Player Matchup

Chiron
Chiron
Diamond V
AstraI Arrow
Chiron
Diamond V
Level 107
God Stats
43W - 18L
1,500 SR
Queue Stats
281W - 224L
2,132 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond IV
MayGodsFear
Ao Kuang
Diamond IV
Level 65
God Stats
9W - 9L
1,850 SR
Queue Stats
95W - 67L
2,271 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
Nhequ
Cu Chulainn
Diamond IV
Level 149
God Stats
8W - 6L
1,883 SR
Queue Stats
137W - 92L
2,256 MMR
Solo
Raijin
Raijin
Diamond V
Sanguine Scribe
Raijin
Diamond V
Level 79
God Stats
10W - 8L
1,858 SR
Queue Stats
103W - 62L
2,132 MMR
Party 3
Bellona
Bellona
Diamond II
Swerauwu
Bellona
Diamond II
Level 85
God Stats
15W - 8L
1,999 SR
Queue Stats
60W - 40L
2,464 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 97
1,818 SR
2,251 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,575 SR
2,285 MMR
Merlin
Merlin
Grandmaster
Flоw
Merlin
Grandmaster
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
250W - 134L
2,660 MMR
Party 4
Mercury
Mercury
Diamond I
Jаyesy
Mercury
Diamond I
Level 160
God Stats
10W - 8L
1,662 SR
Queue Stats
169W - 138L
2,447 MMR
Party 4
Ymir
Ymir
Diamond IV
Mr E Man 9
Ymir
Diamond IV
Level 135
God Stats
21W - 24L
1,560 SR
Queue Stats
298W - 268L
2,082 MMR
Party 1
Chernobog
Chernobog
Diamond V
Zōmb
Chernobog
Diamond V
Level 160
God Stats
3W - 3L
1,650 SR
Queue Stats
470W - 356L
1,994 MMR
Party 1
Khepri
Khepri
Diamond III
l Jxstice
Khepri
Diamond III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 254L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 0 / 9
15,768
657
18,698
18,473
8,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
MayGodsFear
Ao Kuang
20
13 / 2 / 8
15,558
648
19,813
25,220
12,691
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Nhequ
Cu Chulainn
20
6 / 1 / 14
13,952
581
16,896
20,427
24,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 2 / 9
14,031
585
22,925
14,149
6,401
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Swerauwu
Bellona
20
2 / 1 / 9
13,533
564
8,672
22,105
25,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
JanusCthulhuPersephoneScyllaNemesis

VS

Bans
SetGuan YuGebAphroditeThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flоw
Merlin
18
2 / 5 / 2
10,962
457
15,611
12,878
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Jаyesy
Mercury
20
1 / 3 / 3
11,659
486
6,550
20,778
8,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 8 / 1
9,949
415
5,979
24,428
25,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Zōmb
Chernobog
19
2 / 5 / 2
11,878
495
15,028
20,647
12,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
l Jxstice
Khepri
14
0 / 9 / 2
9,212
384
4,038
24,240
22,848

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
30
Kills
5
6
Deaths
30
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
0
9
9.5
L
Merlin
Flоw
Merlin
2
5
2
0.6
L
Mercury
Jаyesy
Mercury
1
3
3
0.83
W
Ao Kuang
MayGodsFear
Ao Kuang
13
2
8
8.5
L
0
8
1
0.06
W
Cu Chulainn
Nhequ
Cu Chulainn
6
1
14
13
W
4
2
9
4.25
W
Bellona
Swerauwu
Bellona
2
1
9
6.5
L
Chernobog
Zōmb
Chernobog
2
5
2
0.6
L
Khepri
l Jxstice
Khepri
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,004
Damage
47,206
100,374
Taken
102,971
77,873
Mitigated
75,182
48,713
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
18,698
11,245
1,444
15,674
18,473
8,605
7,618
2,836
15,563
0
152,665
L
Merlin
Flоw
Merlin
15,611
624
0
1,089
12,878
5,394
0
6,561
6,127
90,197
0
L
Mercury
Jаyesy
Mercury
6,550
2,893
0
6,373
20,778
8,901
0
6,019
14,643
0
103,879
W
Ao Kuang
MayGodsFear
Ao Kuang
19,813
6,186
0
12,983
25,220
12,691
4,317
6,474
17,732
136,255
0
L
5,979
1,666
0
4,326
24,428
25,587
0
10,729
13,661
59,435
0
W
Cu Chulainn
Nhequ
Cu Chulainn
16,896
4,410
0
2,068
20,427
24,240
486
6,498
12,956
13,556
73,417
W
22,925
1,340
658
6,230
14,149
6,401
1,088
5,588
8,134
117,190
0
W
Bellona
Swerauwu
Bellona
8,672
3,926
0
9,656
22,105
25,936
1,853
6,871
15,184
5,458
52,571
L
Chernobog
Zōmb
Chernobog
15,028
8,105
0
3,745
20,647
12,452
0
8,216
12,345
6,353
80,532
L
Khepri
l Jxstice
Khepri
4,038
300
0
1,618
24,240
22,848
89
13,072
10,818
29,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,842
Gold Earned
53,660
756
Minions Killed
641
0
Camps Cleared
0
2,411,721
Distance Traveled
2,265,044
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,768
657
205
9
0
465,653
1
L
Merlin
10,962
457
183
8
0
447,351
10
L
Mercury
11,659
486
181
8
0
563,930
1
W
Ao Kuang
15,558
648
160
7
0
492,749
5
L
Ymir
9,949
415
88
4
0
372,052
0
W
Cu Chulainn
13,952
581
100
4
0
527,258
9
W
Raijin
14,031
585
182
8
0
446,790
6
W
Bellona
13,533
564
109
5
0
479,271
6
L
Chernobog
11,878
495
159
7
0
439,031
8
L
Khepri
9,212
384
30
1
0
442,680
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role