Player Matchup

Baron Samedi
Baron Samedi
Checkmarks
Baron Samedi
Level 7
God Stats
0W - 1L
1,246 SR
Queue Stats
11W - 17L
1,401 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dion3388
Cu Chulainn
Level 19
God Stats
14W - 21L
1,543 SR
Queue Stats
20W - 26L
1,401 Elo+
Party 3
Danzaburou
Danzaburou
Sateevah
Danzaburou
Level 27
God Stats
1W - 3L
1,255 SR
Queue Stats
65W - 93L
1,181 Elo+
Solo
Fenrir
Fenrir
garabogarabito
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,244 Elo+
Party 1
Aphrodite
Aphrodite
ooziie
Aphrodite
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,409 SR
1,345 Elo+

VS

Team Averages
Level 19
1,593 SR
1,532 Elo+
Ares
Ares
GrizwaldO3
Ares
Level 9
God Stats
23W - 18L
1,521 SR
Queue Stats
471W - 456L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
Kingarts123jr
Erlang Shen
Level 6
God Stats
3W - 0L
1,759 SR
Queue Stats
8W - 8L
1,643 Elo+
Solo
Izanami
Izanami
ThatOneCowboy
Izanami
Level 19
God Stats
30W - 23L
1,604 SR
Queue Stats
219W - 225L
1,490 Elo+
Party 2
Nemesis
Nemesis
TheRedBear11
Nemesis
Level 44
God Stats
8W - 7L
1,578 SR
Queue Stats
200W - 201L
1,504 Elo+
Party 2
Thoth
Thoth
TrueJKR
Thoth
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 100L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Checkmarks
Baron Samedi
16
2 / 7 / 7
9,699
441
11,208
13,878
7,594
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Dion3388
Cu Chulainn
15
1 / 3 / 5
9,185
418
5,365
12,594
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sateevah
Danzaburou
17
4 / 4 / 3
10,595
482
4,635
11,922
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 9 / 2
11,915
542
14,511
23,261
9,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
ooziie
Aphrodite
13
0 / 6 / 6
7,814
355
5,241
12,672
8,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
10,441
475
3,348
15,059
17,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Kingarts123jr
Erlang Shen
20
7 / 1 / 6
15,348
698
12,527
12,333
9,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
17
6 / 4 / 4
12,215
555
13,975
12,097
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
TheRedBear11
Nemesis
20
10 / 2 / 9
13,612
619
13,446
18,366
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
TrueJKR
Thoth
18
5 / 7 / 9
12,706
578
12,756
14,181
5,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
16
Kills
29
29
Deaths
16
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Checkmarks
Baron Samedi
2
7
7
0.79
L
Cu Chulainn
Dion3388
Cu Chulainn
1
3
5
1.17
W
1
2
7
2.25
W
Erlang Shen
Kingarts123jr
Erlang Shen
7
1
6
10
L
Danzaburou
Sateevah
Danzaburou
4
4
3
1.38
W
Izanami
6
4
4
2
W
Nemesis
TheRedBear11
Nemesis
10
2
9
7.25
W
Thoth
TrueJKR
Thoth
5
7
9
1.36
L
9
9
2
1.11
L
Aphrodite
ooziie
Aphrodite
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
56,052
74,327
Taken
72,036
35,788
Mitigated
48,637
17,632
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Checkmarks
Baron Samedi
11,208
742
476
1,783
13,878
7,594
0
5,099
8,779
32,132
0
L
Cu Chulainn
Dion3388
Cu Chulainn
5,365
1,576
0
3,492
12,594
6,940
914
2,962
9,632
0
40,142
W
3,348
494
611
1,653
15,059
17,172
813
3,899
11,160
20,823
0
W
Erlang Shen
Kingarts123jr
Erlang Shen
12,527
5,532
0
2,665
12,333
9,234
4,160
3,118
9,215
0
90,320
L
Danzaburou
Sateevah
Danzaburou
4,635
1,377
0
1,243
11,922
3,658
0
2,563
9,359
0
40,505
W
Izanami
13,975
10,422
0
2,586
12,097
8,299
4,424
1,743
10,354
5,350
87,880
W
Nemesis
TheRedBear11
Nemesis
13,446
6,294
0
8,058
18,366
8,743
4,518
2,069
16,297
0
100,611
W
Thoth
TrueJKR
Thoth
12,756
763
0
1,105
14,181
5,189
1,227
5,620
8,561
67,779
0
L
14,511
4,315
0
4,209
23,261
9,003
530
2,717
20,544
0
55,021
L
Aphrodite
ooziie
Aphrodite
5,241
626
2,354
4,075
12,672
8,593
214
3,635
9,037
35,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,208
Gold Earned
64,322
317
Minions Killed
643
0
Camps Cleared
0
1,797,548
Distance Traveled
1,866,228
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,699
441
34
2
0
379,578
1
L
Cu Chulainn
9,185
418
81
4
0
379,407
0
W
Ares
10,441
475
34
2
0
386,787
5
W
Erlang Shen
15,348
698
158
7
0
383,112
2
L
Danzaburou
10,595
482
67
3
0
315,240
1
W
Izanami
12,215
555
173
8
0
340,403
0
W
Nemesis
13,612
619
143
7
0
411,538
1
W
Thoth
12,706
578
135
6
0
344,388
0
L
Fenrir
11,915
542
78
4
0
389,523
0
L
Aphrodite
7,814
355
57
3
0
333,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role