Player Matchup

Anubis
Anubis
AlohaSnakbar792
Anubis
Level 138
God Stats
2W - 7L
1,918 SR
Queue Stats
291W - 209L
1,715 Elo+
Party 1
Yemoja
Yemoja
SoulGreninja_PR
Yemoja
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
511W - 482L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Yamyaks
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,733 Elo+
Party 1
Team Averages
Level 115
1,639 SR
1,617 Elo+

VS

Team Averages
Level 109
1,512 SR
1,573 Elo+
Hercules
Hercules
PlantedSquirrel
Hercules
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
TrulyRego
Danzaburou
Level 93
God Stats
23W - 14L
1,645 SR
Queue Stats
245W - 244L
1,619 Elo+
Party 2
Thoth
Thoth
vV Melee Vv
Thoth
Level 126
God Stats
697W - 264L
1,393 SR
Queue Stats
1,041W - 495L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,312
631
4,528
5,976
2,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
6,798
680
756
7,563
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Yamyaks
Kukulkan
10
2 / 1 / 0
7,175
718
2,852
4,990
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 1 / 6
6,485
649
1,644
6,350
2,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TrulyRego
Danzaburou
10
1 / 1 / 8
7,654
765
4,831
4,049
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 1 / 1
8,058
806
10,080
3,152
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
9
9
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Hercules
0
1
6
3
L
1
3
1
0.5
W
Danzaburou
TrulyRego
Danzaburou
1
1
8
5
L
Kukulkan
Yamyaks
Kukulkan
2
1
0
2
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,136
Damage
16,555
18,529
Taken
13,551
7,688
Mitigated
4,915
3,134
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,528
0
0
1,026
5,976
2,097
0
2,120
3,692
22,929
0
W
Hercules
1,644
102
0
1,117
6,350
2,829
300
3,569
2,655
0
11,284
L
756
121
958
900
7,563
4,097
0
5,217
1,942
2,694
0
W
Danzaburou
TrulyRego
Danzaburou
4,831
1,717
0
1,007
4,049
1,257
646
2,811
1,116
0
25,699
L
Kukulkan
Yamyaks
Kukulkan
2,852
132
0
250
4,990
1,494
0
2,027
2,783
31,415
0
W
10,080
0
0
493
3,152
829
164
1,508
1,584
37,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,285
Gold Earned
22,197
110
Minions Killed
129
0
Camps Cleared
0
506,142
Distance Traveled
568,822
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,312
631
38
4
0
158,485
3
W
Hercules
6,485
649
12
1
0
200,257
3
L
Yemoja
6,798
680
6
1
0
151,354
1
W
Danzaburou
7,654
765
58
6
0
185,785
3
L
Kukulkan
7,175
718
66
7
0
196,303
2
W
Thoth
8,058
806
59
6
0
182,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role