Player Matchup

Cthulhu
Cthulhu
BitDefenderRaz
Cthulhu
Level 33
God Stats
4W - 3L
1,504 SR
Queue Stats
73W - 73L
1,429 Elo+
Party 3
Thor
Thor
Bruceblingstien
Thor
Level 134
God Stats
4W - 3L
1,500 SR
Queue Stats
207W - 187L
1,520 Elo+
Party 3
Agni
Agni
Loc LongStroke
Agni
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 73L
1,760 Elo+
Party 1
Sylvanus
Sylvanus
Necrol1212
Sylvanus
Level 46
God Stats
88W - 85L
1,590 SR
Queue Stats
92W - 95L
1,528 Elo+
Party 3
Artemis
Artemis
NightJupiter331
Artemis
Level 25
God Stats
3W - 1L
1,810 SR
Queue Stats
88W - 61L
1,711 Elo+
Party 1
Team Averages
Level 75
1,581 SR
1,590 Elo+

VS

Team Averages
Level 75
1,663 SR
1,452 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Murphdaddy999
King Arthur
Level 131
God Stats
35W - 20L
1,704 SR
Queue Stats
349W - 324L
1,491 Elo+
Party 2
Mercury
Mercury
Yung1rishOG
Mercury
Level 38
God Stats
1W - 1L
1,766 SR
Queue Stats
29W - 32L
1,356 Elo+
Party 4
Scylla
Scylla
YungKvbOG
Scylla
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,395 Elo+
Party 4
Fenrir
Fenrir
nythic
Fenrir
Level 23
God Stats
5W - 2L
1,843 SR
Queue Stats
6W - 12L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
9,154
458
12,364
11,853
12,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 2 / 5
10,625
531
9,378
11,963
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 1 / 5
10,953
548
16,548
11,854
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Necrol1212
Sylvanus
12
1 / 6 / 6
8,257
413
5,948
15,896
15,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 7
8,962
448
7,505
13,072
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 4 / 5
10,112
506
13,800
15,712
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Murphdaddy999
King Arthur
16
0 / 2 / 0
9,437
472
8,294
19,887
10,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Yung1rishOG
Mercury
13
1 / 3 / 2
8,129
406
3,296
10,015
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
YungKvbOG
Scylla
13
0 / 6 / 1
8,089
404
4,241
11,831
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
nythic
Fenrir
14
7 / 5 / 8
9,640
482
14,321
18,151
14,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
19
Kills
15
15
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
4
5
2.38
W
4
0
6
7
W
5
2
5
3.75
W
8
1
5
10.5
L
King Arthur
Murphdaddy999
King Arthur
0
2
0
0
W
Sylvanus
Necrol1212
Sylvanus
1
6
6
0.67
W
1
6
7
0.75
L
Mercury
Yung1rishOG
Mercury
1
3
2
0.67
L
Scylla
YungKvbOG
Scylla
0
6
1
0.08
L
Fenrir
nythic
Fenrir
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
43,952
64,638
Taken
75,596
41,458
Mitigated
38,453
21,591
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,800
6,092
0
5,084
15,712
5,741
906
6,603
9,109
0
62,978
W
12,364
775
607
2,540
11,853
12,227
0
971
10,838
51,073
0
W
9,378
912
0
4,783
11,963
4,559
967
1,145
10,738
0
73,041
W
16,548
968
128
2,098
11,854
4,586
0
1,808
9,896
64,427
0
L
King Arthur
Murphdaddy999
King Arthur
8,294
1,207
0
6,011
19,887
10,149
413
10,884
9,003
202
64,953
W
Sylvanus
Necrol1212
Sylvanus
5,948
392
2,864
3,865
15,896
15,731
215
179
15,687
14,438
0
W
7,505
3,237
0
4,706
13,072
4,355
1,614
106
12,792
0
50,299
L
Mercury
Yung1rishOG
Mercury
3,296
940
0
0
10,015
3,961
565
3,889
6,126
0
52,174
L
Scylla
YungKvbOG
Scylla
4,241
259
0
2,520
11,831
4,234
0
5,729
6,102
47,086
0
L
Fenrir
nythic
Fenrir
14,321
2,924
0
4,101
18,151
14,368
95
7,755
10,396
137
40,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
45,407
416
Minions Killed
465
0
Camps Cleared
0
1,808,975
Distance Traveled
1,766,150
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,112
506
93
5
0
315,796
3
W
Cthulhu
9,154
458
87
4
0
397,251
7
W
Thor
10,625
531
123
6
0
393,605
6
W
Agni
10,953
548
108
5
0
386,824
4
L
King Arthur
9,437
472
132
7
0
345,545
3
W
Sylvanus
8,257
413
21
1
0
346,013
4
W
Artemis
8,962
448
77
4
0
285,282
3
L
Mercury
8,129
406
99
5
0
420,350
1
L
Scylla
8,089
404
83
4
0
330,740
5
L
Fenrir
9,640
482
58
3
0
353,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role