Player Matchup

Odin
Odin
Cless182
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
NESSC0FFEE
Cerberus
Level 21
God Stats
8W - 16L
1,499 SR
Queue Stats
612W - 583L
1,514 Elo+
Party 4
Thoth
Thoth
TechnoloJesus
Thoth
Level 89
God Stats
35W - 20L
1,685 SR
Queue Stats
102W - 75L
1,626 Elo+
Party 3
Bellona
Bellona
TheStooge1013
Bellona
Level 18
God Stats
255W - 176L
1,782 SR
Queue Stats
492W - 436L
1,616 Elo+
Solo
Anhur
Anhur
douglas17
Anhur
Level 22
God Stats
11W - 6L
1,573 SR
Queue Stats
45W - 45L
1,398 Elo+
Party 4
Team Averages
Level 30
1,608 SR
1,531 Elo+

VS

Team Averages
Level 40
1,475 SR
1,516 Elo+
Cthulhu
Cthulhu
Covenant9er
Cthulhu
Level 7
God Stats
2W - 4L
1,315 SR
Queue Stats
9W - 7L
1,662 Elo+
Party 1
Bellona
Bellona
Galmont
Bellona
Level 16
God Stats
4W - 2L
1,544 SR
Queue Stats
11W - 10L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
Nator37
Heimdallr
Level 15
God Stats
8W - 11L
1,456 SR
Queue Stats
12W - 19L
1,318 Elo+
Party 2
Yemoja
Yemoja
gogglesgallade
Yemoja
Level 16
God Stats
17W - 22L
1,268 SR
Queue Stats
74W - 79L
1,246 Elo+
Party 2
Thanatos
Thanatos
sushijk
Thanatos
Level 146
God Stats
3W - 0L
1,792 SR
Queue Stats
53W - 40L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 7 / 3
6,567
386
2,617
9,258
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
NESSC0FFEE
Cerberus
11
1 / 6 / 4
6,842
402
4,403
13,958
7,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 8 / 0
8,048
473
7,686
9,352
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
2 / 7 / 1
7,512
442
4,956
12,272
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
douglas17
Anhur
11
1 / 6 / 4
7,400
435
6,775
10,030
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Covenant9er
Cthulhu
14
2 / 5 / 5
9,165
539
5,447
10,783
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Galmont
Bellona
15
4 / 1 / 7
9,773
575
7,333
8,494
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Nator37
Heimdallr
14
4 / 2 / 6
8,721
513
7,902
9,577
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 2 / 8
9,118
536
7,161
8,645
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
sushijk
Thanatos
20
21 / 0 / 2
12,784
752
15,918
11,297
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
9
Kills
34
34
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
2
7
3
0.5
W
Cthulhu
Covenant9er
Cthulhu
2
5
5
0.9
W
Bellona
Galmont
Bellona
4
1
7
7.5
L
Cerberus
NESSC0FFEE
Cerberus
1
6
4
0.5
W
Heimdallr
Nator37
Heimdallr
4
2
6
3.5
L
3
8
0
0.38
L
Bellona
2
7
1
0.36
L
Anhur
douglas17
Anhur
1
6
4
0.5
W
3
2
8
3.5
W
Thanatos
sushijk
Thanatos
21
0
2
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,437
Damage
43,761
54,870
Taken
48,796
23,427
Mitigated
28,960
5,823
Healing
27,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,617
1,382
0
1,291
9,258
2,953
0
3,312
5,621
0
10,140
W
Cthulhu
Covenant9er
Cthulhu
5,447
357
0
1,601
10,783
7,598
893
2,175
8,455
43,352
0
W
Bellona
Galmont
Bellona
7,333
2,184
0
2,828
8,494
6,894
1,893
1,195
6,931
0
44,432
L
Cerberus
NESSC0FFEE
Cerberus
4,403
451
0
2,505
13,958
7,727
0
4,135
9,773
24,628
0
W
Heimdallr
Nator37
Heimdallr
7,902
2,902
0
2,442
9,577
3,288
1,553
2,264
7,234
0
47,427
L
7,686
117
0
796
9,352
1,801
0
832
8,445
35,165
0
L
Bellona
4,956
1,552
0
325
12,272
8,109
0
293
11,726
0
37,977
L
Anhur
douglas17
Anhur
6,775
2,804
453
453
10,030
2,837
0
3,844
6,133
0
29,229
W
7,161
763
1,897
2,374
8,645
3,248
745
3,165
5,383
28,666
0
W
Thanatos
sushijk
Thanatos
15,918
3,878
0
16,240
11,297
7,932
2,963
2,682
8,409
7,222
92,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
49,561
280
Minions Killed
447
0
Camps Cleared
0
1,436,861
Distance Traveled
1,604,843
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,567
386
24
1
0
203,343
2
W
Cthulhu
9,165
539
72
4
0
271,918
0
W
Bellona
9,773
575
87
5
0
372,043
5
L
Cerberus
6,842
402
30
2
0
342,317
3
W
Heimdallr
8,721
513
79
5
0
303,368
5
L
Thoth
8,048
473
71
4
0
296,993
1
L
Bellona
7,512
442
85
5
0
306,195
0
L
Anhur
7,400
435
70
4
0
288,013
1
W
Yemoja
9,118
536
43
3
0
267,259
5
W
Thanatos
12,784
752
166
10
0
390,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role