Player Matchup

Amaterasu
Amaterasu
Catwalrus
Amaterasu
Level 103
God Stats
39W - 36L
1,511 SR
Queue Stats
183W - 168L
1,495 Elo+
Solo
Artio
Artio
Geistborne
Artio
Level 124
God Stats
19W - 11L
1,796 SR
Queue Stats
31W - 26L
1,508 Elo+
Solo
Olorun
Olorun
jjkeoni
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
mrlaw47
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
thjostin321
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,635 Elo+
Solo
Team Averages
Level 99
1,561 SR
1,528 Elo+

VS

Team Averages
Level 115
1,528 SR
1,418 Elo+
Ne Zha
Ne Zha
Atomicguns101
Ne Zha
Level 149
God Stats
7W - 9L
1,561 SR
Queue Stats
371W - 335L
1,504 Elo+
Party 1
Neith
Neith
Despedazado
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EquinoxVigil
Chang'e
Level 93
God Stats
26W - 12L
1,658 SR
Queue Stats
240W - 242L
1,535 Elo+
Solo
Yemoja
Yemoja
Thoya380
Yemoja
Level 136
God Stats
1W - 1L
1,423 SR
Queue Stats
52W - 54L
1,171 Elo+
Solo
Baron Samedi
Baron Samedi
l Azt3K l
Baron Samedi
Level 134
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 143L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Catwalrus
Amaterasu
10
2 / 3 / 0
5,808
528
2,188
9,225
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artio
8
1 / 3 / 0
5,152
468
2,705
8,180
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
jjkeoni
Olorun
8
0 / 3 / 0
4,834
439
1,801
5,089
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
mrlaw47
Anubis
10
1 / 5 / 0
5,807
528
5,308
8,188
4,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
0 / 1 / 2
5,527
502
2,940
5,012
1,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,341
667
8,259
8,808
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
5,899
536
5,110
4,604
1,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
EquinoxVigil
Chang'e
13
2 / 0 / 2
7,150
650
2,122
4,490
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Thoya380
Yemoja
10
2 / 2 / 3
6,297
572
3,658
5,427
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
l Azt3K l
Baron Samedi
11
3 / 2 / 2
6,200
564
4,385
6,989
3,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
15
15
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Amaterasu
Catwalrus
Amaterasu
2
3
0
0.67
W
1
0
2
2
W
Chang'e
EquinoxVigil
Chang'e
2
0
2
3
L
Artio
1
3
0
0.33
W
Yemoja
Thoya380
Yemoja
2
2
3
1.75
L
Olorun
jjkeoni
Olorun
0
3
0
0
W
Baron Samedi
l Azt3K l
Baron Samedi
3
2
2
2
L
Anubis
mrlaw47
Anubis
1
5
0
0.2
L
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
23,534
35,694
Taken
30,318
16,044
Mitigated
11,505
9,204
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,259
4,040
0
3,868
8,808
2,916
210
2,057
6,751
0
37,098
L
Amaterasu
Catwalrus
Amaterasu
2,188
1,381
0
2,520
9,225
5,521
0
1,809
7,356
6,665
20,380
W
5,110
2,797
0
2,550
4,604
1,251
458
1,446
3,158
0
33,500
W
Chang'e
EquinoxVigil
Chang'e
2,122
405
736
2,881
4,490
1,441
410
1,302
3,188
43,434
0
L
Artio
2,705
181
641
2,584
8,180
3,716
0
1,716
6,464
14,602
0
W
Yemoja
Thoya380
Yemoja
3,658
932
834
1,673
5,427
2,806
444
1,305
4,122
21,801
0
L
Olorun
jjkeoni
Olorun
1,801
630
0
210
5,089
1,456
494
1,205
3,838
24,438
0
W
Baron Samedi
l Azt3K l
Baron Samedi
4,385
217
74
3,679
6,989
3,091
324
4,056
2,933
28,037
0
L
Anubis
mrlaw47
Anubis
5,308
388
0
2,735
8,188
4,038
0
3,517
4,671
30,923
0
L
Medusa
2,940
1,026
0
514
5,012
1,313
0
1,812
3,200
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
32,887
241
Minions Killed
325
0
Camps Cleared
0
969,579
Distance Traveled
1,077,462
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,341
667
75
7
0
262,063
1
L
Amaterasu
5,808
528
55
5
0
188,222
3
W
Neith
5,899
536
58
5
0
186,070
1
W
Chang'e
7,150
650
101
9
0
227,564
4
L
Artio
5,152
468
32
3
0
220,063
3
W
Yemoja
6,297
572
41
4
0
208,048
8
L
Olorun
4,834
439
47
4
0
181,812
2
W
Baron Samedi
6,200
564
50
5
0
193,717
3
L
Anubis
5,807
528
57
5
0
154,472
2
L
Medusa
5,527
502
50
5
0
225,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role