Player Matchup

Tyr
Tyr
Berries4Sale
Tyr
Level 29
God Stats
10W - 7L
1,758 SR
Queue Stats
512W - 406L
1,641 Elo+
Party 2
Heimdallr
Heimdallr
LJayTheGoat
Heimdallr
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
125W - 75L
1,566 Elo+
Party 3
Yemoja
Yemoja
clutchmonkey20
Yemoja
Level 62
God Stats
116W - 88L
1,594 SR
Queue Stats
137W - 118L
1,573 Elo+
Party 2
Amaterasu
Amaterasu
flaxpicker
Amaterasu
Level 133
God Stats
4W - 1L
1,896 SR
Queue Stats
143W - 115L
1,611 Elo+
Party 3
Raijin
Raijin
kbdowork8
Raijin
Level 107
God Stats
6W - 11L
1,285 SR
Queue Stats
568W - 490L
1,559 Elo+
Party 2
Team Averages
Level 71
1,564 SR
1,590 Elo+

VS

Team Averages
Level 84
1,617 SR
1,513 Elo+
Janus
Janus
BBQKING
Janus
Level 122
God Stats
1W - 3L
1,530 SR
Queue Stats
29W - 24L
1,579 Elo+
Party 1
Geb
Geb
Drakesi
Geb
Level 159
God Stats
6W - 5L
1,780 SR
Queue Stats
78W - 56L
1,607 Elo+
Party 1
Achilles
Achilles
RobinBlaster01
Achilles
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 1
Ullr
Ullr
Tmayhew28
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,548 Elo+
Party 1
Serqet
Serqet
ogHectron
Serqet
Level 45
God Stats
6W - 2L
1,774 SR
Queue Stats
48W - 61L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,896
590
1,070
4,390
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
LJayTheGoat
Heimdallr
10
3 / 0 / 0
5,635
564
2,930
3,796
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 4
5,852
585
1,972
3,760
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
flaxpicker
Amaterasu
12
2 / 0 / 4
6,949
695
2,896
7,281
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
kbdowork8
Raijin
12
7 / 1 / 3
7,338
734
5,080
4,207
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BBQKING
Janus
10
0 / 5 / 1
5,273
527
1,442
5,090
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
8
0 / 1 / 0
4,823
482
2,482
5,259
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
9
0 / 1 / 0
4,992
499
2,145
4,514
2,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
7
0 / 3 / 0
4,384
438
455
3,591
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
ogHectron
Serqet
9
2 / 4 / 0
5,586
559
1,291
5,817
1,835
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
BBQKING
Janus
0
5
1
0.1
W
0
0
3
1.5
L
Geb
0
1
0
0
W
Heimdallr
LJayTheGoat
Heimdallr
3
0
0
3
L
Achilles
0
1
0
0
L
Ullr
0
3
0
0
W
2
1
4
4
W
Amaterasu
flaxpicker
Amaterasu
2
0
4
4
W
Raijin
kbdowork8
Raijin
7
1
3
8.5
L
Serqet
ogHectron
Serqet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
7,815
23,434
Taken
24,271
12,356
Mitigated
9,059
11,475
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BBQKING
Janus
1,442
80
0
370
5,090
1,382
0
2,838
2,006
29,582
0
W
1,070
78
0
3,752
4,390
1,537
0
152
4,238
0
28,969
L
Geb
2,482
82
0
1,064
5,259
2,149
0
1,675
3,572
16,086
0
W
Heimdallr
LJayTheGoat
Heimdallr
2,930
1,500
0
1,469
3,796
2,094
0
1,582
2,214
6,800
26,737
L
Achilles
2,145
389
0
911
4,514
2,155
0
695
3,807
0
22,274
L
Ullr
455
227
0
3
3,591
1,538
0
895
2,696
1,528
13,886
W
1,972
163
548
968
3,760
1,631
0
436
3,324
12,406
0
W
Amaterasu
flaxpicker
Amaterasu
2,896
1,174
0
3,850
7,281
5,744
0
480
6,513
4,512
35,396
W
Raijin
kbdowork8
Raijin
5,080
336
0
888
4,207
1,350
318
1,294
2,913
36,988
0
L
Serqet
ogHectron
Serqet
1,291
229
0
1,168
5,817
1,835
0
999
4,684
0
21,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
25,058
327
Minions Killed
244
0
Camps Cleared
0
936,471
Distance Traveled
1,007,214
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,273
527
69
7
0
194,007
3
W
Tyr
5,896
590
72
7
0
217,106
0
L
Geb
4,823
482
29
3
0
227,498
2
W
Heimdallr
5,635
564
68
7
0
152,224
2
L
Achilles
4,992
499
50
5
0
177,017
2
L
Ullr
4,384
438
42
4
0
219,054
0
W
Yemoja
5,852
585
19
2
0
176,259
2
W
Amaterasu
6,949
695
89
9
0
198,971
5
W
Raijin
7,338
734
79
8
0
191,911
1
L
Serqet
5,586
559
54
5
0
189,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role