Player Matchup

Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BigSeanK
Tsukuyomi
Level 102
God Stats
0W - 3L
1,343 SR
Queue Stats
20W - 36L
1,347 Elo+
Party 1
Hel
Hel
Dorellek
Hel
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,419 Elo+
Party 1
Hera
Hera
Proud Import
Hera
Level 87
God Stats
0W - 1L
1,697 SR
Queue Stats
19W - 24L
1,347 Elo+
Party 1
Chaac
Chaac
matttlamb
Chaac
Level 28
God Stats
1W - 3L
1,354 SR
Queue Stats
13W - 24L
1,347 Elo+
Party 1
Team Averages
Level 75
1,479 SR
1,392 Elo+

VS

Team Averages
Level 89
1,618 SR
1,486 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JelloRubiks23
Ah Puch
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 120L
1,568 Elo+
Party 2
Vulcan
Vulcan
MINGONEYTOR
Vulcan
Level 32
God Stats
1W - 0L
1,855 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
ThebigGoki
Heimdallr
Level 109
God Stats
1W - 0L
1,713 SR
Queue Stats
2W - 6L
1,409 Elo+
Party 3
Da Ji
Da Ji
lycheemilk
Da Ji
Level 30
God Stats
13W - 9L
1,520 SR
Queue Stats
18W - 15L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 1
7,333
733
3,857
7,093
2,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
BigSeanK
Tsukuyomi
13
1 / 8 / 3
7,313
731
4,352
10,092
3,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 2
7,222
722
4,116
8,072
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 7 / 1
8,381
838
9,657
9,133
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
matttlamb
Chaac
12
1 / 4 / 2
6,963
696
3,841
8,559
6,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 11
7,699
770
6,945
8,497
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
14
1 / 2 / 11
7,785
779
6,475
6,551
2,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
14
2 / 3 / 7
7,527
753
4,357
6,770
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ThebigGoki
Heimdallr
17
8 / 1 / 12
10,588
1,059
11,058
6,137
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
16
12 / 2 / 5
10,709
1,071
7,096
8,227
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
25
25
Deaths
9
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
W
Cerberus
 
Cerberus
2
1
11
7.5
L
Tsukuyomi
BigSeanK
Tsukuyomi
1
8
3
0.31
L
1
4
2
0.5
W
Ah Puch
1
2
11
3.25
W
Vulcan
2
3
7
1.83
L
4
7
1
0.64
W
Heimdallr
ThebigGoki
Heimdallr
8
1
12
14
W
Da Ji
12
2
5
7.25
L
Chaac
matttlamb
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
35,931
42,949
Taken
36,182
18,522
Mitigated
19,658
7,302
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,857
728
0
507
7,093
2,244
0
3,425
3,485
0
22,004
W
Cerberus
 
Cerberus
6,945
217
0
3,148
8,497
7,956
0
2,762
5,665
15,312
0
L
Tsukuyomi
BigSeanK
Tsukuyomi
4,352
707
0
138
10,092
3,426
318
3,584
6,380
0
15,520
L
4,116
0
1,995
2,665
8,072
3,138
0
2,303
5,693
17,031
0
W
Ah Puch
6,475
420
0
1,123
6,551
2,232
388
1,319
5,184
27,493
0
W
Vulcan
4,357
1,481
0
962
6,770
2,655
204
2,981
3,637
22,441
0
L
9,657
2,044
0
528
9,133
3,272
0
4,003
5,027
37,560
0
W
Heimdallr
ThebigGoki
Heimdallr
11,058
4,927
0
919
6,137
3,389
825
3,581
2,436
3,054
35,278
W
Da Ji
7,096
1,629
0
1,305
8,227
3,426
1,030
2,692
5,357
0
15,811
L
Chaac
matttlamb
Chaac
3,841
300
389
1,080
8,559
6,442
0
4,449
3,906
0
9,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
44,308
207
Minions Killed
216
5
Camps Cleared
8
997,898
Distance Traveled
934,452
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,333
733
51
5
0
167,299
1
W
Cerberus
7,699
770
20
2
0
194,509
5
L
Tsukuyomi
7,313
731
26
3
2
185,849
0
L
Hel
7,222
722
39
4
0
197,508
0
W
Ah Puch
7,785
779
62
6
3
164,437
3
W
Vulcan
7,527
753
51
5
0
179,639
0
L
Hera
8,381
838
81
8
3
246,429
0
W
Heimdallr
10,588
1,059
63
6
2
196,916
1
W
Da Ji
10,709
1,071
20
2
3
198,951
3
L
Chaac
6,963
696
10
1
0
200,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role