Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JJ_1991_LFC
Jormungandr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
KINGBOP-_-94
Guan Yu
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
iHmeed
Erlang Shen
Level 123
God Stats
33W - 34L
1,613 SR
Queue Stats
406W - 407L
1,523 Elo+
Solo
Ra
Ra
tallfreddy
Ra
Level 108
God Stats
23W - 20L
1,531 SR
Queue Stats
598W - 509L
1,451 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,521 Elo+

VS

Team Averages
Level 96
1,436 SR
1,544 Elo+
Hel
Hel
Anna_La_Banana
Hel
Level 99
God Stats
3W - 2L
1,296 SR
Queue Stats
46W - 43L
1,573 Elo+
Solo
Sol
Sol
BloodCl0tt
Sol
Level 121
God Stats
4W - 7L
1,731 SR
Queue Stats
364W - 323L
1,568 Elo+
Party 2
Nike
Nike
Simple_Optimus
Nike
Level 67
God Stats
0W - 2L
1,184 SR
Queue Stats
71W - 82L
1,420 Elo+
Solo
Neith
Neith
iTz iEpsiLon
Neith
Level 128
God Stats
11W - 12L
1,470 SR
Queue Stats
436W - 347L
1,536 Elo+
Party 2
Pele
Pele
iTz iTheta
Pele
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 43L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 3 / 5
9,842
518
9,360
14,389
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
JJ_1991_LFC
Jormungandr
14
1 / 4 / 3
9,123
480
5,108
13,722
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
KINGBOP-_-94
Guan Yu
14
3 / 4 / 5
8,681
457
7,278
16,421
7,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
iHmeed
Erlang Shen
15
8 / 2 / 2
10,279
541
8,787
14,614
11,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 7 / 7
9,903
521
11,648
12,651
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
6,090
321
1,372
3,080
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
6 / 5 / 8
9,923
522
16,362
20,643
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 6 / 2
8,616
453
8,182
12,048
10,646
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 1 / 5
10,924
575
9,848
9,215
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 7 / 5
9,668
509
13,457
18,814
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
21
Kills
20
20
Deaths
21
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
5
2.5
L
1
2
0
0.5
L
6
5
8
2
W
Jormungandr
JJ_1991_LFC
Jormungandr
1
4
3
0.63
W
Guan Yu
KINGBOP-_-94
Guan Yu
3
4
5
1.38
L
2
6
2
0.5
W
Erlang Shen
iHmeed
Erlang Shen
8
2
2
4.5
L
5
1
5
7.5
L
6
7
5
1.21
W
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,181
Damage
49,221
71,797
Taken
63,800
35,359
Mitigated
26,405
28,090
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,360
715
2,754
6,187
14,389
5,247
1,519
1,175
13,214
51,309
0
L
1,372
43
170
931
3,080
761
0
1,233
1,683
11,600
0
L
16,362
7,429
0
9,086
20,643
5,717
2,823
8,389
11,744
70,777
0
W
Jormungandr
JJ_1991_LFC
Jormungandr
5,108
1,581
685
2,293
13,722
6,822
104
2,260
11,462
44,675
0
W
Guan Yu
KINGBOP-_-94
Guan Yu
7,278
840
1,756
5,712
16,421
7,508
42
5,253
11,168
0
38,413
L
8,182
670
0
2,033
12,048
10,646
358
6,261
5,305
0
43,123
W
Erlang Shen
iHmeed
Erlang Shen
8,787
4,520
0
4,555
14,614
11,020
233
3,070
11,544
6,971
44,939
L
9,848
3,336
0
2,549
9,215
3,226
92
3,280
5,885
0
83,999
L
13,457
1,673
0
4,340
18,814
6,055
23
5,815
12,561
0
54,261
W
11,648
960
860
3,288
12,651
4,762
1,085
5,976
6,675
56,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,828
Gold Earned
45,221
410
Minions Killed
443
0
Camps Cleared
0
1,738,374
Distance Traveled
1,379,275
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,842
518
107
6
0
319,679
0
L
Hel
6,090
321
26
1
0
105,648
0
L
Sol
9,923
522
96
5
0
301,510
0
W
Jormungandr
9,123
480
68
4
0
330,164
2
W
Guan Yu
8,681
457
66
3
0
371,180
1
L
Nike
8,616
453
84
4
0
308,313
0
W
Erlang Shen
10,279
541
71
4
0
395,816
3
L
Neith
10,924
575
155
8
0
321,590
2
L
Pele
9,668
509
82
4
0
342,214
0
W
Ra
9,903
521
98
5
0
321,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role