Player Matchup

Thor
Thor
Ephomm
Thor
Level 3
God Stats
0W - 2L
1,346 SR
Queue Stats
120W - 68L
1,744 Elo+
Party 3
Erlang Shen
Erlang Shen
GodRacso
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,744 Elo+
Party 3
Osiris
Osiris
Jarrachetamère
Osiris
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 6L
1,702 Elo+
Party 1
Anhur
Anhur
Jarrachetonpère
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,702 Elo+
Party 1
Aphrodite
Aphrodite
NotWulon
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 14L
1,744 Elo+
Party 3
Team Averages
Level 4
1,469 SR
1,727 Elo+

VS

Team Averages
Level 21
1,430 SR
1,479 Elo+
Guan Yu
Guan Yu
Bértolo256
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
CrispybaconBob
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 84L
1,508 Elo+
Party 2
Nemesis
Nemesis
NightCoffeeX
Nemesis
Level 26
God Stats
2W - 1L
1,309 SR
Queue Stats
14W - 16L
1,491 Elo+
Solo
Neith
Neith
wc002
Neith
Level 6
God Stats
2W - 3L
1,201 SR
Queue Stats
15W - 13L
1,301 Elo+
Party 2
Hel
Hel
woeha
Hel
Level 19
God Stats
8W - 2L
1,642 SR
Queue Stats
86W - 69L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ephomm
Thor
11
0 / 7 / 3
7,295
405
4,679
12,341
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
GodRacso
Erlang Shen
16
8 / 3 / 3
9,917
551
19,118
15,486
10,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 5 / 1
7,836
435
9,318
17,025
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 4
6,460
359
4,116
9,371
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
NotWulon
Aphrodite
13
2 / 3 / 8
8,706
484
9,639
10,181
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bértolo256
Guan Yu
17
6 / 0 / 8
10,438
580
13,360
15,800
11,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
15
6 / 4 / 7
9,487
527
7,144
13,794
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NightCoffeeX
Nemesis
17
3 / 0 / 6
10,812
601
5,954
12,294
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
wc002
Neith
14
3 / 5 / 5
9,205
511
5,075
10,488
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
woeha
Hel
13
5 / 3 / 8
9,129
507
9,799
13,953
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
23
25
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bértolo256
Guan Yu
6
0
8
10
W
Ao Kuang
6
4
7
2.38
L
Thor
Ephomm
Thor
0
7
3
0.21
L
Erlang Shen
GodRacso
Erlang Shen
8
3
3
3.17
L
1
5
1
0.3
L
1
7
4
0.43
W
Nemesis
NightCoffeeX
Nemesis
3
0
6
6
L
Aphrodite
NotWulon
Aphrodite
2
3
8
2
W
Neith
wc002
Neith
3
5
5
1.1
W
Hel
woeha
Hel
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,870
Damage
41,332
64,404
Taken
66,329
33,271
Mitigated
30,610
17,370
Healing
28,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bértolo256
Guan Yu
13,360
3,340
1,019
6,335
15,800
11,385
444
1,800
13,344
0
53,331
W
Ao Kuang
7,144
2,355
0
3,730
13,794
4,236
2,412
2,594
11,072
23,473
0
L
Thor
Ephomm
Thor
4,679
1,433
0
2,726
12,341
3,824
0
3,237
9,104
0
40,930
L
Erlang Shen
GodRacso
Erlang Shen
19,118
9,142
0
2,437
15,486
10,728
0
5,946
9,540
8,860
75,243
L
9,318
2,759
0
3,612
17,025
12,125
485
3,642
13,383
0
40,574
L
4,116
1,228
0
995
9,371
2,194
0
2,707
6,664
0
15,353
W
Nemesis
NightCoffeeX
Nemesis
5,954
2,752
0
2,259
12,294
7,152
0
2,247
9,939
9,866
75,886
L
Aphrodite
NotWulon
Aphrodite
9,639
1,423
2,566
5,034
10,181
4,400
564
5,150
5,031
50,032
0
W
Neith
wc002
Neith
5,075
2,383
0
2,910
10,488
3,352
1,493
1,902
8,434
0
45,291
W
Hel
woeha
Hel
9,799
1,087
4,559
7,405
13,953
4,485
1,565
2,209
11,589
33,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
49,071
367
Minions Killed
368
0
Camps Cleared
0
1,643,696
Distance Traveled
1,814,095
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,438
580
98
5
0
366,337
2
W
Ao Kuang
9,487
527
39
2
0
338,058
2
L
Thor
7,295
405
62
3
0
348,640
2
L
Erlang Shen
9,917
551
108
6
0
378,004
4
L
Osiris
7,836
435
75
4
0
333,862
0
L
Anhur
6,460
359
17
1
0
282,166
5
W
Nemesis
10,812
601
101
6
0
440,032
0
L
Aphrodite
8,706
484
105
6
0
301,024
1
W
Neith
9,205
511
82
5
0
328,443
1
W
Hel
9,129
507
48
3
0
341,225
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role