Player Matchup

Cerberus
Cerberus
Bellonasthighgap
Cerberus
Level 16
God Stats
7W - 6L
1,841 SR
Queue Stats
55W - 39L
1,555 Elo+
Party 2
King Arthur
King Arthur
Jarriden
King Arthur
Level 124
God Stats
6W - 5L
1,504 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Ullr
Ullr
NickGurr69
Ullr
Level 27
God Stats
7W - 4L
1,608 SR
Queue Stats
8W - 4L
1,698 Elo+
Party 2
Mulan
Mulan
hommedefer14
Mulan
Level 66
God Stats
13W - 10L
1,284 SR
Queue Stats
282W - 263L
1,415 Elo+
Solo
Scylla
Scylla
tpesh
Scylla
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 33L
1,555 Elo+
Party 2
Team Averages
Level 71
1,547 SR
1,545 Elo+

VS

Team Averages
Level 86
1,467 SR
1,392 Elo+
Neith
Neith
Bandimir
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,449 Elo+
Party 1
Scylla
Scylla
BurningWinds
Scylla
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 57L
1,479 Elo+
Party 1
Set
Set
JTEades
Set
Level 151
God Stats
5W - 4L
1,702 SR
Queue Stats
155W - 136L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Navinoxx
Cu Chulainn
Level 125
God Stats
12W - 23L
1,134 SR
Queue Stats
235W - 249L
1,387 Elo+
Solo
Cabrakan
Cabrakan
justnickj
Cabrakan
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
80W - 74L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,845
615
7,907
9,624
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Jarriden
King Arthur
15
4 / 2 / 6
9,091
568
10,936
14,188
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 6
8,098
506
7,396
7,733
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 5 / 2
8,376
524
6,068
14,151
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
tpesh
Scylla
17
9 / 3 / 1
10,030
627
8,291
7,645
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bandimir
Neith
11
0 / 4 / 3
6,573
411
2,977
8,725
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
0 / 4 / 4
7,886
493
7,304
8,824
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
17
14 / 4 / 0
10,843
678
12,681
14,455
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Navinoxx
Cu Chulainn
13
0 / 5 / 2
7,841
490
5,139
12,517
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
justnickj
Cabrakan
11
1 / 5 / 5
6,984
437
4,631
10,066
5,100
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
22
Kills
15
15
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Bandimir
Neith
0
4
3
0.38
W
5
1
7
8.5
L
Scylla
0
4
4
0.5
L
Set
14
4
0
3.5
W
King Arthur
Jarriden
King Arthur
4
2
6
3.5
L
Cu Chulainn
Navinoxx
Cu Chulainn
0
5
2
0.2
W
3
4
6
1.5
W
1
5
2
0.4
L
Cabrakan
justnickj
Cabrakan
1
5
5
0.7
W
Scylla
tpesh
Scylla
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
32,732
53,341
Taken
54,587
32,521
Mitigated
25,905
16,362
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bandimir
Neith
2,977
1,714
0
1,725
8,725
2,450
568
3,695
5,005
0
25,564
W
7,907
279
0
3,355
9,624
8,608
803
2,376
7,248
36,749
0
L
Scylla
7,304
125
0
1,614
8,824
2,715
112
2,933
5,652
47,411
0
L
Set
12,681
6,775
0
5,332
14,455
6,144
0
3,434
10,797
0
65,118
W
King Arthur
Jarriden
King Arthur
10,936
1,299
0
4,526
14,188
12,565
470
1,891
12,297
0
43,825
L
Cu Chulainn
Navinoxx
Cu Chulainn
5,139
998
0
3,742
12,517
9,496
566
1,950
10,015
4,807
34,700
W
7,396
3,154
0
1,028
7,733
2,599
2,372
2,570
5,163
0
41,444
W
6,068
1,224
57
5,730
14,151
6,226
223
2,997
11,154
0
60,331
L
Cabrakan
justnickj
Cabrakan
4,631
913
0
879
10,066
5,100
108
3,723
6,275
21,811
0
W
Scylla
tpesh
Scylla
8,291
851
0
1,666
7,645
2,523
1,661
2,826
4,819
57,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,440
Gold Earned
40,127
457
Minions Killed
372
0
Camps Cleared
0
1,517,994
Distance Traveled
1,472,258
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,573
411
61
4
0
268,272
4
W
Cerberus
9,845
615
68
4
0
315,490
4
L
Scylla
7,886
493
80
5
0
270,730
5
L
Set
10,843
678
103
6
0
335,514
2
W
King Arthur
9,091
568
83
5
0
318,157
6
L
Cu Chulainn
7,841
490
87
5
0
320,063
6
W
Ullr
8,098
506
82
5
0
279,810
6
W
Mulan
8,376
524
112
7
0
300,481
2
L
Cabrakan
6,984
437
41
3
0
277,679
2
W
Scylla
10,030
627
112
7
0
304,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role