Player Matchup

Chang'e
Chang'e
JoaquinST123
Chang'e
Level 28
God Stats
3W - 3L
1,241 SR
Queue Stats
55W - 51L
1,543 Elo+
Party 2
Cerberus
Cerberus
M4T3ILL0
Cerberus
Level 15
God Stats
17W - 15L
1,500 SR
Queue Stats
26W - 25L
1,514 Elo+
Party 2
Hades
Hades
benjaa4
Hades
Level 28
God Stats
12W - 7L
1,640 SR
Queue Stats
75W - 75L
1,558 Elo+
Party 2
Guan Yu
Guan Yu
byclandr0
Guan Yu
Level 28
God Stats
33W - 39L
1,703 SR
Queue Stats
352W - 304L
1,720 Elo+
Solo
Anhur
Anhur
larialG
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,447 Elo+
Party 2
Team Averages
Level 22
1,517 SR
1,557 Elo+

VS

Team Averages
Level 13
1,484 SR
1,418 Elo+
Danzaburou
Danzaburou
ANONIMUS365
Danzaburou
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Aruell
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 1
Ymir
Ymir
FabriSSB
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
SunWudias
Sun Wukong
Level 4
God Stats
5W - 7L
1,164 SR
Queue Stats
6W - 9L
1,350 Elo+
Party 1
Baba Yaga
Baba Yaga
Ursenhu
Baba Yaga
Level 17
God Stats
6W - 8L
1,753 SR
Queue Stats
34W - 25L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JoaquinST123
Chang'e
14
4 / 2 / 7
8,674
667
8,043
10,171
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
M4T3ILL0
Cerberus
9
0 / 7 / 4
5,548
427
1,742
8,511
5,404
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
benjaa4
Hades
14
16 / 2 / 5
9,457
727
18,944
11,820
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
byclandr0
Guan Yu
13
1 / 3 / 3
7,424
571
2,353
9,442
4,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
larialG
Anhur
9
1 / 9 / 4
5,878
452
3,332
10,725
2,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANONIMUS365
Danzaburou
11
8 / 3 / 5
7,850
604
10,025
9,408
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Aruell
Tsukuyomi
10
3 / 3 / 2
6,766
520
4,813
6,996
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
9 / 5 / 9
8,273
636
11,857
12,503
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
SunWudias
Sun Wukong
7
3 / 3 / 2
5,591
430
4,425
9,398
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Ursenhu
Baba Yaga
9
0 / 8 / 2
5,688
438
4,212
9,130
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
22
Kills
23
23
Deaths
22
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ANONIMUS365
Danzaburou
8
3
5
3.5
L
Tsukuyomi
Aruell
Tsukuyomi
3
3
2
1.33
L
Ymir
9
5
9
2.7
W
Chang'e
JoaquinST123
Chang'e
4
2
7
3.75
W
Cerberus
M4T3ILL0
Cerberus
0
7
4
0.29
L
Sun Wukong
SunWudias
Sun Wukong
3
3
2
1.33
L
Baba Yaga
Ursenhu
Baba Yaga
0
8
2
0.13
W
Hades
benjaa4
Hades
16
2
5
9.25
W
Guan Yu
byclandr0
Guan Yu
1
3
3
0.83
W
Anhur
larialG
Anhur
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,414
Damage
35,332
50,669
Taken
47,435
22,747
Mitigated
20,133
17,686
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ANONIMUS365
Danzaburou
10,025
5,693
0
2,477
9,408
3,605
272
6,399
3,006
3,100
25,498
L
Tsukuyomi
Aruell
Tsukuyomi
4,813
1,724
0
650
6,996
1,780
177
2,293
4,675
0
23,454
L
Ymir
11,857
2,092
0
403
12,503
8,698
93
7,299
5,026
37,534
0
W
Chang'e
JoaquinST123
Chang'e
8,043
917
1,251
5,126
10,171
3,765
363
5,044
5,127
48,929
0
W
Cerberus
M4T3ILL0
Cerberus
1,742
550
0
340
8,511
5,404
910
3,578
4,933
14,021
0
L
Sun Wukong
SunWudias
Sun Wukong
4,425
1,301
0
1,656
9,398
2,844
0
6,117
3,205
0
16,132
L
Baba Yaga
Ursenhu
Baba Yaga
4,212
844
0
1,472
9,130
3,206
0
6,139
2,794
23,776
0
W
Hades
benjaa4
Hades
18,944
1,845
1,173
6,106
11,820
6,578
0
2,782
9,038
46,903
0
W
Guan Yu
byclandr0
Guan Yu
2,353
130
0
3,148
9,442
4,173
441
341
9,101
0
33,469
W
Anhur
larialG
Anhur
3,332
1,684
246
296
10,725
2,827
1,872
5,254
5,471
0
19,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,981
Gold Earned
34,168
306
Minions Killed
192
0
Camps Cleared
0
1,186,985
Distance Traveled
1,194,865
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,850
604
37
3
0
234,779
0
L
Tsukuyomi
6,766
520
43
3
0
232,077
0
L
Ymir
8,273
636
48
4
0
238,864
2
W
Chang'e
8,674
667
110
8
0
253,719
4
W
Cerberus
5,548
427
30
2
0
215,734
0
L
Sun Wukong
5,591
430
29
2
0
273,316
1
L
Baba Yaga
5,688
438
35
3
0
215,829
4
W
Hades
9,457
727
58
4
0
246,318
0
W
Guan Yu
7,424
571
77
6
0
242,091
3
W
Anhur
5,878
452
31
2
0
229,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role