Player Matchup

Nemesis
Nemesis
FantasyGamerGirl
Nemesis
Level 7
God Stats
6W - 10L
1,136 SR
Queue Stats
45W - 46L
1,382 Elo+
Party 2
Olorun
Olorun
RawTalent0
Olorun
Level 4
God Stats
0W - 5L
1,105 SR
Queue Stats
1W - 9L
1,087 Elo+
Party 2
Ra
Ra
orumin
Ra
Level 13
God Stats
0W - 1L
1,333 SR
Queue Stats
5W - 7L
1,528 Elo+
Solo
Guan Yu
Guan Yu
regantofterra
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,341 Elo+
Party 2
Hachiman
Hachiman
superjew0227
Hachiman
Level 106
God Stats
0W - 3L
1,279 SR
Queue Stats
1W - 10L
1,095 Elo+
Party 2
Team Averages
Level 27
1,271 SR
1,287 Elo+

VS

Team Averages
Level 17
1,456 SR
1,448 Elo+
Odin
Odin
Cayde3213
Odin
Level 24
God Stats
8W - 4L
1,560 SR
Queue Stats
91W - 85L
1,412 Elo+
Solo
Merlin
Merlin
DylanFGC
Merlin
Level 28
God Stats
13W - 14L
1,451 SR
Queue Stats
70W - 60L
1,541 Elo+
Party 1
Artemis
Artemis
NocheAzul
Artemis
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 53L
1,272 Elo+
Solo
Aphrodite
Aphrodite
Zeynatura
Aphrodite
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
notibi
Nemesis
Level 6
God Stats
38W - 29L
1,269 SR
Queue Stats
45W - 36L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 7
10,611
884
6,956
23,336
9,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
RawTalent0
Olorun
16
0 / 4 / 6
10,442
870
5,328
11,946
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
17
3 / 5 / 3
11,217
935
14,570
15,774
5,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
17
2 / 12 / 4
10,699
892
4,332
26,065
12,096
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
superjew0227
Hachiman
17
4 / 6 / 4
11,453
954
16,461
26,845
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
5 / 4 / 20
12,452
1,038
15,749
13,824
14,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
DylanFGC
Merlin
20
12 / 2 / 12
13,630
1,136
30,570
12,746
5,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
NocheAzul
Artemis
20
13 / 0 / 13
14,507
1,209
32,678
9,734
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Zeynatura
Aphrodite
19
0 / 1 / 19
11,635
970
7,733
6,085
3,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
notibi
Nemesis
17
3 / 2 / 13
11,381
948
12,331
11,870
6,781
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
9
Kills
33
33
Deaths
9
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Odin
5
4
20
3.75
W
Merlin
DylanFGC
Merlin
12
2
12
9
L
0
6
7
0.58
W
Artemis
NocheAzul
Artemis
13
0
13
19.5
L
Olorun
RawTalent0
Olorun
0
4
6
0.75
W
Aphrodite
Zeynatura
Aphrodite
0
1
19
9.5
W
Nemesis
notibi
Nemesis
3
2
13
4.75
L
Ra
3
5
3
0.9
L
Guan Yu
2
12
4
0.33
L
Hachiman
superjew0227
Hachiman
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,647
Damage
99,061
103,966
Taken
54,259
39,562
Mitigated
34,792
17,758
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,749
4,461
0
384
13,824
14,016
0
5,950
7,874
39
22,926
W
Merlin
DylanFGC
Merlin
30,570
956
307
2,495
12,746
5,358
0
5,387
7,172
68,134
0
L
6,956
1,678
0
314
23,336
9,245
0
9,524
13,361
582
30,587
W
Artemis
NocheAzul
Artemis
32,678
13,076
0
3,795
9,734
4,798
0
3,355
6,140
0
54,819
L
Olorun
RawTalent0
Olorun
5,328
1,855
114
2,632
11,946
4,317
0
2,933
8,829
28,117
0
W
Aphrodite
Zeynatura
Aphrodite
7,733
984
7,224
3,819
6,085
3,839
0
2,585
3,500
33,295
0
W
Nemesis
notibi
Nemesis
12,331
6,895
0
808
11,870
6,781
0
3,203
8,667
0
22,003
L
Ra
14,570
1,640
2,352
2,313
15,774
5,674
0
5,122
10,419
33,428
0
L
Guan Yu
4,332
1,238
2,770
2,565
26,065
12,096
0
10,607
14,941
0
18,803
L
Hachiman
superjew0227
Hachiman
16,461
9,080
0
4,698
26,845
8,230
0
8,948
17,499
0
41,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,422
Gold Earned
63,605
227
Minions Killed
254
5
Camps Cleared
12
1,015,080
Distance Traveled
1,126,266
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,452
1,038
25
2
2
253,798
0
W
Merlin
13,630
1,136
106
9
2
228,111
0
L
Nemesis
10,611
884
47
4
2
250,298
1
W
Artemis
14,507
1,209
40
3
4
226,985
1
L
Olorun
10,442
870
44
4
1
182,330
0
W
Aphrodite
11,635
970
69
6
2
226,682
0
W
Nemesis
11,381
948
14
1
2
190,690
4
L
Ra
11,217
935
51
4
0
205,692
0
L
Guan Yu
10,699
892
35
3
0
169,165
0
L
Hachiman
11,453
954
50
4
2
207,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role