Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
Finguhs
Ra
Bronze III
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 64L
1,500 MMR
Party 3
Artio
Artio
Gold V
Lone Celtic
Artio
Gold V
Level 127
God Stats
4W - 4L
1,675 SR
Queue Stats
85W - 68L
1,497 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Swag Mungdahl
Guan Yu
Bronze III
Level 160
God Stats
5W - 5L
1,298 SR
Queue Stats
186W - 180L
1,500 MMR
Party 3
Thor
Thor
Bronze III
effect195
Thor
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,496 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,495 SR
1,498 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,525 SR
1,499 MMR
Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
DamagedTitan
Erlang Shen
Gold IV
Level 140
God Stats
2W - 2L
1,393 SR
Queue Stats
32W - 33L
1,589 MMR
Party 2
Nu Wa
Nu Wa
Silver II
ImZasko
Nu Wa
Silver II
Level 139
God Stats
10W - 5L
1,711 SR
Queue Stats
210W - 194L
1,498 MMR
Solo
Cerberus
Cerberus
Silver I
markth3shark66
Cerberus
Silver I
Level 84
God Stats
3W - 5L
1,523 SR
Queue Stats
36W - 39L
1,408 MMR
Party 2
Cupid
Cupid
Bronze III
w1ndowB
Cupid
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 2 / 3
6,159
560
5,362
7,429
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 3 / 1
7,001
636
4,108
5,819
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 4
6,834
621
5,026
6,509
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
10
0 / 2 / 3
5,870
534
6,594
10,300
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
8
0 / 3 / 1
4,876
443
1,469
6,767
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetCthulhuCu ChulainnDanzaburouApollo

VS

Bans
ArachneArtemisYemojaChironFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 1 / 0
7,024
639
6,833
10,154
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
DamagedTitan
Erlang Shen
11
1 / 1 / 0
6,281
571
1,809
6,278
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
ImZasko
Nu Wa
13
3 / 1 / 2
7,601
691
8,239
4,939
1,413
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
9
2 / 1 / 1
5,509
501
2,615
7,479
2,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
w1ndowB
Cupid
10
2 / 5 / 1
6,178
562
4,542
9,796
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
11
11
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
3
2.25
W
Osiris
 
Osiris
3
1
0
3
W
Erlang Shen
DamagedTitan
Erlang Shen
1
1
0
1
L
2
3
1
0.83
W
Nu Wa
ImZasko
Nu Wa
3
1
2
4
L
4
1
4
6
L
Guan Yu
0
2
3
0.75
L
Thor
0
3
1
0.17
W
Cerberus
2
1
1
2.5
W
Cupid
w1ndowB
Cupid
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
24,038
36,824
Taken
38,646
15,923
Mitigated
13,459
15,783
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,362
2,619
0
2,423
7,429
1,747
414
763
6,602
0
27,872
W
Osiris
 
Osiris
6,833
3,439
0
6,953
10,154
4,474
0
811
8,878
0
36,121
W
Erlang Shen
DamagedTitan
Erlang Shen
1,809
1,061
0
1,392
6,278
3,499
0
1,450
4,793
8,242
35,915
L
4,108
228
469
2,100
5,819
2,067
0
3,147
2,432
50,408
0
W
Nu Wa
ImZasko
Nu Wa
8,239
1,651
0
750
4,939
1,413
720
2,222
2,646
58,613
0
L
5,026
377
617
3,921
6,509
3,112
0
2,433
3,946
16,457
0
L
Guan Yu
6,594
1,756
70
4,449
10,300
7,073
0
1,431
8,751
0
26,742
L
Thor
1,469
495
0
1,734
6,767
1,924
0
2,559
4,088
148
16,939
W
Cerberus
2,615
234
336
2,719
7,479
2,132
0
2,623
4,828
17,093
0
W
Cupid
w1ndowB
Cupid
4,542
2,213
69
3,421
9,796
1,941
0
2,035
7,761
0
26,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
32,593
272
Minions Killed
348
0
Camps Cleared
0
1,087,527
Distance Traveled
1,152,040
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,159
560
54
5
0
199,131
3
W
Osiris
7,024
639
75
7
0
245,749
2
W
Erlang Shen
6,281
571
79
7
0
258,990
4
L
Ra
7,001
636
107
10
0
218,821
4
W
Nu Wa
7,601
691
123
11
0
205,783
4
L
Artio
6,834
621
22
2
0
220,186
2
L
Guan Yu
5,870
534
57
5
0
239,338
1
L
Thor
4,876
443
32
3
0
210,051
0
W
Cerberus
5,509
501
22
2
0
223,612
6
W
Cupid
6,178
562
49
4
0
217,906
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role