Player Matchup

Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GorrillaMagilla
Zhong Kui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 45L
1,330 Elo+
Solo
Discordia
Discordia
Nyxlte
Discordia
Level 104
God Stats
3W - 2L
1,719 SR
Queue Stats
221W - 209L
1,561 Elo+
Solo
Horus
Horus
RudeGirl1
Horus
Level 157
God Stats
10W - 5L
1,285 SR
Queue Stats
410W - 474L
1,568 Elo+
Solo
Ganesha
Ganesha
wamakaskan
Ganesha
Level 127
God Stats
1W - 1L
1,581 SR
Queue Stats
48W - 43L
1,460 Elo+
Party 1
Team Averages
Level 103
1,517 SR
1,484 Elo+

VS

Team Averages
Level 103
1,500 SR
1,581 Elo+
Bellona
Bellona
AboutDamian
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,246 Elo+
Solo
Cu Chulainn
Cu Chulainn
BadGuysCanWin
Cu Chulainn
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,931 Elo+
Party 2
Fenrir
Fenrir
Jangomaniac
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,849 Elo+
Party 2
Fafnir
Fafnir
Jewell x 96
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 164L
1,390 Elo+
Party 3
Hun Batz
Hun Batz
Tyy
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 175L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
15 / 2 / 12
12,170
936
23,208
12,196
8,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GorrillaMagilla
Zhong Kui
15
3 / 7 / 15
9,691
745
9,713
13,761
10,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Nyxlte
Discordia
18
7 / 4 / 14
10,874
836
18,620
8,779
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
RudeGirl1
Horus
16
4 / 3 / 13
9,752
750
6,107
12,617
17,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
wamakaskan
Ganesha
18
1 / 3 / 27
11,186
860
7,306
21,959
33,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AboutDamian
Bellona
16
6 / 6 / 7
9,822
756
8,556
18,884
22,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
BadGuysCanWin
Cu Chulainn
17
0 / 5 / 14
9,210
708
12,309
15,361
14,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
16
5 / 9 / 9
9,982
768
12,889
13,833
6,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
17
2 / 5 / 13
9,728
748
8,013
18,352
20,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Tyy
Hun Batz
18
6 / 5 / 5
10,752
827
11,696
11,893
5,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
30
Kills
19
19
Deaths
30
81
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
15
2
12
10.5
L
Bellona
AboutDamian
Bellona
6
6
7
1.58
L
Cu Chulainn
BadGuysCanWin
Cu Chulainn
0
5
14
1.4
W
Zhong Kui
GorrillaMagilla
Zhong Kui
3
7
15
1.5
L
Fenrir
5
9
9
1.06
L
Fafnir
2
5
13
1.7
W
Discordia
Nyxlte
Discordia
7
4
14
3.5
W
Horus
RudeGirl1
Horus
4
3
13
3.5
L
Hun Batz
Tyy
Hun Batz
6
5
5
1.7
W
Ganesha
wamakaskan
Ganesha
1
3
27
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,954
Damage
53,463
69,312
Taken
78,323
74,458
Mitigated
69,533
24,832
Healing
22,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
23,208
13,789
1,108
1,127
12,196
8,574
3,485
996
11,125
0
42,355
L
Bellona
AboutDamian
Bellona
8,556
2,296
1,396
3,221
18,884
22,286
104
9,138
9,746
0
16,841
L
Cu Chulainn
BadGuysCanWin
Cu Chulainn
12,309
2,253
2,215
2,971
15,361
14,973
769
7,006
8,355
0
27,802
W
Zhong Kui
GorrillaMagilla
Zhong Kui
9,713
515
0
654
13,761
10,336
779
1,956
11,755
16,710
0
L
Fenrir
12,889
3,355
1,416
905
13,833
6,174
350
6,644
7,189
0
16,360
L
Fafnir
8,013
2,184
2,357
5,494
18,352
20,939
0
7,108
11,244
19,249
0
W
Discordia
Nyxlte
Discordia
18,620
1,473
1,690
920
8,779
4,240
952
574
8,180
38,802
0
W
Horus
RudeGirl1
Horus
6,107
2,833
8,600
4,819
12,617
17,636
547
1,975
10,517
0
10,461
L
Hun Batz
Tyy
Hun Batz
11,696
2,350
1,560
1,030
11,893
5,161
367
5,743
6,150
0
31,305
W
Ganesha
wamakaskan
Ganesha
7,306
1,019
1,860
4,054
21,959
33,672
298
2,512
19,191
17,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
49,494
124
Minions Killed
120
0
Camps Cleared
0
1,074,462
Distance Traveled
1,063,468
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,170
936
55
4
0
216,802
4
L
Bellona
9,822
756
28
2
0
195,335
1
L
Cu Chulainn
9,210
708
25
2
0
230,549
0
W
Zhong Kui
9,691
745
18
1
0
195,830
0
L
Fenrir
9,982
768
8
1
0
191,953
0
L
Fafnir
9,728
748
19
1
0
207,529
4
W
Discordia
10,874
836
42
3
0
224,305
0
W
Horus
9,752
750
9
1
0
215,747
0
L
Hun Batz
10,752
827
40
3
0
238,102
4
W
Ganesha
11,186
860
0
0
0
221,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role