Player Matchup

Ares
Ares
BryanEagle
Ares
Level 120
God Stats
1W - 0L
1,812 SR
Queue Stats
1W - 1L
1,343 Elo+
Party 1
Scylla
Scylla
Ethesto
Scylla
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,343 Elo+
Party 1
Thoth
Thoth
Jaxson117
Thoth
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,343 Elo+
Party 1
Medusa
Medusa
XZombieKoalaX
Medusa
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,343 Elo+
Party 1
Chaac
Chaac
YeastyBeast
Chaac
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,343 Elo+
Party 1
Team Averages
Level 122
1,562 SR
1,343 Elo+

VS

Team Averages
Level 138
1,467 SR
1,508 Elo+
Bacchus
Bacchus
BIGBLUB3AR
Bacchus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 56L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
Cheezedoodl3s
Zhong Kui
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
162W - 155L
1,593 Elo+
Party 2
Cupid
Cupid
Droopy Poopyyyy
Cupid
Level 137
God Stats
0W - 2L
1,336 SR
Queue Stats
75W - 90L
1,549 Elo+
Party 2
Fenrir
Fenrir
SlevySlev
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 127L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ToddJobsonII
Cu Chulainn
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 25L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 19
10,546
659
7,893
15,917
16,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Ethesto
Scylla
20
12 / 2 / 10
14,550
909
26,414
15,939
9,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
Jaxson117
Thoth
17
1 / 7 / 9
10,681
668
6,817
12,185
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 5
11,325
708
8,806
12,247
6,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 2 / 13
11,857
741
10,616
16,837
17,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGBLUB3AR
Bacchus
17
4 / 5 / 9
11,609
726
13,875
14,206
9,014
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Cheezedoodl3s
Zhong Kui
20
6 / 3 / 7
13,473
842
17,292
15,446
10,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 7
11,156
697
9,936
11,201
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
SlevySlev
Fenrir
18
4 / 3 / 8
11,578
724
8,198
11,373
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
ToddJobsonII
Cu Chulainn
16
1 / 7 / 6
10,029
627
9,626
20,393
19,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
23
Kills
18
18
Deaths
23
56
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BIGBLUB3AR
Bacchus
4
5
9
1.7
W
1
3
19
3.5
L
Zhong Kui
Cheezedoodl3s
Zhong Kui
6
3
7
3.17
L
3
5
7
1.3
W
Scylla
Ethesto
Scylla
12
2
10
8.5
W
Thoth
Jaxson117
Thoth
1
7
9
0.79
L
Fenrir
SlevySlev
Fenrir
4
3
8
2.67
L
Cu Chulainn
ToddJobsonII
Cu Chulainn
1
7
6
0.57
W
4
4
5
1.63
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,546
Damage
58,927
73,125
Taken
72,619
55,183
Mitigated
53,684
13,388
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BIGBLUB3AR
Bacchus
13,875
1,350
0
1,017
14,206
9,014
93
8,426
5,780
29,713
0
W
7,893
420
0
250
15,917
16,875
97
7,066
8,641
11,359
0
L
Zhong Kui
Cheezedoodl3s
Zhong Kui
17,292
979
0
4,354
15,446
10,891
1,591
8,362
7,084
56,925
0
L
9,936
4,604
812
1,831
11,201
5,994
31
6,365
4,836
2,186
43,155
W
Scylla
Ethesto
Scylla
26,414
3,899
0
5,739
15,939
9,611
2,229
7,665
8,212
72,388
0
W
Thoth
Jaxson117
Thoth
6,817
287
0
703
12,185
5,161
600
6,250
5,773
40,349
0
L
Fenrir
SlevySlev
Fenrir
8,198
2,518
0
4,091
11,373
7,855
832
6,911
4,462
2,218
28,914
L
Cu Chulainn
ToddJobsonII
Cu Chulainn
9,626
1,257
0
3,142
20,393
19,930
156
11,568
8,825
2,276
30,079
W
8,806
4,912
0
812
12,247
6,450
1,972
5,594
6,455
0
51,090
W
10,616
1,165
0
5,884
16,837
17,086
807
5,829
10,863
0
25,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,959
Gold Earned
57,845
350
Minions Killed
354
8
Camps Cleared
8
1,416,262
Distance Traveled
1,389,550
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,609
726
41
3
2
289,922
0
W
Ares
10,546
659
6
0
0
302,446
0
L
Zhong Kui
13,473
842
122
8
1
258,016
1
L
Cupid
11,156
697
101
6
2
247,845
1
W
Scylla
14,550
909
119
7
4
286,814
5
W
Thoth
10,681
668
85
5
4
252,423
0
L
Fenrir
11,578
724
48
3
3
312,840
4
L
Cu Chulainn
10,029
627
42
3
0
280,927
3
W
Medusa
11,325
708
102
6
0
283,261
0
W
Chaac
11,857
741
38
2
0
291,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role