Player Matchup

Jormungandr
Jormungandr
AgentMoak
Jormungandr
Level 17
God Stats
2W - 1L
1,847 SR
Queue Stats
6W - 10L
1,275 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dino-Dills
Cu Chulainn
Level 69
God Stats
11W - 20L
1,415 SR
Queue Stats
201W - 230L
1,340 Elo+
Party 1
Medusa
Medusa
Majormoe402
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,407 Elo+
Party 1
Scylla
Scylla
PuffDaMagicStuf
Scylla
Level 45
God Stats
12W - 13L
1,514 SR
Queue Stats
32W - 39L
1,408 Elo+
Solo
Susano
Susano
TonyCam
Susano
Level 108
God Stats
3W - 4L
1,209 SR
Queue Stats
344W - 331L
1,484 Elo+
Solo
Team Averages
Level 57
1,497 SR
1,383 Elo+

VS

Team Averages
Level 73
1,468 SR
1,461 Elo+
Xbalanque
Xbalanque
DaJugganaut247
Xbalanque
Level 92
God Stats
3W - 8L
1,272 SR
Queue Stats
468W - 479L
1,525 Elo+
Solo
Ares
Ares
Eljaÿ
Ares
Level 45
God Stats
25W - 19L
1,575 SR
Queue Stats
598W - 639L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
FusionGamer7505
Sun Wukong
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 51L
1,270 Elo+
Solo
Janus
Janus
RemedyForDemons
Janus
Level 78
God Stats
3W - 5L
1,500 SR
Queue Stats
139W - 129L
1,681 Elo+
Solo
Neith
Neith
SullysRhino
Neith
Level 69
God Stats
49W - 42L
1,494 SR
Queue Stats
96W - 81L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgentMoak
Jormungandr
17
4 / 5 / 3
12,436
957
16,730
21,079
23,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Dino-Dills
Cu Chulainn
18
1 / 14 / 5
11,802
908
13,069
30,967
25,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
17
0 / 9 / 4
11,083
853
8,386
18,343
7,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 6 / 5
11,207
862
17,882
13,510
4,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
TonyCam
Susano
19
4 / 8 / 3
13,031
1,002
16,183
24,005
9,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaJugganaut247
Xbalanque
20
10 / 2 / 22
14,060
1,082
18,167
16,040
13,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Eljaÿ
Ares
20
3 / 1 / 25
12,980
998
8,580
12,356
15,829
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
FusionGamer7505
Sun Wukong
20
8 / 2 / 22
13,785
1,060
16,860
22,417
20,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 21
14,595
1,123
31,493
8,972
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 24
13,937
1,072
25,457
17,167
7,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
156
9
Kills
42
42
Deaths
9
20
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AgentMoak
Jormungandr
4
5
3
1.1
W
Xbalanque
DaJugganaut247
Xbalanque
10
2
22
10.5
L
Cu Chulainn
Dino-Dills
Cu Chulainn
1
14
5
0.25
W
Ares
Eljaÿ
Ares
3
1
25
15.5
W
Sun Wukong
FusionGamer7505
Sun Wukong
8
2
22
9.5
L
Medusa
0
9
4
0.22
L
0
6
5
0.42
W
11
2
21
10.75
W
10
2
24
11
L
Susano
TonyCam
Susano
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,250
Damage
100,557
107,904
Taken
76,952
70,229
Mitigated
61,131
3,126
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AgentMoak
Jormungandr
16,730
2,712
632
1,586
21,079
23,400
0
6,802
13,737
36,246
0
W
Xbalanque
DaJugganaut247
Xbalanque
18,167
8,950
1,473
4,190
16,040
13,126
0
8,133
7,707
0
41,125
L
Cu Chulainn
Dino-Dills
Cu Chulainn
13,069
4,599
0
0
30,967
25,430
0
9,516
20,978
0
37,727
W
Ares
Eljaÿ
Ares
8,580
330
0
479
12,356
15,829
0
4,163
7,968
15,021
0
W
Sun Wukong
FusionGamer7505
Sun Wukong
16,860
3,194
149
5,512
22,417
20,762
0
8,683
13,573
0
34,681
L
Medusa
8,386
2,702
0
139
18,343
7,202
0
6,986
11,124
0
29,871
L
17,882
893
0
769
13,510
4,886
0
4,829
8,481
34,885
0
W
31,493
1,182
0
0
8,972
3,579
0
4,270
4,552
68,464
0
W
25,457
11,818
0
2,639
17,167
7,835
0
8,452
8,540
0
42,117
L
Susano
TonyCam
Susano
16,183
3,810
0
0
24,005
9,311
0
10,722
12,856
0
38,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,559
Gold Earned
69,357
215
Minions Killed
253
5
Camps Cleared
8
1,178,865
Distance Traveled
1,263,131
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,436
957
36
3
1
239,619
0
W
Xbalanque
14,060
1,082
44
3
4
263,084
3
L
Cu Chulainn
11,802
908
45
3
0
215,474
0
W
Ares
12,980
998
10
1
0
261,576
4
W
Sun Wukong
13,785
1,060
37
3
2
283,612
0
L
Medusa
11,083
853
51
4
0
242,841
1
L
Scylla
11,207
862
45
3
3
218,143
1
W
Janus
14,595
1,123
119
9
0
238,615
1
W
Neith
13,937
1,072
43
3
2
216,244
0
L
Susano
13,031
1,002
38
3
1
262,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role