Player Matchup

Ganesha
Ganesha
Bronze III
AI Capownd
Ganesha
Bronze III
Level 125
God Stats
25W - 14L
1,477 SR
Queue Stats
119W - 117L
1,541 MMR
Party 2
Cupid
Cupid
Silver II
EliteZete
Cupid
Silver II
Level 126
God Stats
5W - 2L
1,777 SR
Queue Stats
39W - 22L
1,541 MMR
Party 1
Zeus
Zeus
Silver I
LeaderofMuffin
Zeus
Silver I
Level 160
God Stats
1W - 0L
1,975 SR
Queue Stats
66W - 52L
1,541 MMR
Party 1
Cthulhu
Cthulhu
Gold II
PrimeTimeFuture
Cthulhu
Gold II
Level 142
God Stats
3W - 2L
1,820 SR
Queue Stats
261W - 256L
1,533 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
RookMan_5
Erlang Shen
Gold V
Level 95
God Stats
3W - 3L
1,786 SR
Queue Stats
290W - 272L
1,540 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,767 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,548 SR
1,539 MMR
Scylla
Scylla
Gold V
Akkewi
Scylla
Gold V
Level 128
God Stats
1W - 1L
1,640 SR
Queue Stats
17W - 10L
1,542 MMR
Solo
Achilles
Achilles
Silver I
AttackSquad
Achilles
Silver I
Level 160
God Stats
1W - 4L
1,715 SR
Queue Stats
104W - 116L
1,536 MMR
Solo
Fenrir
Fenrir
Gold V
GerryCT99
Fenrir
Gold V
Level 129
God Stats
8W - 4L
1,319 SR
Queue Stats
186W - 193L
1,542 MMR
Solo
Apollo
Apollo
Silver II
LMVS Xcrat
Apollo
Silver II
Level 60
God Stats
0W - 4L
1,298 SR
Queue Stats
191W - 180L
1,534 MMR
Solo
Ares
Ares
Gold I
Yudala
Ares
Gold I
Level 98
God Stats
2W - 2L
1,766 SR
Queue Stats
177W - 170L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AI Capownd
Ganesha
8
0 / 0 / 7
5,785
526
2,174
7,296
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
EliteZete
Cupid
11
6 / 0 / 3
6,731
612
6,180
4,618
1,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 2
7,423
675
5,680
3,328
1,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 0
6,562
597
4,331
5,763
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
RookMan_5
Erlang Shen
10
2 / 1 / 4
6,377
580
4,479
5,320
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetNu WaTsukuyomiCu ChulainnHades

VS

Bans
DanzaburouYemojaHeimdallrYmirJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akkewi
Scylla
12
0 / 2 / 2
6,116
556
3,622
4,560
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
AttackSquad
Achilles
12
1 / 1 / 0
6,237
567
3,008
8,968
3,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
GerryCT99
Fenrir
10
1 / 2 / 1
5,765
524
2,003
6,789
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
LMVS Xcrat
Apollo
8
0 / 4 / 0
4,791
436
1,171
6,837
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Yudala
Ares
8
1 / 4 / 0
5,122
466
2,897
8,732
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
3
3
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AI Capownd
Ganesha
0
0
7
3.5
L
Scylla
Akkewi
Scylla
0
2
2
0.5
L
Achilles
AttackSquad
Achilles
1
1
0
1
W
Cupid
EliteZete
Cupid
6
0
3
7.5
L
Fenrir
GerryCT99
Fenrir
1
2
1
0.75
L
Apollo
LMVS Xcrat
Apollo
0
4
0
0
W
4
1
2
5
W
1
1
0
1
W
Erlang Shen
RookMan_5
Erlang Shen
2
1
4
4
L
Ares
Yudala
Ares
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
12,701
26,325
Taken
35,886
13,665
Mitigated
11,097
9,554
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AI Capownd
Ganesha
2,174
135
0
1,527
7,296
3,488
0
3,077
4,135
13,682
0
L
Scylla
Akkewi
Scylla
3,622
159
0
739
4,560
1,517
0
3,073
1,487
35,570
0
L
Achilles
AttackSquad
Achilles
3,008
396
0
3,267
8,968
3,182
0
4,229
4,339
0
35,213
W
Cupid
EliteZete
Cupid
6,180
3,395
950
2,971
4,618
1,398
0
733
3,885
0
36,509
L
Fenrir
GerryCT99
Fenrir
2,003
486
0
1,568
6,789
2,140
0
1,633
5,156
0
32,510
L
Apollo
LMVS Xcrat
Apollo
1,171
694
0
2,061
6,837
1,471
0
1,259
5,578
0
18,912
W
5,680
102
0
1,542
3,328
1,048
250
747
2,509
45,447
0
W
4,331
287
0
2,141
5,763
4,253
0
263
5,462
35,946
0
W
Erlang Shen
RookMan_5
Erlang Shen
4,479
2,139
0
423
5,320
3,478
0
1,438
3,815
7,689
32,274
L
Ares
Yudala
Ares
2,897
30
0
2,540
8,732
2,787
0
1,904
6,828
16,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
28,031
321
Minions Killed
290
0
Camps Cleared
0
1,091,807
Distance Traveled
1,074,010
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,785
526
2
0
0
240,091
3
L
Scylla
6,116
556
90
8
0
210,062
2
L
Achilles
6,237
567
73
7
0
220,605
0
W
Cupid
6,731
612
76
7
0
192,350
5
L
Fenrir
5,765
524
68
6
0
234,274
1
L
Apollo
4,791
436
44
4
0
191,578
4
W
Zeus
7,423
675
91
8
0
201,163
4
W
Cthulhu
6,562
597
84
8
0
214,891
4
W
Erlang Shen
6,377
580
68
6
0
243,312
4
L
Ares
5,122
466
15
1
0
217,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role