Player Matchup

Tsukuyomi
Tsukuyomi
BDOG2244
Tsukuyomi
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,299 Elo+
Solo
Awilix
Awilix
Projectz US
Awilix
Level 35
God Stats
12W - 6L
1,226 SR
Queue Stats
34W - 22L
1,383 Elo+
Party 1
Thor
Thor
SoloLoganator64
Thor
Level 13
God Stats
15W - 16L
1,225 SR
Queue Stats
16W - 25L
1,145 Elo+
Party 2
Yemoja
Yemoja
jaketrapp
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,328 Elo+
Party 1
Hades
Hades
scoobyViBeZ
Hades
Level 6
God Stats
5W - 9L
1,327 SR
Queue Stats
6W - 15L
1,164 Elo+
Party 2
Team Averages
Level 13
1,356 SR
1,264 Elo+

VS

Team Averages
Level 13
1,374 SR
1,347 Elo+
Heimdallr
Heimdallr
LuminescentAlpha
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
SirThickPickle95
Yemoja
Level 6
God Stats
0W - 5L
1,116 SR
Queue Stats
4W - 14L
1,187 Elo+
Solo
Skadi
Skadi
Sophia Dren
Skadi
Level 8
God Stats
5W - 9L
1,250 SR
Queue Stats
15W - 24L
1,088 Elo+
Solo
Janus
Janus
redmatter98
Janus
Level 18
God Stats
8W - 5L
1,503 SR
Queue Stats
50W - 35L
1,508 Elo+
Solo
Guan Yu
Guan Yu
uniiiipancake
Guan Yu
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 52L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BDOG2244
Tsukuyomi
20
13 / 1 / 23
13,513
1,228
18,160
15,401
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
20
24 / 0 / 15
14,030
1,275
30,806
14,813
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
6 / 2 / 23
11,842
1,077
15,567
10,016
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
jaketrapp
Yemoja
16
0 / 3 / 14
9,756
887
2,377
7,992
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
7 / 0 / 17
11,452
1,041
10,494
5,923
3,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
0 / 1 / 0
8,213
747
210
1,312
379
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 14 / 3
10,295
936
6,818
27,058
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 13 / 1
9,610
874
12,672
20,827
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 12 / 3
9,952
905
21,147
16,089
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
14
2 / 11 / 0
9,163
833
6,541
20,687
20,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
13
50
Kills
6
6
Deaths
51
92
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BDOG2244
Tsukuyomi
13
1
23
24.5
L
Heimdallr
0
1
0
0
W
Awilix
24
0
15
31.5
L
1
14
3
0.18
W
6
2
23
8.75
L
2
13
1
0.19
W
Yemoja
jaketrapp
Yemoja
0
3
14
2.33
L
1
12
3
0.21
W
7
0
17
15.5
L
Guan Yu
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,404
Damage
47,388
54,145
Taken
85,973
23,745
Mitigated
54,260
16,024
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BDOG2244
Tsukuyomi
18,160
7,704
0
6,272
15,401
6,446
0
7,983
7,081
0
36,862
L
Heimdallr
210
86
0
0
1,312
379
0
0
1,312
0
1,402
W
Awilix
30,806
19,311
0
5,768
14,813
6,494
0
6,268
8,207
0
42,562
L
6,818
2,327
420
565
27,058
22,453
0
4,310
22,516
23,888
0
W
15,567
4,049
0
752
10,016
3,850
0
6,139
3,595
0
23,430
L
12,672
7,960
0
1,354
20,827
6,829
0
1,014
19,755
0
35,780
W
Yemoja
jaketrapp
Yemoja
2,377
921
651
0
7,992
3,183
0
4,077
3,649
8,212
0
L
21,147
2,522
0
0
16,089
4,317
0
1,514
14,418
40,413
0
W
10,494
1,880
262
2,319
5,923
3,772
0
2,663
3,156
28,621
0
L
Guan Yu
6,541
1,911
120
1,597
20,687
20,282
0
5,310
15,101
0
12,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,593
Gold Earned
47,233
147
Minions Killed
145
6
Camps Cleared
1
899,697
Distance Traveled
646,959
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,513
1,228
39
4
2
199,606
0
L
Heimdallr
8,213
747
1
0
1
26,861
0
W
Awilix
14,030
1,275
25
2
1
219,474
0
L
Yemoja
10,295
936
34
3
0
151,710
1
W
Thor
11,842
1,077
21
2
1
183,460
0
L
Skadi
9,610
874
52
5
0
139,290
0
W
Yemoja
9,756
887
15
1
0
97,739
1
L
Janus
9,952
905
45
4
0
158,469
0
W
Hades
11,452
1,041
47
4
2
199,418
1
L
Guan Yu
9,163
833
13
1
0
170,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role