Player Matchup

Xbalanque
Xbalanque
Disaster
Xbalanque
Level 156
God Stats
2W - 1L
1,697 SR
Queue Stats
91W - 62L
1,637 Elo+
Party 1
Ares
Ares
KooKoa
Ares
Level 154
God Stats
5W - 5L
1,433 SR
Queue Stats
201W - 127L
1,694 Elo+
Party 1
Ravana
Ravana
Pdviolette
Ravana
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 255L
1,616 Elo+
Party 1
He Bo
He Bo
Raphael880
He Bo
Level 160
God Stats
16W - 15L
1,685 SR
Queue Stats
477W - 371L
1,673 Elo+
Party 1
Guan Yu
Guan Yu
TheRoyalSpaz
Guan Yu
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
245W - 132L
1,672 Elo+
Party 1
Team Averages
Level 154
1,563 SR
1,659 Elo+

VS

Team Averages
Level 118
1,652 SR
1,716 Elo+
Rama
Rama
Crowjiro
Rama
Level 50
God Stats
18W - 4L
1,762 SR
Queue Stats
1,704W - 661L
1,931 Elo+
Party 3
Sun Wukong
Sun Wukong
HDCl579utch
Sun Wukong
Level 125
God Stats
19W - 10L
1,639 SR
Queue Stats
1,336W - 666L
1,908 Elo+
Party 3
Agni
Agni
Randharmonicon
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
bossybee
Geb
Level 128
God Stats
8W - 0L
1,856 SR
Queue Stats
46W - 33L
1,719 Elo+
Party 2
Kali
Kali
sops
Kali
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 18L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Disaster
Xbalanque
15
0 / 5 / 2
9,084
478
7,365
12,141
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
KooKoa
Ares
13
0 / 5 / 6
8,406
442
8,568
15,036
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Pdviolette
Ravana
16
6 / 5 / 1
9,981
525
7,218
13,234
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
16
3 / 10 / 1
9,671
509
11,529
13,663
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TheRoyalSpaz
Guan Yu
16
1 / 2 / 3
10,024
528
12,805
16,448
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
5 / 2 / 4
11,075
583
12,058
12,574
4,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
HDCl579utch
Sun Wukong
18
4 / 1 / 8
11,139
586
12,227
18,383
10,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 3 / 9
11,314
595
12,199
11,274
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 13
9,852
519
4,329
13,146
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
sops
Kali
17
8 / 2 / 9
11,105
584
12,748
15,214
7,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
27
27
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
5
2
4
3.5
L
Xbalanque
Disaster
Xbalanque
0
5
2
0.2
W
Sun Wukong
HDCl579utch
Sun Wukong
4
1
8
8
L
Ares
KooKoa
Ares
0
5
6
0.6
L
Ravana
Pdviolette
Ravana
6
5
1
1.3
W
8
3
9
4.17
L
He Bo
3
10
1
0.35
L
Guan Yu
TheRoyalSpaz
Guan Yu
1
2
3
1.25
W
2
2
13
4.25
W
Kali
sops
Kali
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
53,561
70,522
Taken
70,591
44,229
Mitigated
36,830
14,969
Healing
27,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,058
9,960
0
8,328
12,574
4,860
1,334
2,401
10,124
0
95,277
L
Xbalanque
Disaster
Xbalanque
7,365
3,435
0
2,804
12,141
4,792
45
1,894
10,247
0
63,263
W
Sun Wukong
HDCl579utch
Sun Wukong
12,227
3,065
0
8,834
18,383
10,225
1,074
3,267
14,471
0
76,734
L
Ares
KooKoa
Ares
8,568
137
0
1,672
15,036
11,017
0
3,588
11,448
24,545
0
L
Ravana
Pdviolette
Ravana
7,218
2,607
0
2,324
13,234
5,927
0
3,563
9,671
0
61,214
W
12,199
987
0
3,282
11,274
4,871
166
4,691
6,356
76,214
0
L
He Bo
11,529
240
0
1,363
13,663
4,849
0
4,809
8,854
69,426
0
L
Guan Yu
TheRoyalSpaz
Guan Yu
12,805
2,193
560
6,246
16,448
17,644
554
2,674
13,774
0
68,010
W
4,329
225
0
3,216
13,146
9,015
0
6,207
6,745
27,351
0
W
Kali
sops
Kali
12,748
8,910
0
3,452
15,214
7,859
821
3,011
12,048
0
75,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,166
Gold Earned
54,485
551
Minions Killed
597
0
Camps Cleared
0
1,760,776
Distance Traveled
1,828,472
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,075
583
152
8
0
321,143
1
L
Xbalanque
9,084
478
138
7
0
319,811
4
W
Sun Wukong
11,139
586
154
8
0
392,717
3
L
Ares
8,406
442
19
1
0
348,647
9
L
Ravana
9,981
525
109
6
0
366,247
4
W
Agni
11,314
595
140
7
0
356,809
3
L
He Bo
9,671
509
120
6
0
330,756
6
L
Guan Yu
10,024
528
165
9
0
395,315
1
W
Geb
9,852
519
33
2
0
377,902
4
W
Kali
11,105
584
118
6
0
379,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role