Player Matchup

Nike
Nike
MacaxeiraMutante
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
RagnarLodbrok_-D
Raijin
Level 77
God Stats
5W - 8L
1,285 SR
Queue Stats
315W - 310L
1,498 Elo+
Solo
Ares
Ares
Rakharys
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SwetButInsane
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 1
Sobek
Sobek
TheEdmilson
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,457 SR
1,524 Elo+

VS

Team Averages
Level 105
1,435 SR
1,400 Elo+
Athena
Athena
 
Athena
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BoboDaCorte
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,459 Elo+
Solo
Hercules
Hercules
Silffe
Hercules
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 282L
1,390 Elo+
Solo
Discordia
Discordia
VinniHKill
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,214 Elo+
Party 2
Fenrir
Fenrir
tigermatteoshark
Fenrir
Level 63
God Stats
7W - 5L
1,176 SR
Queue Stats
307W - 347L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 25
11,955
854
14,734
18,943
15,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 4 / 21
10,711
765
13,433
14,666
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
13 / 2 / 21
13,133
938
18,939
16,946
25,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SwetButInsane
Baron Samedi
20
14 / 2 / 22
12,750
911
23,671
16,373
14,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 2 / 34
10,991
785
9,979
20,735
23,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 8 / 6
9,561
683
8,914
19,840
25,120
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
14
3 / 10 / 5
8,870
634
13,317
15,250
6,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Silffe
Hercules
19
5 / 6 / 5
10,692
764
17,211
20,108
28,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
VinniHKill
Discordia
14
0 / 11 / 6
8,363
597
13,088
14,009
5,618
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 10 / 5
10,044
717
7,823
18,213
17,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
41
45
Kills
14
14
Deaths
45
123
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
8
6
0.75
L
Hou Yi
3
10
5
0.55
W
9
4
25
5.38
W
6
4
21
4.13
W
Ares
13
2
21
11.75
L
Hercules
Silffe
Hercules
5
6
5
1.25
W
Baron Samedi
SwetButInsane
Baron Samedi
14
2
22
12.5
W
3
2
34
10
L
Discordia
VinniHKill
Discordia
0
11
6
0.27
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,756
Damage
60,353
87,663
Taken
87,420
85,589
Mitigated
83,438
47,388
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,914
1,316
0
1,784
19,840
25,120
0
14,349
5,147
18,240
0
L
Hou Yi
13,317
3,958
597
1,725
15,250
6,145
0
10,799
4,327
0
21,167
W
14,734
2,915
2,879
1,769
18,943
15,621
100
3,055
15,713
0
28,809
W
13,433
1,634
1,967
4,574
14,666
7,092
1,266
3,728
10,863
27,833
0
W
Ares
18,939
457
1,681
2,394
16,946
25,400
322
5,169
11,552
24,806
0
L
Hercules
Silffe
Hercules
17,211
5,624
0
6,241
20,108
28,914
0
14,737
5,009
590
26,945
W
Baron Samedi
SwetButInsane
Baron Samedi
23,671
2,140
13,149
8,440
16,373
14,216
1,836
4,336
11,987
47,980
0
W
9,979
698
1,834
8,701
20,735
23,260
215
6,229
14,331
21,704
0
L
Discordia
VinniHKill
Discordia
13,088
259
842
1,158
14,009
5,618
0
9,581
4,238
29,520
0
L
7,823
586
316
499
18,213
17,641
0
15,317
2,677
0
13,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
47,530
144
Minions Killed
107
0
Camps Cleared
0
1,358,396
Distance Traveled
1,059,431
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,561
683
20
1
0
221,080
0
L
Hou Yi
8,870
634
19
1
0
212,475
1
W
Nike
11,955
854
29
2
0
279,586
0
W
Raijin
10,711
765
34
2
0
231,088
3
W
Ares
13,133
938
13
1
0
267,912
0
L
Hercules
10,692
764
27
2
0
210,708
0
W
Baron Samedi
12,750
911
43
3
0
275,846
4
W
Sobek
10,991
785
25
2
0
303,964
1
L
Discordia
8,363
597
36
3
0
193,814
1
L
Fenrir
10,044
717
5
0
0
221,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role