Player Matchup

Hercules
Hercules
DevShneezy
Hercules
Level 11
God Stats
18W - 21L
1,415 SR
Queue Stats
18W - 26L
995 Elo+
Party 2
Nemesis
Nemesis
Gilldreas
Nemesis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,393 Elo+
Party 3
Persephone
Persephone
Omgiseeu
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,420 Elo+
Party 3
King Arthur
King Arthur
Rustishackelferd
King Arthur
Level 48
God Stats
1W - 4L
1,278 SR
Queue Stats
59W - 67L
1,221 Elo+
Party 2
Artemis
Artemis
ShengLok
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,306 Elo+

VS

Team Averages
Level 18
1,455 SR
1,346 Elo+
Thanatos
Thanatos
KillerSloth6669
Thanatos
Level 15
God Stats
9W - 18L
1,165 SR
Queue Stats
158W - 167L
1,337 Elo+
Solo
Ares
Ares
Mikey18
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
a20gstation
Raijin
Level 28
God Stats
14W - 7L
1,679 SR
Queue Stats
560W - 552L
1,430 Elo+
Party 1
Medusa
Medusa
atlas311
Medusa
Level 8
God Stats
4W - 4L
1,433 SR
Queue Stats
5W - 8L
1,118 Elo+
Solo
Guan Yu
Guan Yu
jonthesoto
Guan Yu
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 23L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DevShneezy
Hercules
12
3 / 10 / 8
8,511
473
7,832
17,085
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Gilldreas
Nemesis
16
10 / 6 / 1
10,718
595
14,441
11,833
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Omgiseeu
Persephone
12
1 / 5 / 6
7,616
423
11,447
8,476
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Rustishackelferd
King Arthur
13
1 / 5 / 2
8,178
454
5,658
15,256
6,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
ShengLok
Artemis
11
1 / 8 / 4
6,928
385
8,062
11,834
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 4 / 7
10,027
557
7,771
13,884
8,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Mikey18
Ares
14
4 / 5 / 13
10,262
570
8,569
19,031
17,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
14
3 / 5 / 6
8,978
499
7,020
11,490
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
atlas311
Medusa
17
7 / 1 / 8
10,502
583
10,170
11,288
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
jonthesoto
Guan Yu
17
16 / 2 / 7
10,973
610
13,606
20,290
12,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
16
Kills
34
34
Deaths
17
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
DevShneezy
Hercules
3
10
8
0.7
L
Nemesis
Gilldreas
Nemesis
10
6
1
1.75
W
Thanatos
4
4
7
1.88
W
Ares
Mikey18
Ares
4
5
13
2.1
L
Persephone
Omgiseeu
Persephone
1
5
6
0.8
L
King Arthur
Rustishackelferd
King Arthur
1
5
2
0.4
L
Artemis
ShengLok
Artemis
1
8
4
0.38
W
Raijin
3
5
6
1.2
W
Medusa
atlas311
Medusa
7
1
8
11
W
Guan Yu
jonthesoto
Guan Yu
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
47,136
64,484
Taken
75,983
31,731
Mitigated
48,121
10,409
Healing
30,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DevShneezy
Hercules
7,832
3,406
0
2,845
17,085
11,207
51
7,120
9,741
0
16,085
L
Nemesis
Gilldreas
Nemesis
14,441
6,993
0
634
11,833
8,395
1,241
2,751
8,988
5,597
58,092
W
Thanatos
7,771
3,090
0
8,687
13,884
8,839
889
1,456
12,302
7,181
62,849
W
Ares
Mikey18
Ares
8,569
914
790
1,848
19,031
17,359
278
1,640
17,267
25,914
0
L
Persephone
Omgiseeu
Persephone
11,447
897
0
1,291
8,476
2,443
57
2,620
5,654
32,396
0
L
King Arthur
Rustishackelferd
King Arthur
5,658
496
0
3,302
15,256
6,494
184
884
14,366
0
44,683
L
Artemis
ShengLok
Artemis
8,062
3,437
0
2,337
11,834
3,192
322
1,971
9,805
0
28,072
W
Raijin
7,020
241
0
2,686
11,490
4,174
350
5,168
5,780
47,725
0
W
Medusa
atlas311
Medusa
10,170
4,930
0
6,592
11,288
4,757
3,563
1,008
10,178
0
67,996
W
Guan Yu
jonthesoto
Guan Yu
13,606
3,588
2,920
7,159
20,290
12,992
1,196
1,673
18,193
102
51,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
50,742
293
Minions Killed
434
0
Camps Cleared
0
1,537,338
Distance Traveled
1,599,788
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,511
473
22
1
0
290,676
1
L
Nemesis
10,718
595
101
6
0
327,382
2
W
Thanatos
10,027
557
118
7
0
318,949
0
W
Ares
10,262
570
38
2
0
292,998
2
L
Persephone
7,616
423
42
2
0
293,089
0
L
King Arthur
8,178
454
87
5
0
355,678
4
L
Artemis
6,928
385
41
2
0
270,513
1
W
Raijin
8,978
499
97
5
0
310,604
2
W
Medusa
10,502
583
110
6
0
305,126
0
W
Guan Yu
10,973
610
71
4
0
372,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role