Player Matchup

Sylvanus
Sylvanus
Platinum III
M1 Killjoy
Sylvanus
Platinum III
Level 144
God Stats
24W - 21L
1,958 SR
Queue Stats
282W - 278L
1,821 MMR
Solo
Neith
Neith
Platinum V
Nappary
Neith
Platinum V
Level 127
God Stats
5W - 2L
1,658 SR
Queue Stats
33W - 24L
1,805 MMR
Party 2
Eset
Eset
Gold III
TheTranzition
Eset
Gold III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,825 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
claimyorn
Sun Wukong
Gold III
Level 124
God Stats
4W - 2L
1,467 SR
Queue Stats
19W - 11L
1,825 MMR
Party 1
Set
Set
Platinum I
snowsniper90
Set
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,897 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,617 SR
1,835 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,677 SR
1,834 MMR
Medusa
Medusa
Gold I
HayScrumptious
Medusa
Gold I
Level 124
God Stats
10W - 18L
1,544 SR
Queue Stats
379W - 379L
1,841 MMR
Party 3
Chaac
Chaac
Platinum V
MrDeathJam
Chaac
Platinum V
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
158W - 144L
1,797 MMR
Party 3
Merlin
Merlin
Gold I
RyzenMerlin
Merlin
Gold I
Level 149
God Stats
21W - 17L
1,859 SR
Queue Stats
135W - 128L
1,856 MMR
Party 4
Yemoja
Yemoja
Platinum II
Slick_12
Yemoja
Platinum II
Level 144
God Stats
32W - 25L
1,688 SR
Queue Stats
67W - 60L
1,822 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
slybrains
Erlang Shen
Gold I
Level 154
God Stats
1W - 2L
1,792 SR
Queue Stats
151W - 128L
1,856 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
M1 Killjoy
Sylvanus
18
1 / 1 / 18
13,230
529
12,157
23,280
31,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Nappary
Neith
20
15 / 1 / 5
17,179
687
37,810
14,595
10,802
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 6 / 13
13,292
532
12,958
17,151
8,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
claimyorn
Sun Wukong
20
1 / 2 / 13
13,918
557
19,618
28,161
29,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 1
14,484
579
10,154
22,745
10,688
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
DanzaburouNemesisJanusCthulhuCu Chulainn

VS

Bans
TsukuyomiYmirApolloCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 3
13,267
531
20,388
25,480
18,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
19
3 / 5 / 3
13,230
529
17,433
34,915
41,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
18
2 / 4 / 4
11,587
463
18,501
15,312
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Slick_12
Yemoja
15
0 / 4 / 4
10,503
420
3,512
19,133
19,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
slybrains
Erlang Shen
18
3 / 5 / 4
12,093
484
10,787
25,821
15,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
24
Kills
13
14
Deaths
24
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Sylvanus
M1 Killjoy
Sylvanus
1
1
18
10
L
Chaac
3
5
3
0.9
W
Neith
Nappary
Neith
15
1
5
17.5
L
Merlin
2
4
4
1
L
Yemoja
Slick_12
Yemoja
0
4
4
0.5
W
3
6
13
1.58
W
Sun Wukong
claimyorn
Sun Wukong
1
2
13
3.75
L
Erlang Shen
slybrains
Erlang Shen
3
5
4
1
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,697
Damage
70,621
105,932
Taken
120,661
91,240
Mitigated
102,017
51,767
Healing
52,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,388
10,683
0
7,128
25,480
18,577
310
3,927
21,516
9,745
106,965
W
Sylvanus
M1 Killjoy
Sylvanus
12,157
2,250
5,162
11,654
23,280
31,061
1,250
6,747
16,231
35,166
0
L
Chaac
17,433
3,207
0
14,821
34,915
41,631
0
5,895
28,688
0
87,110
W
Neith
Nappary
Neith
37,810
22,005
0
7,915
14,595
10,802
9,465
4,409
10,018
8,326
164,402
L
Merlin
18,501
1,017
0
3,060
15,312
6,315
0
5,092
10,004
88,971
0
L
Yemoja
Slick_12
Yemoja
3,512
1,620
11,202
5,620
19,133
19,681
0
5,492
13,491
17,942
0
W
12,958
752
2,440
3,118
17,151
8,719
1,027
5,848
10,887
85,306
0
W
Sun Wukong
claimyorn
Sun Wukong
19,618
4,671
0
11,328
28,161
29,970
1,720
4,838
23,127
0
97,906
L
Erlang Shen
slybrains
Erlang Shen
10,787
5,861
0
10,868
25,821
15,813
958
4,716
20,971
0
85,280
W
10,154
4,221
0
10,150
22,745
10,688
1,187
3,501
19,014
0
124,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,103
Gold Earned
60,680
754
Minions Killed
669
0
Camps Cleared
0
2,406,311
Distance Traveled
2,264,321
24
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,267
531
165
7
0
430,099
6
W
Sylvanus
13,230
529
45
2
0
468,819
4
L
Chaac
13,230
529
175
7
0
452,314
7
W
Neith
17,179
687
221
9
0
446,439
3
L
Merlin
11,587
463
168
7
0
453,370
13
L
Yemoja
10,503
420
33
1
0
423,000
10
W
Eset
13,292
532
121
5
0
462,133
13
W
Sun Wukong
13,918
557
175
7
0
541,925
1
L
Erlang Shen
12,093
484
128
5
0
505,538
7
W
Set
14,484
579
192
8
0
486,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role