Player Matchup

Hachiman
Hachiman
Capii7
Hachiman
Level 26
God Stats
14W - 15L
1,538 SR
Queue Stats
29W - 25L
1,484 Elo+
Party 1
King Arthur
King Arthur
DCSghostgame
King Arthur
Level 21
God Stats
1W - 1L
1,520 SR
Queue Stats
8W - 5L
1,498 Elo+
Party 3
Ratatoskr
Ratatoskr
Wavyy03
Ratatoskr
Level 11
God Stats
16W - 7L
1,436 SR
Queue Stats
16W - 14L
1,267 Elo+
Party 1
Bellona
Bellona
Wes2bad
Bellona
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 100L
1,340 Elo+
Solo
Aphrodite
Aphrodite
YVO Shadix7525
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 15
1,499 SR
1,418 Elo+

VS

Team Averages
Level 8
1,395 SR
1,269 Elo+
Da Ji
Da Ji
BrianAg05
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,243 Elo+
Solo
Amaterasu
Amaterasu
Cheonsa_Agma17
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2
Guan Yu
Guan Yu
Louie Sparks520
Guan Yu
Level 7
God Stats
7W - 5L
1,595 SR
Queue Stats
76W - 74L
1,280 Elo+
Solo
Janus
Janus
oDgNo
Janus
Level 12
God Stats
0W - 5L
1,097 SR
Queue Stats
9W - 10L
1,325 Elo+
Solo
Yemoja
Yemoja
worldofgamecraft
Yemoja
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Capii7
Hachiman
18
8 / 2 / 17
11,983
1,089
19,272
7,141
2,626
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
DCSghostgame
King Arthur
18
2 / 1 / 20
11,198
1,018
12,921
10,950
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
Wavyy03
Ratatoskr
19
14 / 0 / 14
13,482
1,226
8,671
9,639
3,798
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Wes2bad
Bellona
18
8 / 4 / 22
12,415
1,129
21,257
15,747
13,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
YVO Shadix7525
Aphrodite
17
5 / 5 / 15
11,592
1,054
11,104
12,899
10,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BrianAg05
Da Ji
14
0 / 9 / 2
9,138
831
2,099
14,720
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Cheonsa_Agma17
Amaterasu
16
7 / 10 / 3
11,596
1,054
13,360
21,663
18,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 11 / 8
10,427
948
11,037
24,592
32,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
oDgNo
Janus
17
4 / 2 / 7
11,321
1,029
18,696
9,429
7,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 5
9,988
908
3,302
12,350
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
37
Kills
11
12
Deaths
37
88
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BrianAg05
Da Ji
0
9
2
0.11
W
Hachiman
Capii7
Hachiman
8
2
17
8.25
L
Amaterasu
Cheonsa_Agma17
Amaterasu
7
10
3
0.85
W
King Arthur
DCSghostgame
King Arthur
2
1
20
12
L
0
11
8
0.36
W
Ratatoskr
Wavyy03
Ratatoskr
14
0
14
21
W
Bellona
Wes2bad
Bellona
8
4
22
4.75
W
Aphrodite
YVO Shadix7525
Aphrodite
5
5
15
2.5
L
Janus
oDgNo
Janus
4
2
7
3.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,225
Damage
48,494
56,376
Taken
82,754
40,415
Mitigated
73,017
12,522
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BrianAg05
Da Ji
2,099
652
0
131
14,720
5,728
0
2,361
12,259
0
4,384
W
Hachiman
Capii7
Hachiman
19,272
15,616
0
0
7,141
2,626
0
4,306
2,710
0
41,134
L
Amaterasu
Cheonsa_Agma17
Amaterasu
13,360
6,757
0
1,542
21,663
18,892
0
2,723
18,828
0
19,827
W
King Arthur
DCSghostgame
King Arthur
12,921
1,915
0
1,804
10,950
10,013
0
4,226
6,476
0
31,820
L
11,037
4,276
798
2,817
24,592
32,427
0
3,358
20,238
0
18,419
W
Ratatoskr
Wavyy03
Ratatoskr
8,671
2,469
0
864
9,639
3,798
0
2,975
6,486
0
24,221
W
Bellona
Wes2bad
Bellona
21,257
10,827
900
2,406
15,747
13,406
0
5,170
10,068
0
32,001
W
Aphrodite
YVO Shadix7525
Aphrodite
11,104
3,202
2,633
3,915
12,899
10,572
0
5,321
7,125
19,070
0
L
Janus
oDgNo
Janus
18,696
2,433
0
1,245
9,429
7,397
0
1,669
7,660
33,686
0
L
3,302
1,166
836
325
12,350
8,573
0
993
11,182
6,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,670
Gold Earned
52,470
150
Minions Killed
64
8
Camps Cleared
2
1,010,603
Distance Traveled
972,615
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,138
831
7
1
0
126,714
0
W
Hachiman
11,983
1,089
34
3
5
158,656
0
L
Amaterasu
11,596
1,054
8
1
1
222,177
0
W
King Arthur
11,198
1,018
31
3
2
226,376
1
L
Guan Yu
10,427
948
13
1
1
206,040
1
W
Ratatoskr
13,482
1,226
46
4
1
266,896
0
W
Bellona
12,415
1,129
20
2
0
193,180
1
W
Aphrodite
11,592
1,054
19
2
0
165,495
1
L
Janus
11,321
1,029
33
3
0
212,863
0
L
Yemoja
9,988
908
3
0
0
204,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role