Player Matchup

Ymir
Ymir
CaptainCaleb
Ymir
Level 107
God Stats
16W - 21L
1,213 SR
Queue Stats
214W - 185L
1,575 Elo+
Party 2
Achilles
Achilles
Demonicbun
Achilles
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
75W - 64L
1,739 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Foxwrist
Tsukuyomi
Level 120
God Stats
3W - 1L
1,741 SR
Queue Stats
296W - 272L
1,515 Elo+
Party 2
Freya
Freya
Katicus
Freya
Level 25
God Stats
30W - 29L
1,539 SR
Queue Stats
109W - 104L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
PepeHandos
Danzaburou
Level 29
God Stats
2W - 0L
1,480 SR
Queue Stats
10W - 3L
1,759 Elo+
Party 1
Team Averages
Level 77
1,538 SR
1,626 Elo+

VS

Team Averages
Level 128
1,611 SR
1,599 Elo+
Merlin
Merlin
BoutilierFTW
Merlin
Level 15
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 4L
1,602 Elo+
Party 3
Danzaburou
Danzaburou
CSOClK
Danzaburou
Level 160
God Stats
6W - 5L
1,814 SR
Queue Stats
40W - 25L
1,663 Elo+
Party 3
Fenrir
Fenrir
Sairoglou13
Fenrir
Level 160
God Stats
0W - 1L
1,441 SR
Queue Stats
11W - 11L
1,602 Elo+
Party 3
Terra
Terra
Sayese
Terra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,602 Elo+
Party 3
Mercury
Mercury
inkarri
Mercury
Level 158
God Stats
2W - 5L
1,547 SR
Queue Stats
576W - 568L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 19
14,018
876
5,649
34,397
43,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
Demonicbun
Achilles
20
6 / 2 / 21
15,949
997
25,619
23,129
35,867
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Foxwrist
Tsukuyomi
20
10 / 9 / 13
16,674
1,042
21,368
25,943
12,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
Katicus
Freya
20
8 / 10 / 13
16,130
1,008
19,252
31,777
12,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
PepeHandos
Danzaburou
20
6 / 4 / 18
16,762
1,048
24,388
20,754
9,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
0 / 4 / 7
13,487
843
8,594
8,551
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
CSOClK
Danzaburou
20
7 / 5 / 21
17,358
1,085
40,878
21,145
10,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
20
3 / 7 / 14
14,968
936
13,573
22,896
11,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
Sayese
Terra
20
11 / 7 / 17
17,215
1,076
45,202
29,548
16,551
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
inkarri
Mercury
20
12 / 7 / 10
17,844
1,115
20,521
19,972
8,681
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
102
30
Kills
33
33
Deaths
30
84
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
7
0.88
L
Danzaburou
CSOClK
Danzaburou
7
5
21
3.5
W
0
8
19
1.19
W
Achilles
Demonicbun
Achilles
6
2
21
8.25
W
Tsukuyomi
Foxwrist
Tsukuyomi
10
9
13
1.83
W
Freya
Katicus
Freya
8
10
13
1.45
W
Danzaburou
PepeHandos
Danzaburou
6
4
18
3.75
L
Fenrir
3
7
14
1.43
L
Terra
Sayese
Terra
11
7
17
2.79
L
Mercury
inkarri
Mercury
12
7
10
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,276
Damage
128,768
136,000
Taken
102,112
113,689
Mitigated
51,168
18,753
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,594
340
0
0
8,551
3,752
0
2,235
6,316
29,266
0
L
Danzaburou
CSOClK
Danzaburou
40,878
19,553
0
6,456
21,145
10,814
0
3,821
17,324
0
79,717
W
5,649
755
0
164
34,397
43,038
0
12,258
21,848
35,010
0
W
Achilles
Demonicbun
Achilles
25,619
5,717
0
2,101
23,129
35,867
0
8,219
14,594
0
38,117
W
Tsukuyomi
Foxwrist
Tsukuyomi
21,368
4,850
0
1,773
25,943
12,814
0
12,158
13,316
0
50,235
W
Freya
Katicus
Freya
19,252
7,011
0
10,028
31,777
12,795
0
12,498
18,944
28,852
0
W
Danzaburou
PepeHandos
Danzaburou
24,388
13,167
0
4,687
20,754
9,175
0
7,058
13,502
0
79,638
L
Fenrir
13,573
3,748
0
2,180
22,896
11,370
0
6,379
16,517
0
35,257
L
Terra
Sayese
Terra
45,202
3,717
2,937
7,350
29,548
16,551
0
7,722
21,826
61,818
0
L
Mercury
inkarri
Mercury
20,521
12,884
0
0
19,972
8,681
0
4,744
14,248
0
54,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,533
Gold Earned
80,872
320
Minions Killed
309
6
Camps Cleared
18
1,567,073
Distance Traveled
1,505,786
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,487
843
48
3
1
222,771
0
L
Danzaburou
17,358
1,085
99
6
1
276,013
0
W
Ymir
14,018
876
51
3
0
297,260
0
W
Achilles
15,949
997
26
2
2
369,034
0
W
Tsukuyomi
16,674
1,042
84
5
2
307,653
0
W
Freya
16,130
1,008
24
2
0
287,155
1
W
Danzaburou
16,762
1,048
135
8
2
305,971
1
L
Fenrir
14,968
936
40
3
6
332,515
0
L
Terra
17,215
1,076
48
3
2
327,359
0
L
Mercury
17,844
1,115
74
5
8
347,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role