Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KindaEthan
Rama
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 183L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Temperman809
Ah Puch
Level 41
God Stats
1W - 2L
1,640 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo
Team Averages
Level 66
1,547 SR
1,540 Elo+

VS

Team Averages
Level 82
1,631 SR
1,402 Elo+
Ra
Ra
ProFeeN
Ra
Level 80
God Stats
6W - 5L
1,751 SR
Queue Stats
50W - 55L
1,417 Elo+
Party 1
Hercules
Hercules
Smoke Method
Hercules
Level 83
God Stats
9W - 9L
1,642 SR
Queue Stats
110W - 129L
1,565 Elo+
Solo
Izanami
Izanami
Vultur16
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 2
6,189
619
5,348
8,159
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 0
6,810
681
3,712
6,556
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Temperman809
Ah Puch
8
0 / 5 / 1
5,804
580
4,827
5,977
1,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,406
741
4,890
5,307
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Smoke Method
Hercules
10
1 / 1 / 6
6,844
684
4,674
8,410
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Vultur16
Izanami
11
6 / 0 / 4
8,072
807
6,364
5,229
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
L
2
1
0
2
W
3
1
5
5.5
W
Hercules
Smoke Method
Hercules
1
1
6
4
L
Ah Puch
Temperman809
Ah Puch
0
5
1
0.1
W
Izanami
Vultur16
Izanami
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,887
Damage
15,928
20,692
Taken
18,946
8,499
Mitigated
12,413
3,202
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,348
796
306
1,573
8,159
4,727
0
2,764
5,053
1,462
17,201
L
3,712
2,858
0
725
6,556
2,152
99
862
5,519
0
18,754
W
4,890
455
2,227
1,406
5,307
1,810
432
952
4,355
32,244
0
W
Hercules
Smoke Method
Hercules
4,674
904
642
2,227
8,410
7,743
210
2,060
6,350
0
19,553
L
Ah Puch
Temperman809
Ah Puch
4,827
292
0
598
5,977
1,620
0
1,268
4,584
20,312
0
W
Izanami
Vultur16
Izanami
6,364
3,877
0
425
5,229
2,860
434
2,042
3,187
0
26,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
22,322
82
Minions Killed
143
0
Camps Cleared
0
479,549
Distance Traveled
570,442
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,189
619
21
2
0
192,360
3
L
Rama
6,810
681
31
3
0
157,439
0
W
Ra
7,406
741
56
6
0
187,354
1
W
Hercules
6,844
684
25
3
0
212,892
4
L
Ah Puch
5,804
580
30
3
0
129,750
1
W
Izanami
8,072
807
62
6
0
170,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role