Player Matchup

Neith
Neith
KingHero2018
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Nx Xne999
Ne Zha
Level 27
God Stats
3W - 3L
1,219 SR
Queue Stats
34W - 31L
1,426 Elo+
Solo
Cupid
Cupid
TheReal_EggNog
Cupid
Level 7
God Stats
1W - 0L
1,676 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
WilliamAfton929
Baron Samedi
Level 15
God Stats
5W - 1L
1,717 SR
Queue Stats
111W - 92L
1,335 Elo+
Party 2
Guan Yu
Guan Yu
sergionater14
Guan Yu
Level 22
God Stats
3W - 8L
1,318 SR
Queue Stats
45W - 55L
1,340 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,420 Elo+

VS

Team Averages
Level 10
1,550 SR
1,430 Elo+
Ratatoskr
Ratatoskr
ExG BlackDemon
Ratatoskr
Level 0
God Stats
30W - 21L
1,500 SR
Queue Stats
299W - 282L
1,500 Elo+
Solo
Bakasura
Bakasura
Pedro Massola05
Bakasura
Level 11
God Stats
0W - 2L
1,525 SR
Queue Stats
4W - 15L
1,288 Elo+
Solo
Fenrir
Fenrir
Spuushyman
Fenrir
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 43L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
jumajimon
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
movieduck108
Hercules
Level 25
God Stats
12W - 22L
1,723 SR
Queue Stats
229W - 256L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,281
547
0
1,233
293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Nx Xne999
Ne Zha
6
3 / 1 / 1
4,073
679
1,019
2,681
628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
3 / 3 / 5
4,212
702
3,908
3,056
609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
WilliamAfton929
Baron Samedi
5
0 / 0 / 0
3,346
558
0
559
124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
6
5 / 2 / 4
4,502
750
3,361
4,126
1,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ExG BlackDemon
Ratatoskr
3
0 / 2 / 2
3,131
522
724
1,346
228
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
5
0 / 1 / 1
3,550
592
242
4,292
1,061
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Spuushyman
Fenrir
4
3 / 3 / 1
3,870
645
2,227
3,860
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
jumajimon
Cthulhu
2
0 / 3 / 1
2,884
481
406
2,219
671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
movieduck108
Hercules
5
3 / 2 / 2
4,187
698
1,984
3,998
2,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ExG BlackDemon
Ratatoskr
0
2
2
0.5
W
0
1
0
0
W
Ne Zha
Nx Xne999
Ne Zha
3
1
1
3.5
L
Bakasura
0
1
1
0.5
L
Fenrir
Spuushyman
Fenrir
3
3
1
1.17
W
3
3
5
1.83
W
Baron Samedi
WilliamAfton929
Baron Samedi
0
0
0
0
L
Cthulhu
jumajimon
Cthulhu
0
3
1
0.17
L
Hercules
movieduck108
Hercules
3
2
2
2
W
Guan Yu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,288
Damage
5,583
11,655
Taken
15,715
2,866
Mitigated
4,971
3,954
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ExG BlackDemon
Ratatoskr
724
323
0
0
1,346
228
0
0
1,346
0
3,640
W
0
0
0
400
1,233
293
841
0
1,233
0
5,350
W
Ne Zha
Nx Xne999
Ne Zha
1,019
322
0
967
2,681
628
74
0
2,631
0
11,155
L
Bakasura
242
118
0
1,039
4,292
1,061
0
0
4,292
0
10,936
L
Fenrir
Spuushyman
Fenrir
2,227
941
0
650
3,860
897
0
0
3,860
0
7,938
W
3,908
2,118
23
292
3,056
609
370
74
2,907
0
9,391
W
Baron Samedi
WilliamAfton929
Baron Samedi
0
0
0
46
559
124
786
0
559
8,729
0
L
Cthulhu
jumajimon
Cthulhu
406
192
0
36
2,219
671
0
0
2,219
1,455
0
L
Hercules
movieduck108
Hercules
1,984
1,241
0
730
3,998
2,114
44
0
3,998
0
6,716
W
Guan Yu
3,361
1,214
110
2,116
4,126
1,212
477
332
3,669
0
11,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,414
Gold Earned
17,622
83
Minions Killed
66
0
Camps Cleared
0
571,322
Distance Traveled
475,638
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
3,131
522
7
1
0
68,911
0
W
Neith
3,281
547
11
2
0
95,815
0
W
Ne Zha
4,073
679
24
4
0
142,868
1
L
Bakasura
3,550
592
36
6
0
100,614
0
L
Fenrir
3,870
645
11
2
0
132,151
0
W
Cupid
4,212
702
17
3
0
102,310
0
W
Baron Samedi
3,346
558
14
2
0
104,189
0
L
Cthulhu
2,884
481
2
0
0
56,784
0
L
Hercules
4,187
698
10
2
0
117,178
0
W
Guan Yu
4,502
750
17
3
0
126,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role