Player Matchup

Neith
Neith
BearKing__HoA
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Thor
Thor
FallenKing__HoA
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
Funqzy
King Arthur
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 360L
1,526 Elo+
Solo
Ra
Ra
LeBallzzz
Ra
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 38L
1,579 Elo+
Solo
Scylla
Scylla
MLGRumpf
Scylla
Level 55
God Stats
5W - 7L
1,302 SR
Queue Stats
95W - 78L
1,442 Elo+
Solo
Team Averages
Level 68
1,460 SR
1,509 Elo+

VS

Team Averages
Level 32
1,455 SR
1,343 Elo+
Ra
Ra
Nawts-Baby
Ra
Level 4
God Stats
15W - 9L
1,302 SR
Queue Stats
287W - 379L
1,292 Elo+
Party 3
Amaterasu
Amaterasu
ParkinsonShuffle
Amaterasu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 202L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
REAPER260691
Tsukuyomi
Level 4
God Stats
11W - 17L
1,321 SR
Queue Stats
132W - 190L
1,085 Elo+
Party 3
Mercury
Mercury
YungGodKhepri
Mercury
Level 109
God Stats
3W - 1L
1,694 SR
Queue Stats
42W - 71L
1,429 Elo+
Party 1
Nox
Nox
shylilgem
Nox
Level 29
God Stats
12W - 26L
1,459 SR
Queue Stats
358W - 387L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,444
495
3,418
4,972
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,623
420
1,723
5,683
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Funqzy
King Arthur
6
0 / 4 / 0
4,436
403
2,135
6,475
2,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 1
6,442
586
4,934
3,794
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
MLGRumpf
Scylla
11
0 / 3 / 0
5,730
521
1,484
5,094
1,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,993
454
2,093
3,994
1,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
12
7 / 0 / 1
7,036
640
6,384
5,643
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
REAPER260691
Tsukuyomi
8
1 / 4 / 1
4,765
433
2,598
6,136
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
11
4 / 0 / 4
6,790
617
3,758
6,539
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 2
6,857
623
2,287
4,065
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
14
14
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
0
4
0
0
L
King Arthur
Funqzy
King Arthur
0
4
0
0
L
5
1
1
5.5
L
Scylla
MLGRumpf
Scylla
0
3
0
0
W
1
2
1
0.75
W
Amaterasu
7
0
1
7.5
W
Tsukuyomi
REAPER260691
Tsukuyomi
1
4
1
0.38
W
Mercury
4
0
4
6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,694
Damage
17,120
26,018
Taken
26,377
7,828
Mitigated
10,499
6,358
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,418
1,886
0
1,811
4,972
1,549
0
1,799
3,173
0
17,061
L
1,723
703
0
461
5,683
1,132
0
191
5,492
0
13,016
L
King Arthur
Funqzy
King Arthur
2,135
122
0
1,400
6,475
2,325
0
249
6,226
0
14,245
L
4,934
344
418
1,058
3,794
1,194
0
294
3,500
36,546
0
L
Scylla
MLGRumpf
Scylla
1,484
300
0
1,210
5,094
1,628
0
2,287
2,807
32,044
0
W
2,093
98
189
1,109
3,994
1,165
0
1,533
2,289
27,916
0
W
Amaterasu
6,384
2,791
0
1,586
5,643
4,374
628
559
5,047
2,984
30,236
W
Tsukuyomi
REAPER260691
Tsukuyomi
2,598
577
0
0
6,136
1,836
0
1,757
4,145
0
6,268
W
Mercury
3,758
1,536
0
3,588
6,539
1,781
0
614
5,897
0
29,388
W
2,287
422
0
2,067
4,065
1,343
1,536
1,340
2,581
37,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
30,441
247
Minions Killed
277
0
Camps Cleared
0
905,478
Distance Traveled
1,078,356
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,444
495
33
3
0
185,443
0
L
Thor
4,623
420
39
4
0
224,705
2
L
King Arthur
4,436
403
33
3
0
134,688
2
L
Ra
6,442
586
67
6
0
182,790
4
L
Scylla
5,730
521
75
7
0
177,852
3
W
Ra
4,993
454
41
4
0
200,666
1
W
Amaterasu
7,036
640
64
6
0
214,490
1
W
Tsukuyomi
4,765
433
12
1
0
232,112
0
W
Mercury
6,790
617
67
6
0
225,300
0
W
Nox
6,857
623
93
8
0
205,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role