Player Matchup

Guan Yu
Guan Yu
M420 SHERLOCK
Guan Yu
Level 143
God Stats
32W - 17L
1,656 SR
Queue Stats
117W - 106L
1,562 Elo+
Solo
Fenrir
Fenrir
Phoenb
Fenrir
Level 126
God Stats
2W - 1L
1,759 SR
Queue Stats
5W - 1L
1,828 Elo+
Solo
Heimdallr
Heimdallr
PinkxFresh
Heimdallr
Level 120
God Stats
4W - 8L
1,500 SR
Queue Stats
299W - 262L
1,593 Elo+
Solo
Ares
Ares
Sess32
Ares
Level 81
God Stats
2W - 1L
1,689 SR
Queue Stats
192W - 165L
1,612 Elo+
Party 1
Mercury
Mercury
TJD_Dogmeat34
Mercury
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 136L
1,567 Elo+
Party 1
Team Averages
Level 111
1,621 SR
1,632 Elo+

VS

Team Averages
Level 118
1,696 SR
1,547 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Lumine599
Awilix
Level 68
God Stats
7W - 4L
2,007 SR
Queue Stats
187W - 150L
1,639 Elo+
Solo
Cthulhu
Cthulhu
S1R_M0RD3KAIS3R
Cthulhu
Level 127
God Stats
9W - 8L
1,705 SR
Queue Stats
405W - 401L
1,556 Elo+
Party 2
Yemoja
Yemoja
SegadorRequiem
Yemoja
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 134L
1,422 Elo+
Party 2
Discordia
Discordia
VvisAsou
Discordia
Level 119
God Stats
2W - 0L
1,770 SR
Queue Stats
45W - 37L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
0 / 3 / 1
7,432
465
4,752
13,547
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Phoenb
Fenrir
13
6 / 5 / 2
8,246
515
8,238
15,728
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
PinkxFresh
Heimdallr
12
2 / 5 / 3
7,109
444
7,089
12,122
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Sess32
Ares
13
2 / 3 / 2
7,530
471
7,685
12,093
9,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
11
1 / 1 / 3
6,304
394
4,406
7,398
2,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 1 / 1
9,304
582
10,010
8,654
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
Lumine599
Awilix
15
3 / 4 / 5
8,610
538
7,281
11,956
4,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 2
9,502
594
11,714
13,467
13,422
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 7
8,268
517
5,742
9,140
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
VvisAsou
Discordia
15
2 / 1 / 3
8,858
554
7,893
6,696
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
11
Kills
17
17
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
1
6.5
W
Awilix
Lumine599
Awilix
3
4
5
1.38
L
Guan Yu
0
3
1
0.17
L
Fenrir
Phoenb
Fenrir
6
5
2
1.4
L
Heimdallr
PinkxFresh
Heimdallr
2
5
3
0.7
W
5
2
2
3
W
1
3
7
1.5
L
Ares
Sess32
Ares
2
3
2
1
L
Mercury
1
1
3
2.5
W
Discordia
VvisAsou
Discordia
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
42,640
60,888
Taken
49,913
35,714
Mitigated
32,799
19,521
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,010
3,456
0
2,872
8,654
3,010
630
0
8,626
0
50,325
W
Awilix
Lumine599
Awilix
7,281
3,661
0
3,374
11,956
4,374
0
2,563
9,343
0
60,485
L
Guan Yu
4,752
770
305
5,857
13,547
12,530
0
7,988
5,559
0
42,781
L
Fenrir
Phoenb
Fenrir
8,238
2,573
0
4,152
15,728
7,175
0
5,123
10,433
0
43,813
L
Heimdallr
PinkxFresh
Heimdallr
7,089
2,517
0
4,439
12,122
4,509
0
3,582
8,500
0
39,589
W
11,714
2,211
275
4,376
13,467
13,422
0
900
12,135
57,795
0
W
5,742
643
2,425
2,445
9,140
9,784
312
963
8,177
19,613
0
L
Ares
Sess32
Ares
7,685
422
0
2,590
12,093
9,176
0
5,434
6,099
37,715
0
L
Mercury
4,406
1,089
0
2,178
7,398
2,324
0
2,410
4,948
0
15,176
W
Discordia
VvisAsou
Discordia
7,893
272
0
1,500
6,696
2,209
318
3,259
3,437
47,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
44,542
296
Minions Killed
438
0
Camps Cleared
0
1,485,725
Distance Traveled
1,578,229
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,304
582
95
6
0
322,506
4
W
Awilix
8,610
538
99
6
0
392,238
1
L
Guan Yu
7,432
465
86
5
0
308,866
4
L
Fenrir
8,246
515
69
4
0
304,080
3
L
Heimdallr
7,109
444
72
5
0
244,164
5
W
Cthulhu
9,502
594
106
7
0
308,558
2
W
Yemoja
8,268
517
30
2
0
262,473
6
L
Ares
7,530
471
43
3
0
296,099
6
L
Mercury
6,304
394
26
2
0
332,516
0
W
Discordia
8,858
554
108
7
0
292,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role