Player Matchup

Nu Wa
Nu Wa
Silver III
NeroRQ
Nu Wa
Silver III
Level 124
God Stats
3W - 5L
1,240 SR
Queue Stats
196W - 198L
1,424 MMR
Solo
Rama
Rama
Gold V
Ru3ditas
Rama
Gold V
Level 159
God Stats
18W - 10L
1,161 SR
Queue Stats
290W - 278L
1,375 MMR
Party 2
Bakasura
Bakasura
Gold V
XxDarkSiriuSxX
Bakasura
Gold V
Level 141
God Stats
3W - 5L
1,320 SR
Queue Stats
338W - 362L
1,437 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
XxF3ARxX9579
Cu Chulainn
Bronze III
Level 103
God Stats
16W - 15L
1,500 SR
Queue Stats
229W - 233L
1,442 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
simplyname
Erlang Shen
Bronze III
Level 153
God Stats
5W - 6L
1,500 SR
Queue Stats
76W - 75L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,344 SR
1,436 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,459 SR
1,436 MMR
Tsukuyomi
Tsukuyomi
Silver I
FGordon
Tsukuyomi
Silver I
Level 130
God Stats
0W - 3L
1,289 SR
Queue Stats
108W - 102L
1,422 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Qualifyer
Sun Wukong
Silver II
Level 103
God Stats
0W - 1L
1,291 SR
Queue Stats
6W - 7L
1,457 MMR
Party 1
Thoth
Thoth
Bronze III
TheDarack
Thoth
Bronze III
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 144L
1,448 MMR
Solo
Apollo
Apollo
Bronze III
brezboy
Apollo
Bronze III
Level 37
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 7L
1,411 MMR
Party 1
Ymir
Ymir
Gold IV
xNoob01
Ymir
Gold IV
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
129W - 123L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NeroRQ
Nu Wa
20
7 / 5 / 11
14,844
594
24,598
15,880
6,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
20
8 / 3 / 12
15,529
621
20,991
22,662
9,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
20
8 / 6 / 5
16,202
648
11,239
21,972
15,724
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
XxF3ARxX9579
Cu Chulainn
19
0 / 4 / 7
13,401
536
11,929
20,271
15,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
simplyname
Erlang Shen
20
9 / 8 / 9
16,468
659
17,893
30,213
21,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ScyllaSetNemesisKing ArthurCthulhu

VS

Bans
AphroditeDanzaburouYemojaCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FGordon
Tsukuyomi
20
8 / 7 / 7
13,110
524
18,176
20,063
13,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Qualifyer
Sun Wukong
18
6 / 4 / 5
11,644
466
12,546
25,620
24,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
TheDarack
Thoth
18
3 / 8 / 11
11,819
473
17,161
15,049
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
brezboy
Apollo
20
3 / 7 / 6
12,471
499
13,352
22,809
9,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
xNoob01
Ymir
16
5 / 6 / 9
11,542
462
10,706
24,474
24,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
63
32
Kills
25
26
Deaths
32
44
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
FGordon
Tsukuyomi
8
7
7
1.64
W
Nu Wa
NeroRQ
Nu Wa
7
5
11
2.5
L
Sun Wukong
Qualifyer
Sun Wukong
6
4
5
2.13
W
Rama
8
3
12
4.67
L
Thoth
TheDarack
Thoth
3
8
11
1.06
W
Bakasura
8
6
5
1.75
W
Cu Chulainn
XxF3ARxX9579
Cu Chulainn
0
4
7
0.88
L
Apollo
brezboy
Apollo
3
7
6
0.86
W
Erlang Shen
simplyname
Erlang Shen
9
8
9
1.69
L
Ymir
xNoob01
Ymir
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,650
Damage
71,941
110,998
Taken
108,015
68,198
Mitigated
77,466
39,189
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
FGordon
Tsukuyomi
18,176
3,906
0
930
20,063
13,702
0
4,492
14,628
6,988
91,217
W
Nu Wa
NeroRQ
Nu Wa
24,598
3,689
158
4,591
15,880
6,506
1,735
5,518
10,287
95,351
0
L
Sun Wukong
Qualifyer
Sun Wukong
12,546
2,283
0
7,759
25,620
24,697
244
6,014
18,704
0
60,195
W
Rama
20,991
16,243
0
10,955
22,662
9,099
8,458
5,627
16,960
0
94,534
L
Thoth
TheDarack
Thoth
17,161
311
142
1,193
15,049
4,917
48
5,249
9,074
81,959
0
W
Bakasura
11,239
6,854
0
6,539
21,972
15,724
1,686
3,612
18,228
10,715
107,762
W
Cu Chulainn
XxF3ARxX9579
Cu Chulainn
11,929
2,269
0
6,798
20,271
15,164
1,122
4,782
15,291
5,432
76,979
L
Apollo
brezboy
Apollo
13,352
8,327
0
7,650
22,809
9,711
1,548
2,971
19,424
0
97,595
W
Erlang Shen
simplyname
Erlang Shen
17,893
8,360
0
10,148
30,213
21,705
3,321
9,837
20,201
6,144
71,108
L
Ymir
xNoob01
Ymir
10,706
2,199
0
3,180
24,474
24,439
0
5,782
18,118
35,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,444
Gold Earned
60,586
683
Minions Killed
639
0
Camps Cleared
0
2,299,864
Distance Traveled
2,236,949
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,110
524
138
6
0
475,054
2
W
Nu Wa
14,844
594
133
5
0
427,775
3
L
Sun Wukong
11,644
466
114
5
0
501,362
3
W
Rama
15,529
621
131
5
0
429,655
7
L
Thoth
11,819
473
133
5
0
431,283
7
W
Bakasura
16,202
648
183
7
0
534,973
4
W
Cu Chulainn
13,401
536
133
5
0
424,059
4
L
Apollo
12,471
499
197
8
0
441,187
0
W
Erlang Shen
16,468
659
103
4
0
483,402
10
L
Ymir
11,542
462
57
2
0
388,063
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role