Player Matchup

Zeus
Zeus
Duttýon
Zeus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Neith
Neith
LeoAlpha
Neith
Level 11
God Stats
2W - 1L
1,397 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo
Izanami
Izanami
Polakoski
Izanami
Level 29
God Stats
3W - 0L
1,840 SR
Queue Stats
50W - 19L
1,786 Elo+
Solo
Pele
Pele
lucasgamer1998
Pele
Level 8
God Stats
1W - 1L
1,424 SR
Queue Stats
3W - 1L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
piruli70
Tsukuyomi
Level 26
God Stats
18W - 10L
1,531 SR
Queue Stats
19W - 11L
1,477 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,533 Elo+

VS

Team Averages
Level 12
1,485 SR
1,666 Elo+
Merlin
Merlin
KarmaFace30
Merlin
Level 26
God Stats
1W - 3L
1,416 SR
Queue Stats
80W - 63L
1,637 Elo+
Solo
Bellona
Bellona
OdeioMuie
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,793 Elo+
Party 1
Chaac
Chaac
SMURFDOWEED
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
genivalperera
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,793 Elo+
Party 1
Jormungandr
Jormungandr
thomilara
Jormungandr
Level 27
God Stats
1W - 3L
1,509 SR
Queue Stats
65W - 101L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 1 / 3
8,973
528
15,427
7,811
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
LeoAlpha
Neith
10
0 / 8 / 6
7,158
421
3,591
9,679
6,476
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Polakoski
Izanami
19
8 / 1 / 3
12,004
706
11,336
12,292
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 5
8,823
519
3,056
11,451
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
piruli70
Tsukuyomi
14
9 / 1 / 2
9,371
551
12,416
10,524
5,418
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 2 / 2
8,610
506
7,552
8,808
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
OdeioMuie
Bellona
12
1 / 2 / 3
7,625
449
6,844
12,020
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 5 / 0
9,392
552
12,836
19,886
15,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Tsukuyomi
genivalperera
Tsukuyomi
8
0 / 11 / 2
6,120
360
3,313
12,498
4,826
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
thomilara
Jormungandr
8
2 / 3 / 0
6,661
392
2,035
6,337
2,461
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
23
Kills
11
11
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
1
3
5.5
L
Merlin
3
2
2
2
W
Neith
LeoAlpha
Neith
0
8
6
0.38
L
Bellona
OdeioMuie
Bellona
1
2
3
1.25
W
Izanami
Polakoski
Izanami
8
1
3
9.5
L
5
5
0
1
L
Tsukuyomi
genivalperera
Tsukuyomi
0
11
2
0.09
W
2
0
5
4.5
W
Tsukuyomi
piruli70
Tsukuyomi
9
1
2
10
L
Jormungandr
thomilara
Jormungandr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,826
Damage
32,580
51,757
Taken
59,549
22,654
Mitigated
32,179
17,931
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,427
1,133
0
2,587
7,811
2,544
464
1,775
5,878
52,555
0
L
Merlin
7,552
460
0
752
8,808
2,649
0
2,745
6,063
54,418
0
W
Neith
LeoAlpha
Neith
3,591
2,089
0
90
9,679
6,476
151
4,320
5,177
0
13,948
L
Bellona
OdeioMuie
Bellona
6,844
1,938
0
75
12,020
6,998
222
5,680
6,340
5,229
36,692
W
Izanami
Polakoski
Izanami
11,336
8,351
0
6,304
12,292
4,599
4,239
2,673
9,547
0
116,811
L
12,836
2,648
0
8,079
19,886
15,245
508
2,098
17,788
5,306
50,015
L
Tsukuyomi
genivalperera
Tsukuyomi
3,313
1,035
270
1,737
12,498
4,826
0
4,077
8,421
0
11,385
W
3,056
662
0
5,072
11,451
3,617
262
1,416
9,937
0
45,309
W
Tsukuyomi
piruli70
Tsukuyomi
12,416
3,588
192
3,686
10,524
5,418
1,094
710
9,774
0
47,579
L
Jormungandr
thomilara
Jormungandr
2,035
460
0
0
6,337
2,461
0
827
5,510
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,329
Gold Earned
38,408
451
Minions Killed
343
0
Camps Cleared
0
1,517,299
Distance Traveled
1,307,567
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,973
528
89
5
0
296,076
3
L
Merlin
8,610
506
114
7
0
318,295
4
W
Neith
7,158
421
24
1
0
191,824
2
L
Bellona
7,625
449
71
4
0
279,812
6
W
Izanami
12,004
706
181
11
0
300,572
3
L
Chaac
9,392
552
113
7
0
270,118
0
L
Tsukuyomi
6,120
360
17
1
0
287,604
0
W
Pele
8,823
519
89
5
0
385,384
1
W
Tsukuyomi
9,371
551
68
4
0
343,443
4
L
Jormungandr
6,661
392
28
2
0
151,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role