Player Matchup

Medusa
Medusa
Blungous
Medusa
Level 14
God Stats
8W - 7L
1,699 SR
Queue Stats
17W - 14L
1,272 Elo+
Party 2
Fenrir
Fenrir
Forozz
Fenrir
Level 18
God Stats
1W - 1L
1,582 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Sobek
Sobek
yungstoner710
Sobek
Level 7
God Stats
7W - 1L
1,821 SR
Queue Stats
14W - 9L
1,202 Elo+
Party 2
Team Averages
Level 13
1,701 SR
1,325 Elo+

VS

Team Averages
Level 41
1,588 SR
1,360 Elo+
Horus
Horus
Daddybagger
Horus
Level 26
God Stats
3W - 3L
1,680 SR
Queue Stats
9W - 12L
1,289 Elo+
Party 1
Thoth
Thoth
FRECKLEYPECKLES
Thoth
Level 44
God Stats
12W - 16L
1,584 SR
Queue Stats
37W - 57L
1,391 Elo+
Party 1
Xbalanque
Xbalanque
UnicornsOfL0ve
Xbalanque
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blungous
Medusa
17
12 / 3 / 4
13,667
759
17,722
14,437
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Forozz
Fenrir
16
5 / 2 / 9
12,462
692
11,169
15,435
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 2 / 13
11,435
635
2,945
21,882
10,189
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
10,733
596
3,594
14,199
14,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 4 / 4
11,847
658
15,637
8,442
3,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
UnicornsOfL0ve
Xbalanque
14
2 / 10 / 5
11,957
664
15,976
15,362
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
7
7
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blungous
Medusa
12
3
4
4.67
L
2
4
4
1
L
3
4
4
1.25
W
Fenrir
Forozz
Fenrir
5
2
9
4.75
L
Xbalanque
UnicornsOfL0ve
Xbalanque
2
10
5
0.45
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
35,207
51,754
Taken
38,003
22,321
Mitigated
25,274
22,173
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blungous
Medusa
17,722
9,642
0
6,118
14,437
5,336
522
4,517
9,920
0
71,840
L
3,594
1,254
400
2,768
14,199
14,107
0
1,508
12,691
0
11,658
L
15,637
97
0
1,300
8,442
3,031
320
309
8,133
61,073
0
W
Fenrir
Forozz
Fenrir
11,169
2,710
756
5,441
15,435
6,796
1,711
4,922
10,513
0
78,234
L
Xbalanque
UnicornsOfL0ve
Xbalanque
15,976
9,199
0
587
15,362
8,136
27
1,337
14,025
3,047
45,066
W
2,945
32
0
9,858
21,882
10,189
0
8,038
13,844
12,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,564
Gold Earned
34,537
198
Minions Killed
153
0
Camps Cleared
0
984,878
Distance Traveled
936,985
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,667
759
83
5
0
325,046
0
L
Horus
10,733
596
12
1
0
325,232
0
L
Thoth
11,847
658
81
5
0
322,324
4
W
Fenrir
12,462
692
101
6
0
362,473
0
L
Xbalanque
11,957
664
60
3
0
289,429
3
W
Sobek
11,435
635
14
1
0
297,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role