
4,650
7,551
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
EVO83_PR
Nemesis
11
3 / 0 / 2
7,119
509
5,103
8,443
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Katie_0602
Izanami
12
3 / 1 / 1
7,177
513
6,840
7,498
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 1
8,549
611
3,983
4,464
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 4
6,757
483
3,155
5,159
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 3 / 0
6,870
491
3,660
6,758
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
5,517
394
1,046
8,653
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
10
0 / 0 / 0
5,955
425
6,557
5,416
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
XxDoubleL17xX
Kumbhakarna
9
0 / 4 / 0
5,997
428
1,775
10,107
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
mojuji
Vulcan
12
2 / 3 / 0
7,016
501
5,959
7,072
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
3
3
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
2
1.5
W
Nemesis
EVO83_PR
Nemesis
3
0
2
4
L
Janus
1
3
0
0.33
L
0
1
0
0
W
Izanami
Katie_0602
Izanami
3
1
1
3.5
L
Cupid
0
0
0
0
W
3
0
1
3.5
L
Kumbhakarna
XxDoubleL17xX
Kumbhakarna
0
4
0
0
W
0
0
4
2
L
Vulcan
mojuji
Vulcan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,731
Damage
18,997
33,115
Taken
38,006
13,825
Mitigated
13,141
17,017
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,650
1,154
0
4,287
7,551
3,561
1,661
4,809
2,462
3,333
48,639
W
Nemesis
EVO83_PR
Nemesis
5,103
1,217
0
4,724
8,443
2,586
0
2,734
5,463
0
34,234
L
Janus
3,660
109
0
170
6,758
1,872
255
3,278
3,480
36,284
0
L
1,046
145
441
1,307
8,653
3,314
0
954
7,699
31,627
0
W
Izanami
Katie_0602
Izanami
6,840
5,207
0
3,993
7,498
2,667
0
1,880
5,594
0
54,596
L
Cupid
6,557
3,283
195
3,726
5,416
1,312
0
1,188
4,228
0
36,086
W
3,983
150
58
2,074
4,464
1,752
0
1,428
2,930
59,927
0
L
Kumbhakarna
XxDoubleL17xX
Kumbhakarna
1,775
452
0
3,130
10,107
4,359
0
1,510
8,597
18,113
0
W
3,155
201
0
1,881
5,159
3,259
0
933
4,226
16,131
0
L
Vulcan
mojuji
Vulcan
5,959
2,012
0
2,084
7,072
2,284
74
367
6,705
38,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,793
Gold Earned
31,355
423
Minions Killed
310
0
Camps Cleared
0
1,245,898
Distance Traveled
1,290,504
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,191
585
119
9
0
211,804
7
W
Nemesis
7,119
509
57
4
0
293,056
1
L
Janus
6,870
491
84
6
0
275,462
0
L
Ymir
5,517
394
51
4
0
255,112
0
W
Izanami
7,177
513
98
7
0
224,630
0
L
Cupid
5,955
425
81
6
0
251,200
2
W
Ra
8,549
611
126
9
0
270,992
6
L
Kumbhakarna
5,997
428
21
2
0
262,923
0
W
Khepri
6,757
483
23
2
0
245,416
1
L
Vulcan
7,016
501
73
5
0
245,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role