Player Matchup

Merlin
Merlin
OmanNotAgain
Merlin
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 48L
1,500 Elo+
Party 2
Ymir
Ymir
adrievilR
Ymir
Level 26
God Stats
24W - 15L
1,739 SR
Queue Stats
76W - 56L
1,613 Elo+
Solo
Mercury
Mercury
hikuxi
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,500 Elo+
Party 2
Team Averages
Level 45
1,580 SR
1,538 Elo+

VS

Team Averages
Level 74
1,623 SR
1,638 Elo+
Medusa
Medusa
Isthistaken
Medusa
Level 146
God Stats
1W - 1L
1,760 SR
Queue Stats
35W - 16L
1,638 Elo+
Party 1
Ares
Ares
MrIceburg
Ares
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 14L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
Seigss
Baron Samedi
Level 26
God Stats
4W - 3L
1,609 SR
Queue Stats
34W - 15L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 4 / 2
9,138
653
8,036
8,964
3,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 3 / 4
8,799
629
8,240
18,404
18,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
hikuxi
Mercury
11
3 / 7 / 3
8,855
633
6,177
14,214
5,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
9 / 1 / 5
10,904
779
17,335
12,363
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
3 / 2 / 11
9,643
689
8,363
10,344
11,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Seigss
Baron Samedi
13
2 / 3 / 11
9,406
672
10,175
7,349
4,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
14
14
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
5
11.5
W
Ares
3
2
11
4.25
L
Merlin
3
4
2
1
W
Baron Samedi
Seigss
Baron Samedi
2
3
11
2.5
L
Ymir
0
3
4
0.67
L
Mercury
hikuxi
Mercury
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
35,873
41,582
Taken
30,056
27,487
Mitigated
21,743
5,860
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,335
8,580
0
6,145
12,363
6,078
1,694
5,490
6,873
0
71,879
W
Ares
8,363
801
0
0
10,344
11,197
297
5,455
4,889
14,384
0
L
Merlin
8,036
605
0
1,096
8,964
3,859
0
3,325
5,639
38,192
0
W
Baron Samedi
Seigss
Baron Samedi
10,175
1,497
1,743
2,542
7,349
4,468
741
5,409
1,940
33,588
0
L
Ymir
8,240
1,047
616
3,191
18,404
18,052
46
9,692
8,712
18,464
0
L
Mercury
hikuxi
Mercury
6,177
3,863
0
957
14,214
5,576
0
5,597
8,617
0
26,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
29,953
124
Minions Killed
151
0
Camps Cleared
0
737,385
Distance Traveled
766,282
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,904
779
94
7
0
259,130
1
W
Ares
9,643
689
8
1
0
269,762
3
L
Merlin
9,138
653
74
5
0
218,893
0
W
Baron Samedi
9,406
672
49
4
0
237,390
3
L
Ymir
8,799
629
21
2
0
235,646
3
L
Mercury
8,855
633
29
2
0
282,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role