Player Matchup

Chernobog
Chernobog
BountyxxHunter11
Chernobog
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 50L
1,652 Elo+
Party 1
Bacchus
Bacchus
MOEOVER9000
Bacchus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 28L
1,500 Elo+
Party 1
Chronos
Chronos
TheFoolyCooley
Chronos
Level 142
God Stats
2W - 7L
1,500 SR
Queue Stats
290W - 281L
1,462 Elo+
Solo
Khepri
Khepri
VeryBigThang
Khepri
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 70L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
cvilleballer44
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,769 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,529 Elo+

VS

Team Averages
Level 67
1,415 SR
1,521 Elo+
Set
Set
DirtyDeag
Set
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,580 Elo+
Party 2
Cernunnos
Cernunnos
PattyBoi
Cernunnos
Level 35
God Stats
8W - 6L
1,287 SR
Queue Stats
323W - 280L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
Sarerow
Heimdallr
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
273W - 257L
1,495 Elo+
Party 3
Skadi
Skadi
Seadranoid
Skadi
Level 65
God Stats
4W - 5L
1,288 SR
Queue Stats
337W - 346L
1,495 Elo+
Party 3
Loki
Loki
goondanlife
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
20
13 / 3 / 11
12,127
933
19,550
13,892
8,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
MOEOVER9000
Bacchus
19
10 / 3 / 11
11,281
868
9,549
13,589
24,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 14
9,773
752
9,018
12,389
5,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
18
3 / 4 / 21
10,746
827
10,002
13,826
18,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 18
10,840
834
17,811
15,194
23,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
9,951
765
7,084
12,340
5,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PattyBoi
Cernunnos
16
5 / 6 / 4
9,395
723
13,709
15,240
6,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Sarerow
Heimdallr
19
1 / 8 / 13
10,581
814
10,840
18,395
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
18
5 / 7 / 9
10,780
829
10,973
14,665
5,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 7 / 6
8,713
670
7,646
12,141
5,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
56
33
Kills
19
19
Deaths
34
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
13
3
11
6.17
L
4
6
5
1.08
W
Bacchus
MOEOVER9000
Bacchus
10
3
11
5.17
L
Cernunnos
PattyBoi
Cernunnos
5
6
4
1.17
L
Heimdallr
Sarerow
Heimdallr
1
8
13
0.94
L
Skadi
5
7
9
1.36
W
2
5
14
1.8
W
Khepri
3
4
21
3.38
W
5
4
18
3.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,930
Damage
50,252
68,890
Taken
72,781
80,394
Mitigated
30,784
19,040
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
19,550
12,363
2,368
3,777
13,892
8,418
2,745
283
13,609
0
43,141
L
7,084
3,345
1,126
1,786
12,340
5,446
0
7,002
5,338
0
15,441
W
Bacchus
MOEOVER9000
Bacchus
9,549
1,397
1,511
2,570
13,589
24,686
111
0
13,589
15,952
0
L
Cernunnos
PattyBoi
Cernunnos
13,709
6,002
318
2,675
15,240
6,551
0
9,672
5,568
0
21,853
L
Heimdallr
Sarerow
Heimdallr
10,840
4,223
1,382
4,536
18,395
7,710
0
11,402
6,597
283
32,821
L
Skadi
10,973
6,566
1,585
2,530
14,665
5,804
0
10,458
4,065
0
23,319
W
9,018
2,488
1,470
1,888
12,389
5,857
1,658
0
12,389
20,562
0
W
Khepri
10,002
745
2,016
1,283
13,826
18,087
194
0
13,825
17,230
0
W
17,811
578
1,407
750
15,194
23,346
304
0
15,194
27,155
0
L
7,646
2,341
724
1,976
12,141
5,273
0
7,308
4,833
0
18,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
49,420
133
Minions Killed
116
0
Camps Cleared
0
1,233,424
Distance Traveled
938,833
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,127
933
42
3
0
244,671
0
L
Set
9,951
765
16
1
0
209,267
1
W
Bacchus
11,281
868
16
1
0
267,615
1
L
Cernunnos
9,395
723
21
2
0
197,005
0
L
Heimdallr
10,581
814
40
3
0
177,269
1
L
Skadi
10,780
829
30
2
0
172,974
0
W
Chronos
9,773
752
27
2
0
219,233
0
W
Khepri
10,746
827
15
1
0
299,306
2
W
Cthulhu
10,840
834
33
3
0
202,599
0
L
Loki
8,713
670
9
1
0
182,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role