Player Matchup

Cabrakan
Cabrakan
El_Cheder
Cabrakan
Level 102
God Stats
4W - 4L
1,358 SR
Queue Stats
227W - 204L
1,488 Elo+
Party 3
Heimdallr
Heimdallr
FAMM1509
Heimdallr
Level 83
God Stats
10W - 15L
1,189 SR
Queue Stats
160W - 180L
1,268 Elo+
Solo
Mulan
Mulan
J_Pepsiwave
Mulan
Level 107
God Stats
28W - 23L
1,444 SR
Queue Stats
565W - 530L
1,460 Elo+
Party 3
Kali
Kali
Mapacheneitor707
Kali
Level 129
God Stats
4W - 3L
1,605 SR
Queue Stats
383W - 359L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
nicolai13567
Danzaburou
Level 63
God Stats
40W - 36L
1,480 SR
Queue Stats
250W - 253L
1,406 Elo+
Solo
Team Averages
Level 97
1,415 SR
1,435 Elo+

VS

Team Averages
Level 77
1,451 SR
1,360 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Amstrad_Vs_Atari
Zhong Kui
Level 57
God Stats
7W - 6L
1,255 SR
Queue Stats
7W - 8L
1,120 Elo+
Solo
Odin
Odin
BigShot_Sal
Odin
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 254L
1,343 Elo+
Party 1
Thoth
Thoth
Zer0 and Ten
Thoth
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
472W - 401L
1,542 Elo+
Party 2
Yemoja
Yemoja
xXCROSS_FyReXx
Yemoja
Level 82
God Stats
1W - 5L
1,500 SR
Queue Stats
329W - 388L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
El_Cheder
Cabrakan
9
2 / 1 / 2
5,579
558
1,926
5,762
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
FAMM1509
Heimdallr
10
0 / 1 / 2
5,526
553
1,578
3,623
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 1 / 1
6,093
609
3,361
6,559
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 1
6,260
626
2,300
6,371
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
nicolai13567
Danzaburou
11
0 / 0 / 0
6,140
614
2,365
2,709
801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 2 / 0
5,632
563
3,681
5,984
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
1
0 / 0 / 0
3,456
346
0
0
0
8
0 / 1 / 0
4,676
468
1,737
3,939
3,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 1
5,701
570
4,174
4,085
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 2
5,231
523
1,612
3,825
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
0
1.5
L
Zhong Kui
0
0
0
0
L
0
1
0
0
W
Cabrakan
El_Cheder
Cabrakan
2
1
2
3
W
Heimdallr
FAMM1509
Heimdallr
0
1
2
1
W
3
1
1
3.5
W
1
1
1
1.5
L
1
2
1
0.75
W
Danzaburou
nicolai13567
Danzaburou
0
0
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,530
Damage
11,204
25,024
Taken
17,833
14,947
Mitigated
8,791
9,243
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,681
2,654
0
1,217
5,984
3,156
0
1,210
4,664
6,176
19,594
L
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
1,737
396
0
200
3,939
3,156
0
22
3,917
0
14,621
W
Cabrakan
El_Cheder
Cabrakan
1,926
251
0
1,744
5,762
4,196
0
1,386
4,326
21,885
0
W
Heimdallr
FAMM1509
Heimdallr
1,578
359
159
1,685
3,623
1,270
654
1,163
2,460
0
24,965
W
3,361
363
0
4,076
6,559
4,058
68
2,797
3,482
0
27,770
W
2,300
648
0
1,177
6,371
4,622
20
428
5,895
8,971
31,647
L
4,174
293
0
1,000
4,085
931
0
243
3,692
22,795
0
W
Danzaburou
nicolai13567
Danzaburou
2,365
783
0
402
2,709
801
865
0
2,534
0
32,608
L
1,612
443
40
793
3,825
1,548
0
575
3,250
22,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
24,696
317
Minions Killed
160
0
Camps Cleared
0
959,371
Distance Traveled
735,922
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,632
563
42
4
0
207,734
2
L
Zhong Kui
3,456
346
0
0
0
0
0
L
Odin
4,676
468
29
3
0
175,081
1
W
Cabrakan
5,579
558
48
5
0
193,024
3
W
Heimdallr
5,526
553
52
5
0
173,512
5
W
Mulan
6,093
609
52
5
0
220,526
4
W
Kali
6,260
626
91
9
0
212,008
1
L
Thoth
5,701
570
49
5
0
191,482
2
W
Danzaburou
6,140
614
74
7
0
160,301
1
L
Yemoja
5,231
523
40
4
0
161,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role