Player Matchup

Fenrir
Fenrir
EunbinCLC
Fenrir
Level 34
God Stats
7W - 5L
1,500 SR
Queue Stats
221W - 323L
1,444 Elo+
Party 3
Ra
Ra
Greninjah
Ra
Level 25
God Stats
8W - 12L
1,114 SR
Queue Stats
221W - 320L
1,429 Elo+
Party 3
Rama
Rama
LnrdCarvalho
Rama
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
121W - 148L
1,474 Elo+
Party 1
Hel
Hel
Orghem
Hel
Level 31
God Stats
8W - 3L
1,500 SR
Queue Stats
164W - 203L
1,442 Elo+
Party 1
Ymir
Ymir
cloropina
Ymir
Level 14
God Stats
11W - 8L
1,873 SR
Queue Stats
167W - 132L
1,545 Elo+
Solo
Team Averages
Level 27
1,497 SR
1,467 Elo+

VS

Team Averages
Level 40
1,555 SR
1,568 Elo+
Guan Yu
Guan Yu
Gomes0337
Guan Yu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,634 Elo+
Party 2
Thor
Thor
LourencoGabriel
Thor
Level 9
God Stats
7W - 1L
1,832 SR
Queue Stats
25W - 13L
1,648 Elo+
Party 2
Hades
Hades
adeuxieme
Hades
Level 27
God Stats
9W - 11L
1,283 SR
Queue Stats
553W - 529L
1,418 Elo+
Solo
Cernunnos
Cernunnos
lorrete
Cernunnos
Level 21
God Stats
4W - 4L
1,515 SR
Queue Stats
21W - 21L
1,494 Elo+
Solo
Chang'e
Chang'e
xTNT
Chang'e
Level 126
God Stats
6W - 3L
1,645 SR
Queue Stats
27W - 19L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EunbinCLC
Fenrir
19
7 / 16 / 14
13,592
1,046
23,946
34,884
19,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 13 / 18
12,092
930
18,977
25,567
12,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 6 / 11
14,092
1,084
18,684
19,255
8,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
Orghem
Hel
19
2 / 4 / 16
12,240
942
16,961
24,453
18,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
20
6 / 1 / 17
15,066
1,159
23,078
28,537
39,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gomes0337
Guan Yu
20
9 / 3 / 21
13,883
1,068
14,836
23,296
31,193
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 16
13,015
1,001
17,316
18,417
11,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
adeuxieme
Hades
20
7 / 6 / 21
14,094
1,084
21,545
25,707
18,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
lorrete
Cernunnos
20
8 / 7 / 17
13,533
1,041
32,422
19,777
7,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
xTNT
Chang'e
20
12 / 4 / 21
15,715
1,209
38,642
23,531
9,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
136
24
Kills
40
40
Deaths
24
76
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EunbinCLC
Fenrir
7
16
14
0.88
W
Guan Yu
Gomes0337
Guan Yu
9
3
21
6.5
L
1
13
18
0.77
L
8
6
11
2.25
W
4
4
16
3
L
Hel
Orghem
Hel
2
4
16
2.5
W
Hades
adeuxieme
Hades
7
6
21
2.92
L
Ymir
6
1
17
14.5
W
Cernunnos
lorrete
Cernunnos
8
7
17
2.36
W
Chang'e
xTNT
Chang'e
12
4
21
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,646
Damage
124,761
132,696
Taken
110,728
99,824
Mitigated
78,152
30,111
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EunbinCLC
Fenrir
23,946
5,392
0
1,342
34,884
19,426
0
13,514
20,964
0
35,911
W
Guan Yu
Gomes0337
Guan Yu
14,836
1,944
2,418
4,354
23,296
31,193
0
14,767
8,529
4,685
16,675
L
18,977
1,115
3,480
1,477
25,567
12,693
0
15,284
10,020
37,279
0
L
18,684
13,083
0
2,004
19,255
8,799
0
8,279
10,901
0
58,021
W
17,316
2,289
0
0
18,417
11,697
0
10,512
7,905
0
39,780
L
Hel
Orghem
Hel
16,961
1,325
12,504
7,609
24,453
18,973
0
10,637
13,608
25,970
0
W
Hades
adeuxieme
Hades
21,545
1,279
616
4,348
25,707
18,497
0
14,528
11,179
38,311
0
L
Ymir
23,078
3,143
0
1,695
28,537
39,933
0
13,832
14,183
50,347
0
W
Cernunnos
lorrete
Cernunnos
32,422
18,881
0
199
19,777
7,559
0
6,812
12,965
0
59,710
W
Chang'e
xTNT
Chang'e
38,642
4,328
7,044
9,636
23,531
9,206
0
12,397
11,134
78,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,082
Gold Earned
70,240
220
Minions Killed
248
5
Camps Cleared
6
1,176,331
Distance Traveled
1,227,104
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,592
1,046
28
2
0
251,428
0
W
Guan Yu
13,883
1,068
18
1
1
255,699
0
L
Ra
12,092
930
32
2
1
206,069
0
L
Rama
14,092
1,084
77
6
2
225,691
1
W
Thor
13,015
1,001
35
3
1
237,480
0
L
Hel
12,240
942
31
2
0
250,151
0
W
Hades
14,094
1,084
36
3
1
236,284
0
L
Ymir
15,066
1,159
52
4
2
242,992
1
W
Cernunnos
13,533
1,041
58
4
3
242,323
0
W
Chang'e
15,715
1,209
101
8
0
255,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role