Player Matchup

Bastet
Bastet
Abbilyn
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
GuardianWolfSoul
Bellona
Level 104
God Stats
1W - 7L
1,102 SR
Queue Stats
527W - 522L
1,589 Elo+
Solo
Cupid
Cupid
Snozlee
Cupid
Level 48
God Stats
0W - 1L
1,886 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
USK_Charly610
Discordia
Level 28
God Stats
5W - 5L
1,718 SR
Queue Stats
9W - 9L
1,914 Elo+
Party 2
Kuzenbo
Kuzenbo
surgesplurge
Kuzenbo
Level 83
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 77
1,501 SR
1,601 Elo+

VS

Team Averages
Level 68
1,628 SR
1,552 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
AnOldHotDog
Neith
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 59L
1,566 Elo+
Party 1
Xing Tian
Xing Tian
Goranthope
Xing Tian
Level 26
God Stats
1W - 0L
1,863 SR
Queue Stats
23W - 14L
1,653 Elo+
Party 1
Osiris
Osiris
IamNotNotKhafre
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Nemesis
Nemesis
chingusmcdingus
Nemesis
Level 76
God Stats
3W - 0L
1,776 SR
Queue Stats
245W - 193L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Abbilyn
Bastet
17
5 / 2 / 2
10,769
490
12,906
17,319
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 10 / 2
9,665
439
5,942
20,507
19,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Snozlee
Cupid
12
2 / 9 / 2
8,154
371
2,925
15,161
6,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
USK_Charly610
Discordia
12
0 / 11 / 3
7,849
357
9,779
14,475
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
surgesplurge
Kuzenbo
12
2 / 5 / 1
7,914
360
5,299
16,901
10,772
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
4 / 1 / 9
11,702
532
10,411
11,567
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 2 / 8
13,462
612
13,871
12,388
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Goranthope
Xing Tian
18
3 / 3 / 16
12,728
579
6,930
20,222
24,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 3 / 1
13,844
629
19,178
12,600
16,557
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 1 / 5
13,953
634
12,468
15,982
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
10
Kills
37
37
Deaths
10
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
9
8.5
L
Bastet
Abbilyn
Bastet
5
2
2
3
W
7
2
8
5.5
W
Xing Tian
Goranthope
Xing Tian
3
3
16
3.67
L
1
10
2
0.2
W
14
3
1
4.83
L
Cupid
Snozlee
Cupid
2
9
2
0.33
L
Discordia
USK_Charly610
Discordia
0
11
3
0.14
W
9
1
5
11.5
L
Kuzenbo
surgesplurge
Kuzenbo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
62,858
84,363
Taken
72,759
46,080
Mitigated
59,777
8,250
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,411
1,754
0
4,151
11,567
4,768
1,054
2,734
8,470
70,075
3,449
L
Bastet
Abbilyn
Bastet
12,906
3,038
0
3,702
17,319
5,908
0
4,452
12,691
0
64,480
W
13,871
2,533
0
4,740
12,388
5,278
8,527
2,174
10,060
0
93,801
W
Xing Tian
Goranthope
Xing Tian
6,930
639
0
5,098
20,222
24,359
1,707
5,018
14,852
37,028
0
L
5,942
2,380
0
2,934
20,507
19,253
0
4,061
16,417
5,408
52,372
W
19,178
5,175
0
1,477
12,600
16,557
370
3,574
8,917
24,754
76,003
L
Cupid
Snozlee
Cupid
2,925
1,722
0
240
15,161
6,300
581
3,287
11,538
0
20,119
L
Discordia
USK_Charly610
Discordia
9,779
486
0
1,374
14,475
3,847
0
5,280
8,913
41,125
0
W
12,468
4,530
0
10,006
15,982
8,815
2,876
2,375
13,445
0
112,276
L
Kuzenbo
surgesplurge
Kuzenbo
5,299
1,741
0
0
16,901
10,772
197
5,291
11,525
21,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
65,689
359
Minions Killed
648
0
Camps Cleared
0
1,984,311
Distance Traveled
2,129,551
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,702
532
107
5
0
408,870
0
L
Bastet
10,769
490
95
4
0
466,353
5
W
Neith
13,462
612
163
7
0
384,427
5
W
Xing Tian
12,728
579
62
3
0
399,269
1
L
Bellona
9,665
439
132
6
0
360,030
5
W
Osiris
13,844
629
154
7
0
410,485
0
L
Cupid
8,154
371
50
2
0
348,396
2
L
Discordia
7,849
357
67
3
0
379,903
0
W
Nemesis
13,953
634
162
7
0
526,500
0
L
Kuzenbo
7,914
360
15
1
0
429,629
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role